From bda5ea087151f88d90a71f7a2758c4d7e8a6a568 Mon Sep 17 00:00:00 2001 From: Paulb23 Date: Fri, 29 Apr 2016 01:35:03 +0100 Subject: [PATCH] Fixed shader editor syntax coloring --- tools/editor/plugins/shader_editor_plugin.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp index 2d3100ac0df..c01d6ada500 100644 --- a/tools/editor/plugins/shader_editor_plugin.cpp +++ b/tools/editor/plugins/shader_editor_plugin.cpp @@ -78,10 +78,16 @@ void ShaderTextEditor::_load_theme_settings() { get_text_edit()->set_custom_bg_color(EDITOR_DEF("text_editor/background_color",Color(0,0,0,0))); get_text_edit()->add_color_override("font_color",EDITOR_DEF("text_editor/text_color",Color(0,0,0))); + get_text_edit()->add_color_override("line_number_color",EDITOR_DEF("text_editor/line_number_color",Color(0,0,0))); + get_text_edit()->add_color_override("caret_color",EDITOR_DEF("text_editor/caret_color",Color(0,0,0))); get_text_edit()->add_color_override("font_selected_color",EDITOR_DEF("text_editor/text_selected_color",Color(1,1,1))); get_text_edit()->add_color_override("selection_color",EDITOR_DEF("text_editor/selection_color",Color(0.2,0.2,1))); get_text_edit()->add_color_override("brace_mismatch_color",EDITOR_DEF("text_editor/brace_mismatch_color",Color(1,0.2,0.2))); get_text_edit()->add_color_override("current_line_color",EDITOR_DEF("text_editor/current_line_color",Color(0.3,0.5,0.8,0.15))); + get_text_edit()->add_color_override("word_highlighted_color",EDITOR_DEF("text_editor/word_highlighted_color",Color(0.8,0.9,0.9,0.15))); + get_text_edit()->add_color_override("number_color",EDITOR_DEF("text_editor/number_color",Color(0.9,0.6,0.0,2))); + get_text_edit()->add_color_override("function_color",EDITOR_DEF("text_editor/function_color",Color(0.4,0.6,0.8))); + get_text_edit()->add_color_override("member_variable_color",EDITOR_DEF("text_editor/member_variable_color",Color(0.9,0.3,0.3))); Color keyword_color= EDITOR_DEF("text_editor/keyword_color",Color(0.5,0.0,0.2));