From bdca0daadc93fd251e3eb03b5c47431315db7404 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 29 Jun 2021 16:17:47 +0200 Subject: [PATCH] Tweak the 2D game camera override tooltips to match 3D --- editor/plugins/canvas_item_editor_plugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 033a3e4fab2..38659dcac31 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4317,11 +4317,11 @@ void CanvasItemEditor::_button_toggle_anchor_mode(bool p_status) { void CanvasItemEditor::_update_override_camera_button(bool p_game_running) { if (p_game_running) { override_camera_button->set_disabled(false); - override_camera_button->set_tooltip(TTR("Game Camera Override\nOverrides game camera with editor viewport camera.")); + override_camera_button->set_tooltip(TTR("Project Camera Override\nOverrides the running project's camera with the editor viewport camera.")); } else { override_camera_button->set_disabled(true); override_camera_button->set_pressed(false); - override_camera_button->set_tooltip(TTR("Game Camera Override\nNo game instance running.")); + override_camera_button->set_tooltip(TTR("Project Camera Override\nNo project instance running. Run the project from the editor to use this feature.")); } }