add input validation for set_modification_count

update error macros for set_modification_count
This commit is contained in:
Kodi 2021-11-16 00:43:51 -05:00
parent 53ae45f657
commit bdcd98c6ce
2 changed files with 2 additions and 0 deletions

View File

@ -195,6 +195,7 @@ void SkeletonModificationStack2D::set_modification(int p_mod_idx, Ref<SkeletonMo
} }
void SkeletonModificationStack2D::set_modification_count(int p_count) { void SkeletonModificationStack2D::set_modification_count(int p_count) {
ERR_FAIL_COND_MSG(p_count < 0, "Modification count cannot be less than zero.");
modifications.resize(p_count); modifications.resize(p_count);
notify_property_list_changed(); notify_property_list_changed();

View File

@ -149,6 +149,7 @@ void SkeletonModificationStack3D::set_modification(int p_mod_idx, Ref<SkeletonMo
} }
void SkeletonModificationStack3D::set_modification_count(int p_count) { void SkeletonModificationStack3D::set_modification_count(int p_count) {
ERR_FAIL_COND_MSG(p_count < 0, "Modification count cannot be less than zero.");
modifications.resize(p_count); modifications.resize(p_count);
notify_property_list_changed(); notify_property_list_changed();
} }