Cross-reference ColorRect
and ReferenceRect
in the class reference
They use the same underlying `CanvasItem.draw_rect()` API.
(cherry picked from commit 803b046b38
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Colored rectangle.
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</brief_description>
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<description>
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Displays a colored rectangle.
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Displays a rectangle filled with a solid [member color]. If you need to display the border alone, consider using [ReferenceRect] instead.
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</description>
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<tutorials>
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<link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link>
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Reference frame for GUI.
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</brief_description>
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<description>
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A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color].
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A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color]. If you need to display a rectangle filled with a solid color, consider using [ColorRect] instead.
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</description>
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<tutorials>
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</tutorials>
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