Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
Simplify GDVIRTUAL_CALL calls
This commit is contained in:
commit
be126d42d4
@ -52,11 +52,9 @@ bool ImageFormatLoader::recognize(const String &p_extension) const {
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Error ImageFormatLoaderExtension::load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) {
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Error err = ERR_UNAVAILABLE;
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if (GDVIRTUAL_CALL(_load_image, p_image, p_fileaccess, p_flags, p_scale, err)) {
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GDVIRTUAL_CALL(_load_image, p_image, p_fileaccess, p_flags, p_scale, err);
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return err;
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}
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return ERR_UNAVAILABLE;
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}
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void ImageFormatLoaderExtension::get_recognized_extensions(List<String> *p_extension) const {
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PackedStringArray ext;
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@ -74,13 +74,10 @@ bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_
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bool ResourceFormatLoader::handles_type(const String &p_type) const {
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bool success = false;
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if (GDVIRTUAL_CALL(_handles_type, p_type, success)) {
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GDVIRTUAL_CALL(_handles_type, p_type, success);
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return success;
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}
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return false;
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}
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void ResourceFormatLoader::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) {
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Vector<String> ret;
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if (GDVIRTUAL_CALL(_get_classes_used, p_path, ret)) {
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@ -98,23 +95,16 @@ void ResourceFormatLoader::get_classes_used(const String &p_path, HashSet<String
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String ResourceFormatLoader::get_resource_type(const String &p_path) const {
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String ret;
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if (GDVIRTUAL_CALL(_get_resource_type, p_path, ret)) {
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GDVIRTUAL_CALL(_get_resource_type, p_path, ret);
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return ret;
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}
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return "";
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}
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ResourceUID::ID ResourceFormatLoader::get_resource_uid(const String &p_path) const {
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int64_t uid = ResourceUID::INVALID_ID;
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if (GDVIRTUAL_CALL(_get_resource_uid, p_path, uid)) {
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GDVIRTUAL_CALL(_get_resource_uid, p_path, uid);
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return uid;
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}
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return ResourceUID::INVALID_ID;
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}
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void ResourceFormatLoader::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
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if (p_type.is_empty() || handles_type(p_type)) {
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get_recognized_extensions(p_extensions);
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@ -132,7 +122,7 @@ bool ResourceFormatLoader::exists(const String &p_path) const {
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if (GDVIRTUAL_CALL(_exists, p_path, success)) {
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return success;
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}
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return FileAccess::exists(p_path); //by default just check file
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return FileAccess::exists(p_path); // By default just check file.
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}
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void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) const {
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@ -181,13 +171,10 @@ Error ResourceFormatLoader::rename_dependencies(const String &p_path, const Hash
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}
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int64_t err = OK;
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if (GDVIRTUAL_CALL(_rename_dependencies, p_path, deps_dict, err)) {
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GDVIRTUAL_CALL(_rename_dependencies, p_path, deps_dict, err);
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return (Error)err;
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}
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return OK;
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}
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void ResourceFormatLoader::_bind_methods() {
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BIND_ENUM_CONSTANT(CACHE_MODE_IGNORE);
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BIND_ENUM_CONSTANT(CACHE_MODE_REUSE);
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@ -43,22 +43,16 @@ ResourceSaverGetResourceIDForPath ResourceSaver::save_get_id_for_path = nullptr;
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Error ResourceFormatSaver::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
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int64_t res = ERR_METHOD_NOT_FOUND;
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if (GDVIRTUAL_CALL(_save, p_resource, p_path, p_flags, res)) {
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GDVIRTUAL_CALL(_save, p_resource, p_path, p_flags, res);
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return (Error)res;
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}
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return ERR_METHOD_NOT_FOUND;
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}
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bool ResourceFormatSaver::recognize(const Ref<Resource> &p_resource) const {
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bool success = false;
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if (GDVIRTUAL_CALL(_recognize, p_resource, success)) {
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GDVIRTUAL_CALL(_recognize, p_resource, success);
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return success;
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}
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return false;
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}
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void ResourceFormatSaver::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
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PackedStringArray exts;
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if (GDVIRTUAL_CALL(_get_recognized_extensions, p_resource, exts)) {
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@ -65,23 +65,17 @@ void MainLoop::initialize() {
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}
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bool MainLoop::physics_process(double p_time) {
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bool quit;
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if (GDVIRTUAL_CALL(_physics_process, p_time, quit)) {
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bool quit = false;
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GDVIRTUAL_CALL(_physics_process, p_time, quit);
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return quit;
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}
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return false;
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}
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bool MainLoop::process(double p_time) {
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bool quit;
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if (GDVIRTUAL_CALL(_process, p_time, quit)) {
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bool quit = false;
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GDVIRTUAL_CALL(_process, p_time, quit);
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return quit;
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}
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return false;
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}
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void MainLoop::finalize() {
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GDVIRTUAL_CALL(_finalize);
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@ -1062,11 +1062,9 @@ void EditorInspectorPlugin::add_property_editor_for_multiple_properties(const St
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bool EditorInspectorPlugin::can_handle(Object *p_object) {
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bool success = false;
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if (GDVIRTUAL_CALL(_can_handle, p_object, success)) {
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GDVIRTUAL_CALL(_can_handle, p_object, success);
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return success;
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}
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return false;
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}
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void EditorInspectorPlugin::parse_begin(Object *p_object) {
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GDVIRTUAL_CALL(_parse_begin, p_object);
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@ -1082,11 +1080,9 @@ void EditorInspectorPlugin::parse_group(Object *p_object, const String &p_group)
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bool EditorInspectorPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
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bool ret = false;
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if (GDVIRTUAL_CALL(_parse_property, p_object, p_type, p_path, p_hint, p_hint_text, p_usage, p_wide, ret)) {
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GDVIRTUAL_CALL(_parse_property, p_object, p_type, p_path, p_hint, p_hint_text, p_usage, p_wide, ret);
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return ret;
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}
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return false;
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}
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void EditorInspectorPlugin::parse_end(Object *p_object) {
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GDVIRTUAL_CALL(_parse_end, p_object);
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@ -571,11 +571,9 @@ void EditorPlugin::notify_resource_saved(const Ref<Resource> &p_resource) {
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bool EditorPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
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bool success = false;
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if (GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success)) {
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GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success);
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return success;
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}
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return false;
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}
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void EditorPlugin::forward_canvas_draw_over_viewport(Control *p_overlay) {
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GDVIRTUAL_CALL(_forward_canvas_draw_over_viewport, p_overlay);
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@ -606,14 +604,10 @@ int EditorPlugin::update_overlays() const {
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EditorPlugin::AfterGUIInput EditorPlugin::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
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int success = EditorPlugin::AFTER_GUI_INPUT_PASS;
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if (GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success)) {
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GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success);
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return static_cast<EditorPlugin::AfterGUIInput>(success);
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}
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return EditorPlugin::AFTER_GUI_INPUT_PASS;
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}
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void EditorPlugin::forward_3d_draw_over_viewport(Control *p_overlay) {
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GDVIRTUAL_CALL(_forward_3d_draw_over_viewport, p_overlay);
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}
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@ -624,31 +618,22 @@ void EditorPlugin::forward_3d_force_draw_over_viewport(Control *p_overlay) {
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String EditorPlugin::get_name() const {
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String name;
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if (GDVIRTUAL_CALL(_get_plugin_name, name)) {
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GDVIRTUAL_CALL(_get_plugin_name, name);
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return name;
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}
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return String();
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}
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const Ref<Texture2D> EditorPlugin::get_icon() const {
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Ref<Texture2D> icon;
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if (GDVIRTUAL_CALL(_get_plugin_icon, icon)) {
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GDVIRTUAL_CALL(_get_plugin_icon, icon);
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return icon;
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}
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return Ref<Texture2D>();
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}
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bool EditorPlugin::has_main_screen() const {
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bool success;
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if (GDVIRTUAL_CALL(_has_main_screen, success)) {
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bool success = false;
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GDVIRTUAL_CALL(_has_main_screen, success);
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return success;
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}
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return false;
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}
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void EditorPlugin::make_visible(bool p_visible) {
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GDVIRTUAL_CALL(_make_visible, p_visible);
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}
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@ -663,22 +648,16 @@ void EditorPlugin::edit(Object *p_object) {
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bool EditorPlugin::handles(Object *p_object) const {
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bool success = false;
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if (GDVIRTUAL_CALL(_handles, p_object, success)) {
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GDVIRTUAL_CALL(_handles, p_object, success);
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return success;
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}
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return false;
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}
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Dictionary EditorPlugin::get_state() const {
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Dictionary state;
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if (GDVIRTUAL_CALL(_get_state, state)) {
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GDVIRTUAL_CALL(_get_state, state);
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return state;
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}
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return Dictionary();
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}
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void EditorPlugin::set_state(const Dictionary &p_state) {
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GDVIRTUAL_CALL(_set_state, p_state);
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}
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@ -822,12 +801,10 @@ void EditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {
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}
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bool EditorPlugin::build() {
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bool success;
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if (GDVIRTUAL_CALL(_build, success)) {
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bool success = true;
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GDVIRTUAL_CALL(_build, success);
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return success;
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}
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return true;
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}
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void EditorPlugin::queue_save_layout() {
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EditorNode::get_singleton()->save_layout();
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@ -512,14 +512,11 @@ void EditorResourcePicker::set_create_options(Object *p_menu_node) {
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}
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bool EditorResourcePicker::handle_menu_selected(int p_which) {
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bool success;
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if (GDVIRTUAL_CALL(_handle_menu_selected, p_which, success)) {
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bool success = false;
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GDVIRTUAL_CALL(_handle_menu_selected, p_which, success);
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return success;
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}
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return false;
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}
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void EditorResourcePicker::_button_draw() {
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if (dropping) {
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Color color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
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@ -71,22 +71,16 @@ Ref<Texture2D> EditorResourcePreviewGenerator::generate_from_path(const String &
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bool EditorResourcePreviewGenerator::generate_small_preview_automatically() const {
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bool success = false;
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if (GDVIRTUAL_CALL(_generate_small_preview_automatically, success)) {
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GDVIRTUAL_CALL(_generate_small_preview_automatically, success);
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return success;
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}
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return false;
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}
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bool EditorResourcePreviewGenerator::can_generate_small_preview() const {
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bool success = false;
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if (GDVIRTUAL_CALL(_can_generate_small_preview, success)) {
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GDVIRTUAL_CALL(_can_generate_small_preview, success);
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return success;
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}
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return false;
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}
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void EditorResourcePreviewGenerator::_bind_methods() {
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GDVIRTUAL_BIND(_handles, "type");
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GDVIRTUAL_BIND(_generate, "resource", "size");
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@ -142,11 +142,9 @@ void EditorExportPlugin::_export_end_script() {
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bool EditorExportPlugin::_begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) const {
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bool ret = false;
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if (GDVIRTUAL_CALL(_begin_customize_resources, p_platform, p_features, ret)) {
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GDVIRTUAL_CALL(_begin_customize_resources, p_platform, p_features, ret);
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return ret;
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}
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return false;
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}
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Ref<Resource> EditorExportPlugin::_customize_resource(const Ref<Resource> &p_resource, const String &p_path) {
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Ref<Resource> ret;
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@ -158,11 +156,9 @@ Ref<Resource> EditorExportPlugin::_customize_resource(const Ref<Resource> &p_res
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bool EditorExportPlugin::_begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) const {
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bool ret = false;
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if (GDVIRTUAL_CALL(_begin_customize_scenes, p_platform, p_features, ret)) {
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GDVIRTUAL_CALL(_begin_customize_scenes, p_platform, p_features, ret);
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return ret;
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}
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return false;
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}
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Node *EditorExportPlugin::_customize_scene(Node *p_root, const String &p_path) {
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Node *ret = nullptr;
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@ -38,27 +38,18 @@ void EditorResourceConversionPlugin::_bind_methods() {
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String EditorResourceConversionPlugin::converts_to() const {
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String ret;
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if (GDVIRTUAL_CALL(_converts_to, ret)) {
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GDVIRTUAL_CALL(_converts_to, ret);
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return ret;
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}
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return "";
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}
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bool EditorResourceConversionPlugin::handles(const Ref<Resource> &p_resource) const {
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bool ret = false;
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if (GDVIRTUAL_CALL(_handles, p_resource, ret)) {
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GDVIRTUAL_CALL(_handles, p_resource, ret);
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return ret;
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}
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return false;
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}
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Ref<Resource> EditorResourceConversionPlugin::convert(const Ref<Resource> &p_resource) const {
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Ref<Resource> ret;
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if (GDVIRTUAL_CALL(_convert, p_resource, ret)) {
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GDVIRTUAL_CALL(_convert, p_resource, ret);
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return ret;
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}
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return Ref<Resource>();
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}
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@ -1078,12 +1078,10 @@ void EditorNode3DGizmoPlugin::_bind_methods() {
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}
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bool EditorNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
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bool success;
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if (GDVIRTUAL_CALL(_has_gizmo, p_spatial, success)) {
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bool success = false;
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GDVIRTUAL_CALL(_has_gizmo, p_spatial, success);
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return success;
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}
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return false;
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}
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Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
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Ref<EditorNode3DGizmo> ret;
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@ -1099,20 +1097,16 @@ Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial)
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}
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bool EditorNode3DGizmoPlugin::can_be_hidden() const {
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bool ret;
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if (GDVIRTUAL_CALL(_can_be_hidden, ret)) {
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bool ret = true;
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GDVIRTUAL_CALL(_can_be_hidden, ret);
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return ret;
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}
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return true;
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}
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bool EditorNode3DGizmoPlugin::is_selectable_when_hidden() const {
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bool ret;
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if (GDVIRTUAL_CALL(_is_selectable_when_hidden, ret)) {
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bool ret = false;
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GDVIRTUAL_CALL(_is_selectable_when_hidden, ret);
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return ret;
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}
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return false;
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}
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void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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GDVIRTUAL_CALL(_redraw, p_gizmo);
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@ -1120,27 +1114,21 @@ void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
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bool ret = false;
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if (GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
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GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret);
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return ret;
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}
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return false;
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}
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String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
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String ret;
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if (GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
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GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret);
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return ret;
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}
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return "";
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}
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Variant EditorNode3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
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Variant ret;
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if (GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
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GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret);
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return ret;
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}
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return Variant();
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}
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void EditorNode3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
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GDVIRTUAL_CALL(_set_handle, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, p_camera, p_point);
|
||||
@ -1152,11 +1140,9 @@ void EditorNode3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, in
|
||||
|
||||
int EditorNode3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const {
|
||||
int ret = -1;
|
||||
if (GDVIRTUAL_CALL(_subgizmos_intersect_ray, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, p_point, ret)) {
|
||||
GDVIRTUAL_CALL(_subgizmos_intersect_ray, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, p_point, ret);
|
||||
return ret;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
Vector<int> EditorNode3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
|
||||
TypedArray<Transform3D> frustum;
|
||||
@ -1165,22 +1151,16 @@ Vector<int> EditorNode3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNod
|
||||
frustum[i] = p_frustum[i];
|
||||
}
|
||||
Vector<int> ret;
|
||||
if (GDVIRTUAL_CALL(_subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, frustum, ret)) {
|
||||
GDVIRTUAL_CALL(_subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, frustum, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return Vector<int>();
|
||||
}
|
||||
|
||||
Transform3D EditorNode3DGizmoPlugin::get_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id) const {
|
||||
Transform3D ret;
|
||||
if (GDVIRTUAL_CALL(_get_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) {
|
||||
GDVIRTUAL_CALL(_get_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return Transform3D();
|
||||
}
|
||||
|
||||
void EditorNode3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D p_transform) {
|
||||
GDVIRTUAL_CALL(_set_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_transform);
|
||||
}
|
||||
|
@ -59,20 +59,16 @@
|
||||
/*** SYNTAX HIGHLIGHTER ****/
|
||||
|
||||
String EditorSyntaxHighlighter::_get_name() const {
|
||||
String ret;
|
||||
if (GDVIRTUAL_CALL(_get_name, ret)) {
|
||||
String ret = "Unnamed";
|
||||
GDVIRTUAL_CALL(_get_name, ret);
|
||||
return ret;
|
||||
}
|
||||
return "Unnamed";
|
||||
}
|
||||
|
||||
PackedStringArray EditorSyntaxHighlighter::_get_supported_languages() const {
|
||||
PackedStringArray ret;
|
||||
if (GDVIRTUAL_CALL(_get_supported_languages, ret)) {
|
||||
GDVIRTUAL_CALL(_get_supported_languages, ret);
|
||||
return ret;
|
||||
}
|
||||
return PackedStringArray();
|
||||
}
|
||||
|
||||
Ref<EditorSyntaxHighlighter> EditorSyntaxHighlighter::_create() const {
|
||||
Ref<EditorSyntaxHighlighter> syntax_highlighter;
|
||||
|
@ -87,11 +87,9 @@ void VisualShaderNodePlugin::set_editor(VisualShaderEditor *p_editor) {
|
||||
|
||||
Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) {
|
||||
Object *ret = nullptr;
|
||||
if (GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret)) {
|
||||
GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret);
|
||||
return Object::cast_to<Control>(ret);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void VisualShaderNodePlugin::_bind_methods() {
|
||||
GDVIRTUAL_BIND(_create_editor, "parent_resource", "visual_shader_node");
|
||||
|
@ -51,65 +51,51 @@ Error GLTFDocumentExtension::import_post(Ref<GLTFState> p_state, Node *p_root) {
|
||||
ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
|
||||
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
|
||||
int err = OK;
|
||||
if (GDVIRTUAL_CALL(_import_post, p_state, p_root, err)) {
|
||||
GDVIRTUAL_CALL(_import_post, p_state, p_root, err);
|
||||
return Error(err);
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error GLTFDocumentExtension::import_preflight(Ref<GLTFState> p_state) {
|
||||
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
|
||||
int err = OK;
|
||||
if (GDVIRTUAL_CALL(_import_preflight, p_state, err)) {
|
||||
GDVIRTUAL_CALL(_import_preflight, p_state, err);
|
||||
return Error(err);
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error GLTFDocumentExtension::import_post_parse(Ref<GLTFState> p_state) {
|
||||
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
|
||||
int err = OK;
|
||||
if (GDVIRTUAL_CALL(_import_post_parse, p_state, err)) {
|
||||
GDVIRTUAL_CALL(_import_post_parse, p_state, err);
|
||||
return Error(err);
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error GLTFDocumentExtension::export_post(Ref<GLTFState> p_state) {
|
||||
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
|
||||
int err = OK;
|
||||
if (GDVIRTUAL_CALL(_export_post, p_state, err)) {
|
||||
GDVIRTUAL_CALL(_export_post, p_state, err);
|
||||
return Error(err);
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
Error GLTFDocumentExtension::export_preflight(Node *p_root) {
|
||||
ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
|
||||
int err = OK;
|
||||
if (GDVIRTUAL_CALL(_export_preflight, p_root, err)) {
|
||||
GDVIRTUAL_CALL(_export_preflight, p_root, err);
|
||||
return Error(err);
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error GLTFDocumentExtension::import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
|
||||
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
|
||||
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
|
||||
ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
|
||||
int err = OK;
|
||||
if (GDVIRTUAL_CALL(_import_node, p_state, p_gltf_node, r_dict, p_node, err)) {
|
||||
GDVIRTUAL_CALL(_import_node, p_state, p_gltf_node, r_dict, p_node, err);
|
||||
return Error(err);
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
|
||||
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
|
||||
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
|
||||
ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
|
||||
int err = OK;
|
||||
if (GDVIRTUAL_CALL(_export_node, p_state, p_gltf_node, r_dict, p_node, err)) {
|
||||
GDVIRTUAL_CALL(_export_node, p_state, p_gltf_node, r_dict, p_node, err);
|
||||
return Error(err);
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
@ -34,11 +34,9 @@
|
||||
|
||||
AABB VisualInstance3D::get_aabb() const {
|
||||
AABB ret;
|
||||
if (GDVIRTUAL_CALL(_get_aabb, ret)) {
|
||||
GDVIRTUAL_CALL(_get_aabb, ret);
|
||||
return ret;
|
||||
}
|
||||
return AABB();
|
||||
}
|
||||
|
||||
void VisualInstance3D::_update_visibility() {
|
||||
if (!is_inside_tree()) {
|
||||
|
@ -50,11 +50,9 @@ void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const {
|
||||
|
||||
Variant AnimationNode::get_parameter_default_value(const StringName &p_parameter) const {
|
||||
Variant ret;
|
||||
if (GDVIRTUAL_CALL(_get_parameter_default_value, p_parameter, ret)) {
|
||||
GDVIRTUAL_CALL(_get_parameter_default_value, p_parameter, ret);
|
||||
return ret;
|
||||
}
|
||||
return Variant();
|
||||
}
|
||||
|
||||
void AnimationNode::set_parameter(const StringName &p_name, const Variant &p_value) {
|
||||
ERR_FAIL_COND(!state);
|
||||
@ -312,14 +310,11 @@ String AnimationNode::get_input_name(int p_input) {
|
||||
}
|
||||
|
||||
String AnimationNode::get_caption() const {
|
||||
String ret;
|
||||
if (GDVIRTUAL_CALL(_get_caption, ret)) {
|
||||
String ret = "Node";
|
||||
GDVIRTUAL_CALL(_get_caption, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return "Node";
|
||||
}
|
||||
|
||||
void AnimationNode::add_input(const String &p_name) {
|
||||
//root nodes can't add inputs
|
||||
ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != nullptr);
|
||||
@ -344,14 +339,11 @@ void AnimationNode::remove_input(int p_index) {
|
||||
}
|
||||
|
||||
double AnimationNode::process(double p_time, bool p_seek, bool p_seek_root) {
|
||||
double ret;
|
||||
if (GDVIRTUAL_CALL(_process, p_time, p_seek, p_seek_root, ret)) {
|
||||
double ret = 0;
|
||||
GDVIRTUAL_CALL(_process, p_time, p_seek, p_seek_root, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void AnimationNode::set_filter_path(const NodePath &p_path, bool p_enable) {
|
||||
if (p_enable) {
|
||||
filter[p_path] = true;
|
||||
@ -373,14 +365,11 @@ bool AnimationNode::is_path_filtered(const NodePath &p_path) const {
|
||||
}
|
||||
|
||||
bool AnimationNode::has_filter() const {
|
||||
bool ret;
|
||||
if (GDVIRTUAL_CALL(_has_filter, ret)) {
|
||||
bool ret = false;
|
||||
GDVIRTUAL_CALL(_has_filter, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Array AnimationNode::_get_filters() const {
|
||||
Array paths;
|
||||
|
||||
@ -407,11 +396,9 @@ void AnimationNode::_validate_property(PropertyInfo &p_property) const {
|
||||
|
||||
Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) {
|
||||
Ref<AnimationNode> ret;
|
||||
if (GDVIRTUAL_CALL(_get_child_by_name, p_name, ret)) {
|
||||
GDVIRTUAL_CALL(_get_child_by_name, p_name, ret);
|
||||
return ret;
|
||||
}
|
||||
return Ref<AnimationNode>();
|
||||
}
|
||||
|
||||
void AnimationNode::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count);
|
||||
|
@ -1551,11 +1551,9 @@ bool Control::is_minimum_size_adjust_blocked() const {
|
||||
|
||||
Size2 Control::get_minimum_size() const {
|
||||
Vector2 ms;
|
||||
if (GDVIRTUAL_CALL(_get_minimum_size, ms)) {
|
||||
GDVIRTUAL_CALL(_get_minimum_size, ms);
|
||||
return ms;
|
||||
}
|
||||
return Vector2();
|
||||
}
|
||||
|
||||
void Control::set_custom_minimum_size(const Size2 &p_custom) {
|
||||
if (p_custom == data.custom_minimum_size) {
|
||||
@ -1799,13 +1797,10 @@ Variant Control::get_drag_data(const Point2 &p_point) {
|
||||
}
|
||||
|
||||
Variant dd;
|
||||
if (GDVIRTUAL_CALL(_get_drag_data, p_point, dd)) {
|
||||
GDVIRTUAL_CALL(_get_drag_data, p_point, dd);
|
||||
return dd;
|
||||
}
|
||||
|
||||
return Variant();
|
||||
}
|
||||
|
||||
bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
|
||||
if (data.drag_owner.is_valid()) {
|
||||
Object *obj = ObjectDB::get_instance(data.drag_owner);
|
||||
@ -1815,11 +1810,9 @@ bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const
|
||||
}
|
||||
|
||||
bool ret = false;
|
||||
if (GDVIRTUAL_CALL(_can_drop_data, p_point, p_data, ret)) {
|
||||
GDVIRTUAL_CALL(_can_drop_data, p_point, p_data, ret);
|
||||
return ret;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Control::drop_data(const Point2 &p_point, const Variant &p_data) {
|
||||
if (data.drag_owner.is_valid()) {
|
||||
@ -2725,11 +2718,8 @@ void Control::end_bulk_theme_override() {
|
||||
TypedArray<Vector2i> Control::structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const {
|
||||
if (p_parser_type == TextServer::STRUCTURED_TEXT_CUSTOM) {
|
||||
TypedArray<Vector2i> ret;
|
||||
if (GDVIRTUAL_CALL(_structured_text_parser, p_args, p_text, ret)) {
|
||||
GDVIRTUAL_CALL(_structured_text_parser, p_args, p_text, ret);
|
||||
return ret;
|
||||
} else {
|
||||
return TypedArray<Vector2i>();
|
||||
}
|
||||
} else {
|
||||
return TS->parse_structured_text(p_parser_type, p_args, p_text);
|
||||
}
|
||||
@ -2814,11 +2804,9 @@ String Control::get_tooltip(const Point2 &p_pos) const {
|
||||
|
||||
Control *Control::make_custom_tooltip(const String &p_text) const {
|
||||
Object *ret = nullptr;
|
||||
if (GDVIRTUAL_CALL(_make_custom_tooltip, p_text, ret)) {
|
||||
GDVIRTUAL_CALL(_make_custom_tooltip, p_text, ret);
|
||||
return Object::cast_to<Control>(ret);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Base object overrides.
|
||||
|
||||
|
@ -1475,12 +1475,10 @@ void GraphEdit::force_connection_drag_end() {
|
||||
}
|
||||
|
||||
bool GraphEdit::is_node_hover_valid(const StringName &p_from, const int p_from_port, const StringName &p_to, const int p_to_port) {
|
||||
bool valid = false;
|
||||
if (GDVIRTUAL_CALL(_is_node_hover_valid, p_from, p_from_port, p_to, p_to_port, valid)) {
|
||||
bool valid = true;
|
||||
GDVIRTUAL_CALL(_is_node_hover_valid, p_from, p_from_port, p_to, p_to_port, valid);
|
||||
return valid;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void GraphEdit::set_panning_scheme(PanningScheme p_scheme) {
|
||||
panning_scheme = p_scheme;
|
||||
|
@ -56,11 +56,9 @@ Variant RichTextEffect::get_bbcode() const {
|
||||
|
||||
bool RichTextEffect::_process_effect_impl(Ref<CharFXTransform> p_cfx) {
|
||||
bool return_value = false;
|
||||
if (GDVIRTUAL_CALL(_process_custom_fx, p_cfx, return_value)) {
|
||||
GDVIRTUAL_CALL(_process_custom_fx, p_cfx, return_value);
|
||||
return return_value;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
RichTextEffect::RichTextEffect() {
|
||||
}
|
||||
|
@ -329,12 +329,10 @@ void MultiplayerAPI::_bind_methods() {
|
||||
/// MultiplayerAPIExtension
|
||||
|
||||
Error MultiplayerAPIExtension::poll() {
|
||||
int err;
|
||||
if (GDVIRTUAL_CALL(_poll, err)) {
|
||||
int err = OK;
|
||||
GDVIRTUAL_CALL(_poll, err);
|
||||
return (Error)err;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
void MultiplayerAPIExtension::set_multiplayer_peer(const Ref<MultiplayerPeer> &p_peer) {
|
||||
GDVIRTUAL_CALL(_set_multiplayer_peer, p_peer);
|
||||
@ -342,27 +340,21 @@ void MultiplayerAPIExtension::set_multiplayer_peer(const Ref<MultiplayerPeer> &p
|
||||
|
||||
Ref<MultiplayerPeer> MultiplayerAPIExtension::get_multiplayer_peer() {
|
||||
Ref<MultiplayerPeer> peer;
|
||||
if (GDVIRTUAL_CALL(_get_multiplayer_peer, peer)) {
|
||||
GDVIRTUAL_CALL(_get_multiplayer_peer, peer);
|
||||
return peer;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int MultiplayerAPIExtension::get_unique_id() {
|
||||
int id;
|
||||
if (GDVIRTUAL_CALL(_get_unique_id, id)) {
|
||||
int id = 1;
|
||||
GDVIRTUAL_CALL(_get_unique_id, id);
|
||||
return id;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
Vector<int> MultiplayerAPIExtension::get_peer_ids() {
|
||||
Vector<int> ids;
|
||||
if (GDVIRTUAL_CALL(_get_peer_ids, ids)) {
|
||||
GDVIRTUAL_CALL(_get_peer_ids, ids);
|
||||
return ids;
|
||||
}
|
||||
return Vector<int>();
|
||||
}
|
||||
|
||||
Error MultiplayerAPIExtension::rpcp(Object *p_obj, int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount) {
|
||||
if (!GDVIRTUAL_IS_OVERRIDDEN(_rpc)) {
|
||||
@ -373,35 +365,27 @@ Error MultiplayerAPIExtension::rpcp(Object *p_obj, int p_peer_id, const StringNa
|
||||
args.push_back(*p_arg[i]);
|
||||
}
|
||||
int ret = FAILED;
|
||||
if (GDVIRTUAL_CALL(_rpc, p_peer_id, p_obj, p_method, args, ret)) {
|
||||
GDVIRTUAL_CALL(_rpc, p_peer_id, p_obj, p_method, args, ret);
|
||||
return (Error)ret;
|
||||
}
|
||||
return FAILED;
|
||||
}
|
||||
|
||||
int MultiplayerAPIExtension::get_remote_sender_id() {
|
||||
int id = 0;
|
||||
if (GDVIRTUAL_CALL(_get_remote_sender_id, id)) {
|
||||
GDVIRTUAL_CALL(_get_remote_sender_id, id);
|
||||
return id;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
Error MultiplayerAPIExtension::object_configuration_add(Object *p_object, Variant p_config) {
|
||||
int err = ERR_UNAVAILABLE;
|
||||
if (GDVIRTUAL_CALL(_object_configuration_add, p_object, p_config, err)) {
|
||||
GDVIRTUAL_CALL(_object_configuration_add, p_object, p_config, err);
|
||||
return (Error)err;
|
||||
}
|
||||
return ERR_UNAVAILABLE;
|
||||
}
|
||||
|
||||
Error MultiplayerAPIExtension::object_configuration_remove(Object *p_object, Variant p_config) {
|
||||
int err = ERR_UNAVAILABLE;
|
||||
if (GDVIRTUAL_CALL(_object_configuration_remove, p_object, p_config, err)) {
|
||||
GDVIRTUAL_CALL(_object_configuration_remove, p_object, p_config, err);
|
||||
return (Error)err;
|
||||
}
|
||||
return ERR_UNAVAILABLE;
|
||||
}
|
||||
|
||||
void MultiplayerAPIExtension::_bind_methods() {
|
||||
GDVIRTUAL_BIND(_poll);
|
||||
|
@ -107,19 +107,16 @@ Shader::Mode Material::get_shader_mode() const {
|
||||
}
|
||||
|
||||
bool Material::_can_do_next_pass() const {
|
||||
bool ret;
|
||||
if (GDVIRTUAL_CALL(_can_do_next_pass, ret)) {
|
||||
bool ret = false;
|
||||
GDVIRTUAL_CALL(_can_do_next_pass, ret);
|
||||
return ret;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Material::_can_use_render_priority() const {
|
||||
bool ret;
|
||||
if (GDVIRTUAL_CALL(_can_use_render_priority, ret)) {
|
||||
bool ret = false;
|
||||
GDVIRTUAL_CALL(_can_use_render_priority, ret);
|
||||
return ret;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Material::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_next_pass", "next_pass"), &Material::set_next_pass);
|
||||
|
@ -43,14 +43,11 @@ float StyleBox::get_style_margin(Side p_side) const {
|
||||
}
|
||||
|
||||
bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
|
||||
bool ret;
|
||||
if (GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret)) {
|
||||
bool ret = true;
|
||||
GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
|
||||
if (GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect)) {
|
||||
return;
|
||||
@ -109,13 +106,10 @@ Point2 StyleBox::get_offset() const {
|
||||
|
||||
Size2 StyleBox::get_center_size() const {
|
||||
Size2 ret;
|
||||
if (GDVIRTUAL_CALL(_get_center_size, ret)) {
|
||||
GDVIRTUAL_CALL(_get_center_size, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return Size2();
|
||||
}
|
||||
|
||||
Rect2 StyleBox::get_draw_rect(const Rect2 &p_rect) const {
|
||||
Rect2 ret;
|
||||
if (GDVIRTUAL_CALL(_get_draw_rect, p_rect, ret)) {
|
||||
|
@ -60,22 +60,16 @@ Size2 Texture2D::get_size() const {
|
||||
}
|
||||
|
||||
bool Texture2D::is_pixel_opaque(int p_x, int p_y) const {
|
||||
bool ret;
|
||||
if (GDVIRTUAL_CALL(_is_pixel_opaque, p_x, p_y, ret)) {
|
||||
bool ret = true;
|
||||
GDVIRTUAL_CALL(_is_pixel_opaque, p_x, p_y, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
bool Texture2D::has_alpha() const {
|
||||
bool ret;
|
||||
if (GDVIRTUAL_CALL(_has_alpha, ret)) {
|
||||
bool ret = true;
|
||||
GDVIRTUAL_CALL(_has_alpha, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
|
||||
if (GDVIRTUAL_CALL(_draw, p_canvas_item, p_pos, p_modulate, p_transpose)) {
|
||||
return;
|
||||
|
@ -456,12 +456,10 @@ void VisualShaderNodeCustom::update_ports() {
|
||||
}
|
||||
|
||||
String VisualShaderNodeCustom::get_caption() const {
|
||||
String ret;
|
||||
if (GDVIRTUAL_CALL(_get_name, ret)) {
|
||||
String ret = "Unnamed";
|
||||
GDVIRTUAL_CALL(_get_name, ret);
|
||||
return ret;
|
||||
}
|
||||
return "Unnamed";
|
||||
}
|
||||
|
||||
int VisualShaderNodeCustom::get_input_port_count() const {
|
||||
return input_ports.size();
|
||||
@ -559,12 +557,10 @@ String VisualShaderNodeCustom::generate_global_per_func(Shader::Mode p_mode, Vis
|
||||
}
|
||||
|
||||
bool VisualShaderNodeCustom::is_available(Shader::Mode p_mode, VisualShader::Type p_type) const {
|
||||
bool ret;
|
||||
if (GDVIRTUAL_CALL(_is_available, p_mode, p_type, ret)) {
|
||||
bool ret = true;
|
||||
GDVIRTUAL_CALL(_is_available, p_mode, p_type, ret);
|
||||
return ret;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void VisualShaderNodeCustom::set_input_port_default_value(int p_port, const Variant &p_value, const Variant &p_prev_value) {
|
||||
if (!is_initialized) {
|
||||
|
@ -36,12 +36,10 @@ void AudioEffectInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_
|
||||
}
|
||||
}
|
||||
bool AudioEffectInstance::process_silence() const {
|
||||
bool ret;
|
||||
if (GDVIRTUAL_CALL(_process_silence, ret)) {
|
||||
bool ret = false;
|
||||
GDVIRTUAL_CALL(_process_silence, ret);
|
||||
return ret;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void AudioEffectInstance::_bind_methods() {
|
||||
GDVIRTUAL_BIND(_process, "src_buffer", "dst_buffer", "frame_count");
|
||||
|
@ -54,12 +54,10 @@ bool AudioStreamPlayback::is_playing() const {
|
||||
}
|
||||
|
||||
int AudioStreamPlayback::get_loop_count() const {
|
||||
int ret;
|
||||
if (GDVIRTUAL_CALL(_get_loop_count, ret)) {
|
||||
int ret = 0;
|
||||
GDVIRTUAL_CALL(_get_loop_count, ret);
|
||||
return ret;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
double AudioStreamPlayback::get_playback_position() const {
|
||||
double ret;
|
||||
@ -69,9 +67,7 @@ double AudioStreamPlayback::get_playback_position() const {
|
||||
ERR_FAIL_V_MSG(0, "AudioStreamPlayback::get_playback_position unimplemented!");
|
||||
}
|
||||
void AudioStreamPlayback::seek(double p_time) {
|
||||
if (GDVIRTUAL_CALL(_seek, p_time)) {
|
||||
return;
|
||||
}
|
||||
GDVIRTUAL_CALL(_seek, p_time);
|
||||
}
|
||||
|
||||
int AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
|
||||
@ -201,59 +197,45 @@ Ref<AudioStreamPlayback> AudioStream::instantiate_playback() {
|
||||
}
|
||||
String AudioStream::get_stream_name() const {
|
||||
String ret;
|
||||
if (GDVIRTUAL_CALL(_get_stream_name, ret)) {
|
||||
GDVIRTUAL_CALL(_get_stream_name, ret);
|
||||
return ret;
|
||||
}
|
||||
return String();
|
||||
}
|
||||
|
||||
double AudioStream::get_length() const {
|
||||
double ret;
|
||||
if (GDVIRTUAL_CALL(_get_length, ret)) {
|
||||
double ret = 0;
|
||||
GDVIRTUAL_CALL(_get_length, ret);
|
||||
return ret;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool AudioStream::is_monophonic() const {
|
||||
bool ret;
|
||||
if (GDVIRTUAL_CALL(_is_monophonic, ret)) {
|
||||
bool ret = true;
|
||||
GDVIRTUAL_CALL(_is_monophonic, ret);
|
||||
return ret;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
double AudioStream::get_bpm() const {
|
||||
double ret = 0;
|
||||
if (GDVIRTUAL_CALL(_get_bpm, ret)) {
|
||||
GDVIRTUAL_CALL(_get_bpm, ret);
|
||||
return ret;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool AudioStream::has_loop() const {
|
||||
bool ret = 0;
|
||||
if (GDVIRTUAL_CALL(_has_loop, ret)) {
|
||||
GDVIRTUAL_CALL(_has_loop, ret);
|
||||
return ret;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int AudioStream::get_bar_beats() const {
|
||||
int ret = 0;
|
||||
if (GDVIRTUAL_CALL(_get_bar_beats, ret)) {
|
||||
GDVIRTUAL_CALL(_get_bar_beats, ret);
|
||||
return ret;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int AudioStream::get_beat_count() const {
|
||||
int ret = 0;
|
||||
if (GDVIRTUAL_CALL(_get_beat_count, ret)) {
|
||||
GDVIRTUAL_CALL(_get_beat_count, ret);
|
||||
return ret;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void AudioStream::tag_used(float p_offset) {
|
||||
if (tagged_frame != AudioServer::get_singleton()->get_mixed_frames()) {
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -100,35 +100,23 @@ StringName XRInterfaceExtension::get_name() const {
|
||||
}
|
||||
|
||||
uint32_t XRInterfaceExtension::get_capabilities() const {
|
||||
uint32_t capabilities;
|
||||
|
||||
if (GDVIRTUAL_CALL(_get_capabilities, capabilities)) {
|
||||
uint32_t capabilities = 0;
|
||||
GDVIRTUAL_CALL(_get_capabilities, capabilities);
|
||||
return capabilities;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool XRInterfaceExtension::is_initialized() const {
|
||||
bool initialised = false;
|
||||
|
||||
if (GDVIRTUAL_CALL(_is_initialized, initialised)) {
|
||||
GDVIRTUAL_CALL(_is_initialized, initialised);
|
||||
return initialised;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool XRInterfaceExtension::initialize() {
|
||||
bool initialised = false;
|
||||
|
||||
if (GDVIRTUAL_CALL(_initialize, initialised)) {
|
||||
GDVIRTUAL_CALL(_initialize, initialised);
|
||||
return initialised;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void XRInterfaceExtension::uninitialize() {
|
||||
GDVIRTUAL_CALL(_uninitialize);
|
||||
}
|
||||
@ -150,123 +138,81 @@ PackedStringArray XRInterfaceExtension::get_suggested_pose_names(const StringNam
|
||||
}
|
||||
|
||||
XRInterface::TrackingStatus XRInterfaceExtension::get_tracking_status() const {
|
||||
uint32_t status;
|
||||
|
||||
if (GDVIRTUAL_CALL(_get_tracking_status, status)) {
|
||||
uint32_t status = XR_UNKNOWN_TRACKING;
|
||||
GDVIRTUAL_CALL(_get_tracking_status, status);
|
||||
return TrackingStatus(status);
|
||||
}
|
||||
|
||||
return XR_UNKNOWN_TRACKING;
|
||||
}
|
||||
|
||||
void XRInterfaceExtension::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
|
||||
GDVIRTUAL_CALL(_trigger_haptic_pulse, p_action_name, p_tracker_name, p_frequency, p_amplitude, p_duration_sec, p_delay_sec);
|
||||
}
|
||||
|
||||
bool XRInterfaceExtension::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) {
|
||||
bool is_supported;
|
||||
|
||||
if (GDVIRTUAL_CALL(_supports_play_area_mode, p_mode, is_supported)) {
|
||||
bool is_supported = false;
|
||||
GDVIRTUAL_CALL(_supports_play_area_mode, p_mode, is_supported);
|
||||
return is_supported;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
XRInterface::PlayAreaMode XRInterfaceExtension::get_play_area_mode() const {
|
||||
uint32_t mode;
|
||||
|
||||
if (GDVIRTUAL_CALL(_get_play_area_mode, mode)) {
|
||||
uint32_t mode = XR_PLAY_AREA_UNKNOWN;
|
||||
GDVIRTUAL_CALL(_get_play_area_mode, mode);
|
||||
return XRInterface::PlayAreaMode(mode);
|
||||
}
|
||||
|
||||
return XRInterface::XR_PLAY_AREA_UNKNOWN;
|
||||
}
|
||||
|
||||
bool XRInterfaceExtension::set_play_area_mode(XRInterface::PlayAreaMode p_mode) {
|
||||
bool success;
|
||||
|
||||
if (GDVIRTUAL_CALL(_set_play_area_mode, p_mode, success)) {
|
||||
bool success = false;
|
||||
GDVIRTUAL_CALL(_set_play_area_mode, p_mode, success);
|
||||
return success;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
PackedVector3Array XRInterfaceExtension::get_play_area() const {
|
||||
PackedVector3Array arr;
|
||||
|
||||
GDVIRTUAL_CALL(_get_play_area, arr);
|
||||
|
||||
return arr;
|
||||
}
|
||||
|
||||
/** these will only be implemented on AR interfaces, so we want dummies for VR **/
|
||||
bool XRInterfaceExtension::get_anchor_detection_is_enabled() const {
|
||||
bool enabled;
|
||||
|
||||
if (GDVIRTUAL_CALL(_get_anchor_detection_is_enabled, enabled)) {
|
||||
bool enabled = false;
|
||||
GDVIRTUAL_CALL(_get_anchor_detection_is_enabled, enabled);
|
||||
return enabled;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void XRInterfaceExtension::set_anchor_detection_is_enabled(bool p_enable) {
|
||||
// don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.
|
||||
GDVIRTUAL_CALL(_set_anchor_detection_is_enabled, p_enable);
|
||||
}
|
||||
|
||||
int XRInterfaceExtension::get_camera_feed_id() {
|
||||
int feed_id;
|
||||
|
||||
if (GDVIRTUAL_CALL(_get_camera_feed_id, feed_id)) {
|
||||
int feed_id = 0;
|
||||
GDVIRTUAL_CALL(_get_camera_feed_id, feed_id);
|
||||
return feed_id;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Size2 XRInterfaceExtension::get_render_target_size() {
|
||||
Size2 size;
|
||||
|
||||
if (GDVIRTUAL_CALL(_get_render_target_size, size)) {
|
||||
GDVIRTUAL_CALL(_get_render_target_size, size);
|
||||
return size;
|
||||
}
|
||||
|
||||
return Size2(0, 0);
|
||||
}
|
||||
|
||||
uint32_t XRInterfaceExtension::get_view_count() {
|
||||
uint32_t view_count;
|
||||
|
||||
if (GDVIRTUAL_CALL(_get_view_count, view_count)) {
|
||||
uint32_t view_count = 1;
|
||||
GDVIRTUAL_CALL(_get_view_count, view_count);
|
||||
return view_count;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
Transform3D XRInterfaceExtension::get_camera_transform() {
|
||||
Transform3D transform;
|
||||
|
||||
if (GDVIRTUAL_CALL(_get_camera_transform, transform)) {
|
||||
GDVIRTUAL_CALL(_get_camera_transform, transform);
|
||||
return transform;
|
||||
}
|
||||
|
||||
return Transform3D();
|
||||
}
|
||||
|
||||
Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
|
||||
Transform3D transform;
|
||||
|
||||
if (GDVIRTUAL_CALL(_get_transform_for_view, p_view, p_cam_transform, transform)) {
|
||||
GDVIRTUAL_CALL(_get_transform_for_view, p_view, p_cam_transform, transform);
|
||||
return transform;
|
||||
}
|
||||
|
||||
return Transform3D();
|
||||
}
|
||||
|
||||
Projection XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
|
||||
Projection cm;
|
||||
PackedFloat64Array arr;
|
||||
@ -294,29 +240,20 @@ RID XRInterfaceExtension::get_vrs_texture() {
|
||||
|
||||
RID XRInterfaceExtension::get_color_texture() {
|
||||
RID texture;
|
||||
if (GDVIRTUAL_CALL(_get_color_texture, texture)) {
|
||||
GDVIRTUAL_CALL(_get_color_texture, texture);
|
||||
return texture;
|
||||
} else {
|
||||
return RID();
|
||||
}
|
||||
}
|
||||
|
||||
RID XRInterfaceExtension::get_depth_texture() {
|
||||
RID texture;
|
||||
if (GDVIRTUAL_CALL(_get_depth_texture, texture)) {
|
||||
GDVIRTUAL_CALL(_get_depth_texture, texture);
|
||||
return texture;
|
||||
} else {
|
||||
return RID();
|
||||
}
|
||||
}
|
||||
|
||||
RID XRInterfaceExtension::get_velocity_texture() {
|
||||
RID texture;
|
||||
if (GDVIRTUAL_CALL(_get_velocity_texture, texture)) {
|
||||
GDVIRTUAL_CALL(_get_velocity_texture, texture);
|
||||
return texture;
|
||||
} else {
|
||||
return RID();
|
||||
}
|
||||
}
|
||||
|
||||
void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) {
|
||||
@ -351,13 +288,8 @@ void XRInterfaceExtension::pre_render() {
|
||||
|
||||
bool XRInterfaceExtension::pre_draw_viewport(RID p_render_target) {
|
||||
bool do_render = true;
|
||||
|
||||
if (GDVIRTUAL_CALL(_pre_draw_viewport, p_render_target, do_render)) {
|
||||
return do_render;
|
||||
} else {
|
||||
// if not implemented we're returning true
|
||||
return true;
|
||||
}
|
||||
GDVIRTUAL_CALL(_pre_draw_viewport, p_render_target, do_render);
|
||||
return do_render; // If not implemented we're returning true.
|
||||
}
|
||||
|
||||
Vector<BlitToScreen> XRInterfaceExtension::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
|
||||
|
Loading…
Reference in New Issue
Block a user