Merge pull request #43278 from Calinou/doc-atlastexture-no-repeat

Document AtlasTexture not supporting repetition
This commit is contained in:
Rémi Verschelde 2020-11-06 14:34:49 +01:00 committed by GitHub
commit be625f67ee
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 3 additions and 0 deletions

View File

@ -5,6 +5,7 @@
</brief_description> </brief_description>
<description> <description>
[Texture] resource aimed at managing big textures files that pack multiple smaller textures. Consists of a [Texture], a margin that defines the border width, and a region that defines the actual area of the AtlasTexture. [Texture] resource aimed at managing big textures files that pack multiple smaller textures. Consists of a [Texture], a margin that defines the border width, and a region that defines the actual area of the AtlasTexture.
[b]Note:[/b] AtlasTextures don't support repetition. The [constant Texture.FLAG_REPEAT] and [constant Texture.FLAG_MIRRORED_REPEAT] flags are ignored when using an AtlasTexture.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>

View File

@ -118,6 +118,7 @@
</constant> </constant>
<constant name="FLAG_REPEAT" value="2" enum="Flags"> <constant name="FLAG_REPEAT" value="2" enum="Flags">
Repeats the texture (instead of clamp to edge). Repeats the texture (instead of clamp to edge).
[b]Note:[/b] Ignored when using an [AtlasTexture] as these don't support repetition.
</constant> </constant>
<constant name="FLAG_FILTER" value="4" enum="Flags"> <constant name="FLAG_FILTER" value="4" enum="Flags">
Uses a magnifying filter, to enable smooth zooming in of the texture. Uses a magnifying filter, to enable smooth zooming in of the texture.
@ -131,6 +132,7 @@
</constant> </constant>
<constant name="FLAG_MIRRORED_REPEAT" value="32" enum="Flags"> <constant name="FLAG_MIRRORED_REPEAT" value="32" enum="Flags">
Repeats the texture with alternate sections mirrored. Repeats the texture with alternate sections mirrored.
[b]Note:[/b] Ignored when using an [AtlasTexture] as these don't support repetition.
</constant> </constant>
<constant name="FLAG_VIDEO_SURFACE" value="2048" enum="Flags"> <constant name="FLAG_VIDEO_SURFACE" value="2048" enum="Flags">
Texture is a video surface. Texture is a video surface.