Merge pull request #42469 from timothyqiu/node3d
Changes mention of Node3D back to Spatial on 3.2
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beda69888f
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@ -371,7 +371,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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if (preferred_types.empty()) {
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preferred_types.push_back("Control");
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preferred_types.push_back("Node2D");
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preferred_types.push_back("Node3D");
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preferred_types.push_back("Spatial");
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}
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for (int i = 0; i < preferred_types.size(); i++) {
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@ -1163,7 +1163,7 @@ void SceneTreeDock::_notification(int p_what) {
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button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons"));
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button_detach_script->set_icon(get_icon("ScriptRemove", "EditorIcons"));
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button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
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button_3d->set_icon(get_icon("Node3D", "EditorIcons"));
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button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
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button_ui->set_icon(get_icon("Control", "EditorIcons"));
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button_custom->set_icon(get_icon("Add", "EditorIcons"));
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