Redraw 2D viewport when scene changes
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926429392a
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@ -5455,6 +5455,15 @@ void CanvasItemEditorPlugin::set_state(const Dictionary &p_state) {
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canvas_item_editor->set_state(p_state);
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}
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void CanvasItemEditorPlugin::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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connect("scene_changed", callable_mp((CanvasItem *)canvas_item_editor->get_viewport_control(), &CanvasItem::queue_redraw).unbind(1));
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connect("scene_closed", callable_mp((CanvasItem *)canvas_item_editor->get_viewport_control(), &CanvasItem::queue_redraw).unbind(1));
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} break;
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}
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}
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CanvasItemEditorPlugin::CanvasItemEditorPlugin() {
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canvas_item_editor = memnew(CanvasItemEditor);
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canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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@ -563,6 +563,9 @@ class CanvasItemEditorPlugin : public EditorPlugin {
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CanvasItemEditor *canvas_item_editor = nullptr;
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protected:
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void _notification(int p_what);
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public:
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virtual String get_name() const override { return "2D"; }
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bool has_main_screen() const override { return true; }
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