From bf74ff94c8451de071a6a85f39ab37edc6ef431b Mon Sep 17 00:00:00 2001 From: kobewi Date: Tue, 3 Jan 2023 17:06:36 +0100 Subject: [PATCH] Improve remote tree node tooltips --- editor/debugger/editor_debugger_tree.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp index 351af4508fc..05f7dc97256 100644 --- a/editor/debugger/editor_debugger_tree.cpp +++ b/editor/debugger/editor_debugger_tree.cpp @@ -158,7 +158,11 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int const SceneDebuggerTree::RemoteNode &node = p_tree->nodes[i]; TreeItem *item = create_item(parent); item->set_text(0, node.name); - item->set_tooltip_text(0, TTR("Type:") + " " + node.type_name); + if (node.scene_file_path.is_empty()) { + item->set_tooltip_text(0, node.name + "\n" + TTR("Type:") + " " + node.type_name); + } else { + item->set_tooltip_text(0, node.name + "\n" + TTR("Instance:") + " " + node.scene_file_path + "\n" + TTR("Type:") + " " + node.type_name); + } Ref icon = EditorNode::get_singleton()->get_class_icon(node.type_name, ""); if (icon.is_valid()) { item->set_icon(0, icon);