GDScript: Fix conflict between property and group names
This commit is contained in:
parent
33957aee69
commit
bf8f996212
|
@ -2581,20 +2581,21 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
|
|||
|
||||
case GDScriptParser::ClassNode::Member::GROUP: {
|
||||
const GDScriptParser::AnnotationNode *annotation = member.annotation;
|
||||
StringName name = annotation->export_info.name;
|
||||
// Avoid name conflict. See GH-78252.
|
||||
StringName name = vformat("@group_%d_%s", p_script->members.size(), annotation->export_info.name);
|
||||
|
||||
// This is not a normal member, but we need this to keep indices in order.
|
||||
GDScript::MemberInfo minfo;
|
||||
minfo.index = p_script->member_indices.size();
|
||||
|
||||
PropertyInfo prop_info;
|
||||
prop_info.name = name;
|
||||
prop_info.name = annotation->export_info.name;
|
||||
prop_info.usage = annotation->export_info.usage;
|
||||
prop_info.hint_string = annotation->export_info.hint_string;
|
||||
|
||||
p_script->member_info[name] = prop_info;
|
||||
p_script->member_indices[name] = minfo;
|
||||
p_script->members.insert(name);
|
||||
p_script->members.insert(Variant());
|
||||
} break;
|
||||
|
||||
default:
|
||||
|
|
|
@ -749,7 +749,9 @@ public:
|
|||
members.push_back(Member(p_enum_value));
|
||||
}
|
||||
void add_member_group(AnnotationNode *p_annotation_node) {
|
||||
members_indices[p_annotation_node->export_info.name] = members.size();
|
||||
// Avoid name conflict. See GH-78252.
|
||||
StringName name = vformat("@group_%d_%s", members.size(), p_annotation_node->export_info.name);
|
||||
members_indices[name] = members.size();
|
||||
members.push_back(Member(p_annotation_node));
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
extends RefCounted # TODO: Fix standalone annotations parsing.
|
||||
|
||||
# GH-73843
|
||||
@export_group("Resource")
|
||||
|
||||
# GH-78252
|
||||
@export var prop_1: int
|
||||
@export_category("prop_1")
|
||||
@export var prop_2: int
|
||||
|
||||
func test():
|
||||
var resource := Resource.new()
|
||||
prints("Not shadowed:", resource.get_class())
|
||||
|
||||
for property in get_property_list():
|
||||
if property.name in ["prop_1", "prop_2"]:
|
||||
print(property)
|
|
@ -0,0 +1,5 @@
|
|||
GDTEST_OK
|
||||
Not shadowed: Resource
|
||||
{ "name": "prop_1", "class_name": &"", "type": 2, "hint": 0, "hint_string": "int", "usage": 4102 }
|
||||
{ "name": "prop_1", "class_name": &"", "type": 0, "hint": 0, "hint_string": "", "usage": 128 }
|
||||
{ "name": "prop_2", "class_name": &"", "type": 2, "hint": 0, "hint_string": "int", "usage": 4102 }
|
Loading…
Reference in New Issue