GDScript: Fix conflict between property and group names
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33957aee69
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@ -2581,20 +2581,21 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
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case GDScriptParser::ClassNode::Member::GROUP: {
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case GDScriptParser::ClassNode::Member::GROUP: {
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const GDScriptParser::AnnotationNode *annotation = member.annotation;
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const GDScriptParser::AnnotationNode *annotation = member.annotation;
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StringName name = annotation->export_info.name;
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// Avoid name conflict. See GH-78252.
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StringName name = vformat("@group_%d_%s", p_script->members.size(), annotation->export_info.name);
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// This is not a normal member, but we need this to keep indices in order.
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// This is not a normal member, but we need this to keep indices in order.
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GDScript::MemberInfo minfo;
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GDScript::MemberInfo minfo;
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minfo.index = p_script->member_indices.size();
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minfo.index = p_script->member_indices.size();
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PropertyInfo prop_info;
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PropertyInfo prop_info;
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prop_info.name = name;
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prop_info.name = annotation->export_info.name;
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prop_info.usage = annotation->export_info.usage;
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prop_info.usage = annotation->export_info.usage;
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prop_info.hint_string = annotation->export_info.hint_string;
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prop_info.hint_string = annotation->export_info.hint_string;
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p_script->member_info[name] = prop_info;
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p_script->member_info[name] = prop_info;
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p_script->member_indices[name] = minfo;
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p_script->member_indices[name] = minfo;
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p_script->members.insert(name);
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p_script->members.insert(Variant());
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} break;
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} break;
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default:
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default:
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@ -749,7 +749,9 @@ public:
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members.push_back(Member(p_enum_value));
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members.push_back(Member(p_enum_value));
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}
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}
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void add_member_group(AnnotationNode *p_annotation_node) {
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void add_member_group(AnnotationNode *p_annotation_node) {
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members_indices[p_annotation_node->export_info.name] = members.size();
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// Avoid name conflict. See GH-78252.
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StringName name = vformat("@group_%d_%s", members.size(), p_annotation_node->export_info.name);
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members_indices[name] = members.size();
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members.push_back(Member(p_annotation_node));
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members.push_back(Member(p_annotation_node));
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}
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}
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@ -0,0 +1,17 @@
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extends RefCounted # TODO: Fix standalone annotations parsing.
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# GH-73843
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@export_group("Resource")
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# GH-78252
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@export var prop_1: int
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@export_category("prop_1")
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@export var prop_2: int
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func test():
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var resource := Resource.new()
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prints("Not shadowed:", resource.get_class())
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for property in get_property_list():
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if property.name in ["prop_1", "prop_2"]:
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print(property)
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@ -0,0 +1,5 @@
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GDTEST_OK
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Not shadowed: Resource
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{ "name": "prop_1", "class_name": &"", "type": 2, "hint": 0, "hint_string": "int", "usage": 4102 }
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{ "name": "prop_1", "class_name": &"", "type": 0, "hint": 0, "hint_string": "", "usage": 128 }
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{ "name": "prop_2", "class_name": &"", "type": 2, "hint": 0, "hint_string": "int", "usage": 4102 }
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