GDScript debugger incorrect error line fixed
if the first line of an else or an elif throws a runtime error the
debugger shows incorrect line number.
(cherry picked from commit 9325671faa
)
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@ -1381,6 +1381,10 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
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codegen.opcodes.push_back(0);
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codegen.opcodes.push_back(0);
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codegen.opcodes.write[else_addr] = codegen.opcodes.size();
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codegen.opcodes.write[else_addr] = codegen.opcodes.size();
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
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codegen.opcodes.push_back(cf->body_else->line);
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codegen.current_line = cf->body_else->line;
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Error err2 = _parse_block(codegen, cf->body_else, p_stack_level, p_break_addr, p_continue_addr);
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Error err2 = _parse_block(codegen, cf->body_else, p_stack_level, p_break_addr, p_continue_addr);
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if (err2)
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if (err2)
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return err2;
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return err2;
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