Travis: Disable Android builds for now
As we say in French, "Trop, c'est trop !".
Those builds fail 50% of the time due to timeouts, it's pointless to have them until we
find a better solution to install the Android SDK and NDK.
Workaround for #6973.
(cherry picked from commit d5c6806e16
)
This commit is contained in:
parent
0f5b85f85a
commit
bfa3d70169
|
@ -14,7 +14,7 @@ env:
|
|||
- GODOT_TARGET=iphone
|
||||
- GODOT_TARGET=osx
|
||||
- GODOT_TARGET=x11
|
||||
- GODOT_TARGET=android
|
||||
#- GODOT_TARGET=android
|
||||
- GODOT_TARGET=windows
|
||||
|
||||
matrix:
|
||||
|
@ -69,8 +69,8 @@ addons:
|
|||
before_script:
|
||||
- if [ "$TRAVIS_OS_NAME" = "osx" ]; then brew update; brew install scons; fi
|
||||
- if [ "$TRAVIS_OS_NAME" = "osx" ] && [ "$GODOT_TARGET" = "android" ]; then
|
||||
brew update; travis_wait 20 brew install -v android-sdk;
|
||||
travis_wait 20 brew install -v android-ndk | grep -v "inflating:" | grep -v "creating:";
|
||||
brew update; brew install -v android-sdk;
|
||||
brew install -v android-ndk | grep -v "inflating:" | grep -v "creating:";
|
||||
export ANDROID_HOME=/usr/local/opt/android-sdk; export ANDROID_NDK_ROOT=/usr/local/opt/android-ndk;
|
||||
fi
|
||||
|
||||
|
|
Loading…
Reference in New Issue