Merge pull request #65503 from m4gr3d/fix_invalid_project_manager_path_3x
This commit is contained in:
commit
bfe60393f5
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@ -3062,8 +3062,12 @@ void EditorNode::_discard_changes(const String &p_str) {
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for (int i = 0; i < forwardable_args.size(); i++) {
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args.push_back(forwardable_args[i]);
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}
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args.push_back("--path");
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args.push_back(exec.get_base_dir());
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String exec_base_dir = exec.get_base_dir();
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if (!exec_base_dir.empty()) {
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args.push_back("--path");
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args.push_back(exec_base_dir);
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}
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args.push_back("--project-manager");
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OS::ProcessID pid = 0;
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@ -12,6 +12,8 @@
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<string name="text_button_resume">Resume Download</string>
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<string name="text_button_cancel">Cancel</string>
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<string name="text_button_cancel_verify">Cancel Verification</string>
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<string name="text_error_title">Error!</string>
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<string name="error_engine_setup_message">Unable to setup the Godot Engine! Aborting…</string>
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<!-- APK Expansion Strings -->
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@ -57,6 +57,7 @@ import android.content.SharedPreferences.Editor;
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import android.content.pm.ConfigurationInfo;
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import android.content.pm.PackageManager;
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import android.content.pm.PackageManager.NameNotFoundException;
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import android.content.res.Resources;
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import android.graphics.Point;
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import android.graphics.Rect;
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import android.hardware.Sensor;
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@ -71,6 +72,7 @@ import android.os.Looper;
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import android.os.Messenger;
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import android.os.VibrationEffect;
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import android.os.Vibrator;
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import android.util.Log;
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import android.view.Display;
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import android.view.LayoutInflater;
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import android.view.Surface;
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@ -88,6 +90,7 @@ import androidx.annotation.CallSuper;
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import androidx.annotation.Keep;
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import androidx.annotation.NonNull;
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import androidx.annotation.Nullable;
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import androidx.annotation.StringRes;
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import androidx.fragment.app.Fragment;
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import com.google.android.vending.expansion.downloader.DownloadProgressInfo;
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@ -112,6 +115,8 @@ import java.util.Locale;
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import javax.microedition.khronos.opengles.GL10;
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public class Godot extends Fragment implements SensorEventListener, IDownloaderClient {
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private static final String TAG = Godot.class.getSimpleName();
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static final int MAX_SINGLETONS = 64;
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private IStub mDownloaderClientStub;
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private TextView mStatusText;
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@ -376,7 +381,12 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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final String[] current_command_line = command_line;
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mView.queueEvent(() -> {
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GodotLib.setup(current_command_line);
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if (!GodotLib.setup(current_command_line)) {
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godot_initialized = false;
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Log.e(TAG, "Unable to setup the Godot engine! Aborting...");
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alert(R.string.error_engine_setup_message, R.string.text_error_title, this::forceQuit);
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return;
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}
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// Must occur after GodotLib.setup has completed.
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for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
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@ -460,13 +470,27 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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}
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public void alert(final String message, final String title) {
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alert(message, title, null);
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}
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private void alert(@StringRes int messageResId, @StringRes int titleResId, @Nullable Runnable okCallback) {
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Resources res = getResources();
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alert(res.getString(messageResId), res.getString(titleResId), okCallback);
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}
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private void alert(final String message, final String title, @Nullable Runnable okCallback) {
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final Activity activity = getActivity();
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runOnUiThread(() -> {
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AlertDialog.Builder builder = new AlertDialog.Builder(activity);
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builder.setMessage(message).setTitle(title);
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builder.setPositiveButton(
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"OK",
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(dialog, id) -> dialog.cancel());
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(dialog, id) -> {
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if (okCallback != null) {
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okCallback.run();
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}
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dialog.cancel();
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});
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AlertDialog dialog = builder.create();
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dialog.show();
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});
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@ -65,7 +65,7 @@ public class GodotLib {
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* Invoked on the GL thread to complete setup for the Godot native layer logic.
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* @param p_cmdline Command line arguments used to configure Godot native layer components.
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*/
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public static native void setup(String[] p_cmdline);
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public static native boolean setup(String[] p_cmdline);
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/**
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* Invoked on the GL thread when the underlying Android surface has changed size.
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@ -165,7 +165,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
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JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
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setup_android_thread();
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const char **cmdline = nullptr;
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@ -175,10 +175,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
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cmdlen = env->GetArrayLength(p_cmdline);
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if (cmdlen) {
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cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));
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ERR_FAIL_NULL_MSG(cmdline, "Out of memory.");
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ERR_FAIL_NULL_V_MSG(cmdline, false, "Out of memory.");
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cmdline[cmdlen] = nullptr;
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j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));
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ERR_FAIL_NULL_MSG(j_cmdline, "Out of memory.");
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ERR_FAIL_NULL_V_MSG(j_cmdline, false, "Out of memory.");
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for (int i = 0; i < cmdlen; i++) {
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jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
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@ -203,12 +203,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
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// Note: --help and --version return ERR_HELP, but this should be translated to 0 if exit codes are propagated.
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if (err != OK) {
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return; // should exit instead and print the error
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return false;
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}
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java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
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ClassDB::register_class<JNISingleton>();
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_initialize_java_modules();
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return true;
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height) {
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@ -39,7 +39,7 @@
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extern "C" {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
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JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos);
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