diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 7d6c986d96a..8685ec1c999 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -28,25 +28,43 @@ /*************************************************************************/ #include "color_picker.h" +#include "scene/gui/separator.h" +#include "scene/main/viewport.h" +#include "os/os.h" +#include "os/input.h" +#include "os/keyboard.h" +void update_material(Refmat,const Color& p_color) { + if (!mat.is_valid()) + return; + Ref sdr = mat->get_shader(); + if (!sdr.is_valid()) + return; + mat->set_shader_param("R",p_color.r); + mat->set_shader_param("G",p_color.g); + mat->set_shader_param("B",p_color.b); + mat->set_shader_param("H",p_color.get_h()); + mat->set_shader_param("S",p_color.get_s()); + mat->set_shader_param("V",p_color.get_v()); + mat->set_shader_param("A",p_color.a); +} void ColorPicker::_notification(int p_what) { switch(p_what) { case NOTIFICATION_THEME_CHANGED: { - + uv_material->set_shader(get_shader("uv_editor")); + w_material->set_shader(get_shader("w_editor")); + update_material(uv_material,color); + update_material(w_material,color); _update_controls(); } break; -/* case NOTIFICATION_DRAW: { - - int w = get_constant("color_width"); - int h = ms.height; - VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(0,0,w,h),color); - - } break;*/ + case NOTIFICATION_ENTER_TREE: { + btn_pick->set_icon(get_icon("screen_picker", "ColorPicker")); + } } } @@ -64,10 +82,16 @@ void ColorPicker::_update_controls() { } - void ColorPicker::set_color(const Color& p_color) { color=p_color; + h=color.get_h(); + s=color.get_s(); + v=color.get_v(); + update_material(uv_material, color); + update_material(w_material, color); + uv_edit->get_child(0)->cast_to()->update(); + w_edit->get_child(0)->cast_to()->update(); _update_color(); } @@ -77,7 +101,7 @@ void ColorPicker::set_edit_alpha(bool p_show) { edit_alpha=p_show; _update_controls(); _update_color(); - color_box->update(); + sample->update(); } bool ColorPicker::is_editing_alpha() const { @@ -90,35 +114,17 @@ void ColorPicker::_value_changed(double) { if (updating) return; - switch(mode) { - - case MODE_RGB: { - - for(int i=0;i<4;i++) { - color.components[i] = scroll[i]->get_val() / 255.0; - } - - } break; - case MODE_HSV: { - - color.set_hsv( CLAMP(scroll[0]->get_val()/359,0,0.9972), scroll[1]->get_val()/100, scroll[2]->get_val()/100 ); - color.a=scroll[3]->get_val()/100.0; - - } break; - case MODE_RAW: { - - for(int i=0;i<4;i++) { - color.components[i] = scroll[i]->get_val(); - } - - } break; - + for(int i=0;i<3;i++) { + color.components[i] = scroll[i]->get_val()/(raw_mode_enabled?1.0:255.0); } + color.components[3] = scroll[3]->get_val()/255.0; + update_material(uv_material,color); + update_material(w_material,color); html->set_text(color.to_html(edit_alpha && color.a<1)); - color_box->update(); + sample->update(); emit_signal("color_changed",color); @@ -138,144 +144,325 @@ void ColorPicker::_update_color() { updating=true; - switch(mode) { - - case MODE_RAW: { - - static const char*_lt[4]={"R","G","B","A"}; - - for(int i=0;i<4;i++) { - scroll[i]->set_max(255); - scroll[i]->set_step(0.01); - scroll[i]->set_val(color.components[i]); - labels[i]->set_text(_lt[i]); - } - } break; - case MODE_RGB: { - - static const char*_lt[4]={"R","G","B","A"}; - - for(int i=0;i<4;i++) { - scroll[i]->set_max(255); - scroll[i]->set_step(1); - scroll[i]->set_val(color.components[i]*255); - labels[i]->set_text(_lt[i]); - } - - } break; - case MODE_HSV: { - - static const char*_lt[4]={"H","S","V","A"}; - - for(int i=0;i<4;i++) { - labels[i]->set_text(_lt[i]); - } - - scroll[0]->set_max(359); - scroll[0]->set_step(0.01); - scroll[0]->set_val( color.get_h()*359 ); - - scroll[1]->set_max(100); - scroll[1]->set_step(0.01); - scroll[1]->set_val( color.get_s()*100 ); - - scroll[2]->set_max(100); - scroll[2]->set_step(0.01); - scroll[2]->set_val( color.get_v()*100 ); - - scroll[3]->set_max(100); - scroll[3]->set_step(0.01); - scroll[3]->set_val( color.a*100); - - } break; + for(int i=0;i<4;i++) { + scroll[i]->set_max(255); + scroll[i]->set_step(0.01); + if (raw_mode_enabled && i != 3) + scroll[i]->set_val(color.components[i]); + else + scroll[i]->set_val(color.components[i]*255); } - html->set_text(color.to_html(edit_alpha && color.a<1)); - color_box->update(); + sample->update(); updating=false; } +void ColorPicker::_update_presets() +{ + Size2 size=bt_add_preset->get_size(); + preset->set_custom_minimum_size(Size2(size.width*presets.size(),size.height)); + Image i(size.x*presets.size(),size.y, false, Image::FORMAT_RGB); + for (int y=0;y t; + t.instance(); + t->create_from_image(i); + preset->set_texture(t); +} + Color ColorPicker::get_color() const { return color; } +void ColorPicker::add_preset(const Color &p_color) +{ + if (presets.find(p_color)) { + presets.move_to_back(presets.find(p_color)); + } else { + presets.push_back(p_color); + } + _update_presets(); + if (presets.size()==10) + bt_add_preset->hide(); +} -void ColorPicker::set_mode(Mode p_mode) { - ERR_FAIL_INDEX(p_mode,3); - mode=p_mode; - if (mode_box->get_selected()!=p_mode) - mode_box->select(p_mode); +void ColorPicker::set_raw_mode(bool p_enabled) { + if (raw_mode_enabled==p_enabled) + return; + raw_mode_enabled=p_enabled; + if (btn_mode->is_pressed()!=p_enabled) + btn_mode->set_pressed(p_enabled); + _update_controls(); _update_color(); } -ColorPicker::Mode ColorPicker::get_mode() const { +bool ColorPicker::is_raw_mode() const { - return mode; + return raw_mode_enabled; } -void ColorPicker::_color_box_draw() { +void ColorPicker::_sample_draw() { + sample->draw_rect(Rect2(Point2(),Size2(256,20)),color); +} - color_box->draw_rect( Rect2( Point2(), color_box->get_size()), color); +void ColorPicker::_hsv_draw(int p_wich,Control* c) +{ + if (!c) + return; + if (p_wich==0) { + int x=c->get_size().x*color.get_s(); + int y=c->get_size().y-c->get_size().y*color.get_v(); + c->draw_line(Point2(x,0),Point2(x,c->get_size().y),color.inverted()); + c->draw_line(Point2(0,y),Point2(c->get_size().x,y),color.inverted()); + c->draw_line(Point2(x,y),Point2(x,y),Color(1,1,1),2); + } else if (p_wich==1) { + int y=c->get_size().y-c->get_size().y*color.get_h(); + Color col=Color(); + col.set_hsv(color.get_h(),1,1); + c->draw_line(Point2(0,y),Point2(c->get_size().x,y),col.inverted()); + } +} + +void ColorPicker::_uv_input(const InputEvent &ev) { + if (ev.type == InputEvent::MOUSE_BUTTON) { + const InputEventMouseButton &bev = ev.mouse_button; + if (bev.pressed) { + changing_color = true; + float x = CLAMP((float)bev.x,0,256); + float y = CLAMP((float)bev.y,0,256); + s=x/256; + v=1.0-y/256.0; + color.set_hsv(h,s,v,color.a); + set_color(color); + _update_color(); + emit_signal("color_changed", color); + } else { + changing_color = false; + } + } else if (ev.type == InputEvent::MOUSE_MOTION) { + const InputEventMouse &bev = ev.mouse_motion; + if (!changing_color) + return; + float x = CLAMP((float)bev.x,0,256); + float y = CLAMP((float)bev.y,0,256); + s=x/256; + v=1.0-y/256.0; + color.set_hsv(h,s,v,color.a); + set_color(color); + _update_color(); + emit_signal("color_changed", color); + } +} + +void ColorPicker::_w_input(const InputEvent &ev) { + if (ev.type == InputEvent::MOUSE_BUTTON) { + const InputEventMouseButton &bev = ev.mouse_button; + if (bev.pressed) { + changing_color = true; + h=1-((float)bev.y)/256.0; + + } else { + changing_color = false; + } + color.set_hsv(h,s,v,color.a); + set_color(color); + _update_color(); + emit_signal("color_changed", color); + } else if (ev.type == InputEvent::MOUSE_MOTION) { + const InputEventMouse &bev = ev.mouse_motion; + if (!changing_color) + return; + float y = CLAMP((float)bev.y,0,256); + h=1.0-y/256.0; + color.set_hsv(h,s,v,color.a); + set_color(color); + _update_color(); + emit_signal("color_changed", color); + } +} + +void ColorPicker::_preset_input(const InputEvent &ev) { + if (ev.type == InputEvent::MOUSE_BUTTON) { + const InputEventMouseButton &bev = ev.mouse_button; + if (bev.pressed && bev.button_index==BUTTON_LEFT) { + int index = bev.x/(preset->get_size().x/presets.size()); + set_color(presets[index]); + } else if (bev.pressed && bev.button_index==BUTTON_RIGHT) { + int index = bev.x/(preset->get_size().x/presets.size()); + presets.erase(presets[index]); + _update_presets(); + bt_add_preset->show(); + } + _update_color(); + emit_signal("color_changed", color); + } else if (ev.type == InputEvent::MOUSE_MOTION) { + const InputEventMouse &mev = ev.mouse_motion; + int index = mev.x/(preset->get_size().x/presets.size()); + if (index<0 || index >= presets.size()) + return; + preset->set_tooltip("Color: #"+presets[index].to_html(presets[index].a<1)+"\n" + "LMB: Set color\n" + "RMB: Remove preset"); + } +} + +void ColorPicker::_screen_input(const InputEvent &ev) +{ + if (ev.type==InputEvent::MOUSE_BUTTON) { + const InputEventMouseButton &bev = ev.mouse_button; + if (bev.button_index==BUTTON_LEFT&&!bev.pressed) { + emit_signal("color_changed", color); + screen->hide(); + } + } else if (ev.type==InputEvent::MOUSE_MOTION) { + const InputEventMouse &mev = ev.mouse_motion; + Viewport *r=get_tree()->get_root(); + if (!r->get_rect().has_point(Point2(mev.global_x,mev.global_y))) + return; + Image img =r->get_screen_capture(); + if (!img.empty()) + last_capture=img; + r->queue_screen_capture(); + if (!last_capture.empty()) + set_color(last_capture.get_pixel(mev.global_x,mev.global_y)); + } +} + +void ColorPicker::_add_preset_pressed() { + add_preset(color); +} + +void ColorPicker::_screen_pick_pressed() +{ + Viewport *r=get_tree()->get_root(); + if (!screen) { + screen=memnew( Control ); + r->add_child(screen); + screen->set_area_as_parent_rect(); + screen->connect("input_event",this,"_screen_input"); + } + screen->raise(); + screen->show(); + r->queue_screen_capture(); } void ColorPicker::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_color","color"),&ColorPicker::set_color); ObjectTypeDB::bind_method(_MD("get_color"),&ColorPicker::get_color); - ObjectTypeDB::bind_method(_MD("set_mode","mode"),&ColorPicker::set_mode); - ObjectTypeDB::bind_method(_MD("get_mode"),&ColorPicker::get_mode); + ObjectTypeDB::bind_method(_MD("set_raw_mode","mode"),&ColorPicker::set_raw_mode); + ObjectTypeDB::bind_method(_MD("is_raw_mode"),&ColorPicker::is_raw_mode); ObjectTypeDB::bind_method(_MD("set_edit_alpha","show"),&ColorPicker::set_edit_alpha); ObjectTypeDB::bind_method(_MD("is_editing_alpha"),&ColorPicker::is_editing_alpha); + ObjectTypeDB::bind_method(_MD("add_preset"), &ColorPicker::add_preset); ObjectTypeDB::bind_method(_MD("_value_changed"),&ColorPicker::_value_changed); ObjectTypeDB::bind_method(_MD("_html_entered"),&ColorPicker::_html_entered); - ObjectTypeDB::bind_method(_MD("_color_box_draw"),&ColorPicker::_color_box_draw); + ObjectTypeDB::bind_method(_MD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed); + ObjectTypeDB::bind_method(_MD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed); + ObjectTypeDB::bind_method(_MD("_sample_draw"),&ColorPicker::_sample_draw); + ObjectTypeDB::bind_method(_MD("_hsv_draw"),&ColorPicker::_hsv_draw); + ObjectTypeDB::bind_method(_MD("_uv_input"),&ColorPicker::_uv_input); + ObjectTypeDB::bind_method(_MD("_w_input"),&ColorPicker::_w_input); + ObjectTypeDB::bind_method(_MD("_preset_input"),&ColorPicker::_preset_input); + ObjectTypeDB::bind_method(_MD("_screen_input"),&ColorPicker::_screen_input); ADD_SIGNAL( MethodInfo("color_changed",PropertyInfo(Variant::COLOR,"color"))); } +ColorPicker::ColorPicker() : + BoxContainer(true) { - - -ColorPicker::ColorPicker() { - - - //edit_alpha=false; updating=true; edit_alpha=true; + raw_mode_enabled=false; + changing_color=false; + screen=NULL; + + HBoxContainer *hb_smpl = memnew( HBoxContainer ); + btn_pick = memnew( ToolButton ); + btn_pick->connect("pressed",this,"_screen_pick_pressed"); + + sample = memnew( TextureFrame ); + sample->set_h_size_flags(SIZE_EXPAND_FILL); + sample->connect("draw",this,"_sample_draw"); + + hb_smpl->add_child(sample); + hb_smpl->add_child(btn_pick); + add_child(hb_smpl); + + HBoxContainer *hb_edit = memnew( HBoxContainer ); + + uv_edit= memnew ( TextureFrame ); + Image i(256, 256, false, Image::FORMAT_RGB); + for (int y=0;y<256;y++) + for (int x=0;x<256;x++) + i.put_pixel(x,y,Color()); + Ref t; + t.instance(); + t->create_from_image(i); + uv_edit->set_texture(t); + uv_edit->set_ignore_mouse(false); + uv_edit->set_custom_minimum_size(Size2(256,256)); + uv_edit->connect("input_event", this, "_uv_input"); + Control *c= memnew( Control ); + uv_edit->add_child(c); + c->set_area_as_parent_rect(); + c->set_stop_mouse(false); + c->set_material(memnew ( CanvasItemMaterial )); + Vector args=Vector(); + args.push_back(0); + args.push_back(c); + c->connect("draw",this,"_hsv_draw",args); + + add_child(hb_edit); + w_edit= memnew( TextureFrame ); + i = Image(15, 256, false, Image::FORMAT_RGB); + for (int y=0;y<256;y++) + for (int x=0;x<15;x++) + i.put_pixel(x,y,Color()); + Ref tw; + tw.instance(); + tw->create_from_image(i); + w_edit->set_texture(tw); + w_edit->set_ignore_mouse(false); + w_edit->set_custom_minimum_size(Size2(15,256)); + w_edit->connect("input_event", this, "_w_input"); + c= memnew( Control ); + w_edit->add_child(c); + c->set_area_as_parent_rect(); + c->set_stop_mouse(false); + c->set_material(memnew ( CanvasItemMaterial )); + args.clear(); + args.push_back(1); + args.push_back(c); + c->connect("draw",this,"_hsv_draw",args); + + hb_edit->add_child(uv_edit); + hb_edit->add_child(memnew( VSeparator )); + hb_edit->add_child(w_edit); VBoxContainer *vbl = memnew( VBoxContainer ); add_child(vbl); - mode_box = memnew( OptionButton ); - mode_box->add_item("RGB"); - mode_box->add_item("HSV"); - mode_box->add_item("RAW"); - mode_box->connect("item_selected",this,"set_mode"); - - color_box=memnew( Control ); - color_box->set_v_size_flags(SIZE_EXPAND_FILL); - vbl->add_child(color_box); - color_box->connect("draw",this,"_color_box_draw"); - - vbl->add_child(mode_box); - + add_child(memnew( HSeparator )); VBoxContainer *vbr = memnew( VBoxContainer ); add_child(vbr); vbr->set_h_size_flags(SIZE_EXPAND_FILL); - + const char* lt[4] = {"R","G","B","A"}; for(int i=0;i<4;i++) { HBoxContainer *hbc = memnew( HBoxContainer ); - labels[i]=memnew( Label ); + labels[i]=memnew( Label(lt[i]) ); hbc->add_child(labels[i]); scroll[i]=memnew( HSlider ); @@ -294,10 +481,14 @@ ColorPicker::ColorPicker() { vbr->add_child(hbc); - } HBoxContainer *hhb = memnew( HBoxContainer ); + + btn_mode = memnew( CheckButton ); + btn_mode->set_text("RAW Mode"); + btn_mode->connect("toggled", this, "set_raw_mode"); + hhb->add_child(btn_mode); vbr->add_child(hhb); html_num = memnew( Label ); hhb->add_child(html_num); @@ -309,11 +500,49 @@ ColorPicker::ColorPicker() { html->set_h_size_flags(SIZE_EXPAND_FILL); - mode=MODE_RGB; _update_controls(); _update_color(); updating=false; + uv_material.instance(); + Ref s_uv = get_shader("uv_editor"); + uv_material->set_shader(s_uv); + + w_material.instance(); + + Ref s_w = get_shader("w_editor"); + w_material->set_shader(s_w); + + uv_edit->set_material(uv_material); + w_edit->set_material(w_material); + + set_color(Color(1,1,1)); + + i.create(256,20,false,Image::FORMAT_RGB); + for (int y=0;y<20;y++) + for(int x=0;x<256;x++) + if ((x/4+y/4)%2) + i.put_pixel(x,y,Color(1,1,1)); + else + i.put_pixel(x,y,Color(0.6,0.6,0.6)); + Ref t_smpl; + t_smpl.instance(); + t_smpl->create_from_image(i); + sample->set_texture(t_smpl); + + HBoxContainer *bbc = memnew( HBoxContainer ); + add_child(bbc); + + preset = memnew( TextureFrame ); + bbc->add_child(preset); + preset->set_ignore_mouse(false); + preset->connect("input_event", this, "_preset_input"); + + bt_add_preset = memnew ( Button ); + bt_add_preset->set_icon(get_icon("add_preset")); + bt_add_preset->set_tooltip("Add current color as a preset"); + bt_add_preset->connect("pressed", this, "_add_preset_pressed"); + bbc->add_child(bt_add_preset); } @@ -331,7 +560,7 @@ void ColorPickerButton::_color_changed(const Color& p_color) { void ColorPickerButton::pressed() { - Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10); + Size2 ms = Size2(300, picker->get_combined_minimum_size().height+10); popup->set_pos(get_global_pos()-Size2(0,ms.height)); popup->set_size(ms); popup->popup(); @@ -347,7 +576,6 @@ void ColorPickerButton::_notification(int p_what) { } } - void ColorPickerButton::set_color(const Color& p_color){ diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index 95c26a9c6fc..c6c7fe537df 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -36,25 +36,29 @@ #include "scene/gui/button.h" #include "scene/gui/popup.h" #include "scene/gui/box_container.h" -#include "scene/gui/option_button.h" +#include "scene/gui/texture_frame.h" +#include "scene/gui/tool_button.h" +#include "scene/gui/check_button.h" +#include "scene/resources/material.h" -class ColorPicker : public HBoxContainer { +class ColorPicker : public BoxContainer { - OBJ_TYPE(ColorPicker,HBoxContainer); -public: + OBJ_TYPE(ColorPicker,BoxContainer); - enum Mode { - MODE_RGB, - MODE_HSV, - MODE_RAW - }; private: - Mode mode; - - OptionButton *mode_box; - - Control *color_box; + Control *screen; + Image last_capture; + TextureFrame *uv_edit; + TextureFrame *w_edit; + TextureFrame *sample; + TextureFrame *preset; + Button *bt_add_preset; + List presets; + ToolButton *btn_pick; + CheckButton *btn_mode; + Ref uv_material; + Ref w_material; HSlider *scroll[4]; SpinBox *values[4]; Label *labels[4]; @@ -64,13 +68,25 @@ private: Size2i ms; Color color; + bool raw_mode_enabled; bool updating; + bool changing_color; + float h,s,v; void _html_entered(const String& p_html); void _value_changed(double); void _update_controls(); void _update_color(); - void _color_box_draw(); + void _update_presets(); + void _sample_draw(); + void _hsv_draw(int p_wich,Control *c); + + void _uv_input(const InputEvent& p_input); + void _w_input(const InputEvent& p_input); + void _preset_input(const InputEvent& p_input); + void _screen_input(const InputEvent& p_input); + void _add_preset_pressed(); + void _screen_pick_pressed(); protected: void _notification(int); @@ -83,15 +99,14 @@ public: void set_color(const Color& p_color); Color get_color() const; - void set_mode(Mode p_mode); - Mode get_mode() const; + void add_preset(const Color& p_color); + void set_raw_mode(bool p_enabled); + bool is_raw_mode() const; ColorPicker(); }; -VARIANT_ENUM_CAST( ColorPicker::Mode ); - class ColorPickerButton : public Button { OBJ_TYPE(ColorPickerButton,Button); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 1af3f4c9e8d..90c72989bd5 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -109,6 +109,11 @@ bool Control::_set(const StringName& p_name, const Variant& p_value) { data.icon_override.erase(dname); notification(NOTIFICATION_THEME_CHANGED); update(); + } else if (name.begins_with("custom_shaders/")) { + String dname = name.get_slicec('/',1); + data.shader_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); + update(); } else if (name.begins_with("custom_styles/")) { String dname = name.get_slicec('/',1); data.style_override.erase(dname); @@ -137,6 +142,10 @@ bool Control::_set(const StringName& p_name, const Variant& p_value) { String dname = name.get_slicec('/',1); notification(NOTIFICATION_THEME_CHANGED); add_icon_override(dname,p_value); + } else if (name.begins_with("custom_shaders/")) { + String dname = name.get_slicec('/',1); + add_shader_override(dname,p_value); + notification(NOTIFICATION_THEME_CHANGED); } else if (name.begins_with("custom_styles/")) { String dname = name.get_slicec('/',1); add_style_override(dname,p_value); @@ -189,6 +198,10 @@ bool Control::_get(const StringName& p_name,Variant &r_ret) const { String name = sname.get_slicec('/',1); r_ret= data.icon_override.has(name)?Variant(data.icon_override[name]):Variant(); + } else if (sname.begins_with("custom_shaders/")) { + String name = sname.get_slicec('/',1); + + r_ret= data.shader_override.has(name)?Variant(data.shader_override[name]):Variant(); } else if (sname.begins_with("custom_styles/")) { String name = sname.get_slicec('/',1); @@ -236,6 +249,18 @@ void Control::_get_property_list( List *p_list) const { p_list->push_back( PropertyInfo(Variant::OBJECT,"custom_icons/"+E->get(),PROPERTY_HINT_RESOURCE_TYPE, "Texture",hint) ); } } + { + List names; + theme->get_shader_list(get_type_name(),&names); + for(List::Element *E=names.front();E;E=E->next()) { + + uint32_t hint= PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_CHECKABLE; + if (data.shader_override.has(E->get())) + hint|=PROPERTY_USAGE_STORAGE|PROPERTY_USAGE_CHECKED; + + p_list->push_back( PropertyInfo(Variant::OBJECT,"custom_shaders/"+E->get(),PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemShader,CanvasItemShaderGraph",hint) ); + } + } { List names; theme->get_stylebox_list(get_type_name(),&names); @@ -650,6 +675,35 @@ Ref Control::get_icon(const StringName& p_name,const StringName& p_type } +Ref Control::get_shader(const StringName& p_name,const StringName& p_type) const { + if (p_type==StringName()) { + + const Ref* sdr = data.shader_override.getptr(p_name); + if (sdr) + return *sdr; + } + + StringName type = p_type?p_type:get_type_name(); + + // try with custom themes + Control *theme_owner = data.theme_owner; + + while(theme_owner) { + + if (theme_owner->data.theme->has_shader(p_name, type)) + return data.theme_owner->data.theme->get_shader(p_name, type ); + Control *parent = theme_owner->get_parent()?theme_owner->get_parent()->cast_to():NULL; + + if (parent) + theme_owner=parent->data.theme_owner; + else + theme_owner=NULL; + + } + + return Theme::get_default()->get_shader( p_name, type ); +} + Ref Control::get_stylebox(const StringName& p_name,const StringName& p_type) const { if (p_type==StringName()) { @@ -796,7 +850,37 @@ bool Control::has_icon(const StringName& p_name,const StringName& p_type) const } return Theme::get_default()->has_icon( p_name, type ); + +} +bool Control::has_shader(const StringName &p_name, const StringName &p_type) const +{ + if (p_type==StringName()) { + const Ref* sdr = data.shader_override.getptr(p_name); + if (sdr) + return true; + } + + StringName type = p_type?p_type:get_type_name(); + + // try with custom themes + Control *theme_owner = data.theme_owner; + + while(theme_owner) { + + if (theme_owner->data.theme->has_shader(p_name, type)) + return true; + Control *parent = theme_owner->get_parent()?theme_owner->get_parent()->cast_to():NULL; + + if (parent) + theme_owner=parent->data.theme_owner; + else + theme_owner=NULL; + + } + + return Theme::get_default()->has_shader( p_name, type ); + } bool Control::has_stylebox(const StringName& p_name,const StringName& p_type) const { @@ -1261,7 +1345,14 @@ void Control::add_icon_override(const StringName& p_name, const Ref& p_ data.icon_override[p_name]=p_icon; notification(NOTIFICATION_THEME_CHANGED); update(); + +} +void Control::add_shader_override(const StringName &p_name, const Ref &p_shader) { + ERR_FAIL_COND(p_shader.is_null()); + data.shader_override[p_name]=p_shader; + notification(NOTIFICATION_THEME_CHANGED); + update(); } void Control::add_style_override(const StringName& p_name, const Ref& p_style) { @@ -2011,8 +2102,9 @@ void Control::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_theme","theme:Theme"),&Control::set_theme); ObjectTypeDB::bind_method(_MD("get_theme:Theme"),&Control::get_theme); - + ObjectTypeDB::bind_method(_MD("add_icon_override","name","texture:Texture"),&Control::add_icon_override); + ObjectTypeDB::bind_method(_MD("add_shader_override","name","shader:Shader"),&Control::add_shader_override); ObjectTypeDB::bind_method(_MD("add_style_override","name","stylebox:StyleBox"),&Control::add_style_override); ObjectTypeDB::bind_method(_MD("add_font_override","name","font:Font"),&Control::add_font_override); ObjectTypeDB::bind_method(_MD("add_color_override","name","color"),&Control::add_color_override); diff --git a/scene/gui/control.h b/scene/gui/control.h index 59fd3a41488..ab777a6a6cd 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -142,6 +142,7 @@ private: NodePath focus_neighbour[4]; HashMap, StringNameHasher > icon_override; + HashMap, StringNameHasher > shader_override; HashMap, StringNameHasher > style_override; HashMap, StringNameHasher > font_override; HashMap color_override; @@ -315,18 +316,21 @@ public: /* SKINNING */ void add_icon_override(const StringName& p_name, const Ref& p_icon); + void add_shader_override(const StringName& p_name, const Ref& p_shader); void add_style_override(const StringName& p_name, const Ref& p_style); void add_font_override(const StringName& p_name, const Ref& p_font); void add_color_override(const StringName& p_name, const Color& p_color); void add_constant_override(const StringName& p_name, int p_constant); Ref get_icon(const StringName& p_name,const StringName& p_type=StringName()) const; + Ref get_shader(const StringName &p_name, const StringName &p_type=StringName()) const; Ref get_stylebox(const StringName& p_name,const StringName& p_type=StringName()) const; Ref get_font(const StringName& p_name,const StringName& p_type=StringName()) const; Color get_color(const StringName& p_name,const StringName& p_type=StringName()) const; int get_constant(const StringName& p_name,const StringName& p_type=StringName()) const; bool has_icon(const StringName& p_name,const StringName& p_type=StringName()) const; + bool has_shader(const StringName& p_name,const StringName& p_type=StringName()) const; bool has_stylebox(const StringName& p_name,const StringName& p_type=StringName()) const; bool has_font(const StringName& p_name,const StringName& p_type=StringName()) const; bool has_color(const StringName& p_name,const StringName& p_type=StringName()) const; @@ -358,7 +362,7 @@ public: Control(); ~Control(); - + }; VARIANT_ENUM_CAST(Control::AnchorType); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index f0b3519b4ab..f713b9e979c 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -80,6 +80,13 @@ static Ref make_icon(T p_src) { return texture; } +static Ref make_shader(const char*vertex_code,const char*fragment_code,const char*lighting_code) { + Ref shader = (memnew( Shader(Shader::MODE_CANVAS_ITEM) )); + shader->set_code(vertex_code, fragment_code, lighting_code); + + return shader; +} + static Ref make_font(int p_height,int p_ascent, int p_valign, int p_charcount, const int *p_chars,const Ref &p_texture) { @@ -767,7 +774,11 @@ void make_default_theme() { t->set_constant("label_width","ColorPicker", 20); t->set_constant("hseparator","ColorPicker", 4); - + t->set_icon("screen_picker","ColorPicker", make_icon( icon_color_pick_png ) ); + t->set_icon("add_preset","ColorPicker", make_icon( icon_add_png ) ); + + t->set_shader("uv_editor", "ColorPicker", make_shader("", uv_editor_shader_code, "")); + t->set_shader("w_editor", "ColorPicker", make_shader("", w_editor_shader_code, "")); // TooltipPanel diff --git a/scene/resources/default_theme/icon_add.png b/scene/resources/default_theme/icon_add.png new file mode 100644 index 00000000000..26283ca67ce Binary files /dev/null and b/scene/resources/default_theme/icon_add.png differ diff --git a/scene/resources/default_theme/icon_color_pick.png b/scene/resources/default_theme/icon_color_pick.png new file mode 100644 index 00000000000..28967638344 Binary files /dev/null and b/scene/resources/default_theme/icon_color_pick.png differ diff --git a/scene/resources/default_theme/make_png_header.py b/scene/resources/default_theme/make_header.py similarity index 53% rename from scene/resources/default_theme/make_png_header.py rename to scene/resources/default_theme/make_header.py index 0f0ce1808f3..2d3f989e015 100644 --- a/scene/resources/default_theme/make_png_header.py +++ b/scene/resources/default_theme/make_header.py @@ -3,9 +3,6 @@ import os; import glob; import string; -pixmaps = glob.glob("*.png"); - -pixmaps.sort(); #Generate include files @@ -15,27 +12,61 @@ f.write("// THIS FILE HAS BEEN AUTOGENERATED, DONT EDIT!!\n"); f.write("\n\n"); -f.write("\n\n\n"); - +#Generate png image block + +pixmaps = glob.glob("*.png"); + +pixmaps.sort(); + +f.write("\n\n\n"); - for x in pixmaps: - + var_str=x[:-4]+"_png"; - + f.write("static const unsigned char "+ var_str +"[]={\n"); - + pngf=open(x,"rb"); - + b=pngf.read(1); while(len(b)==1): f.write(hex(ord(b))) b=pngf.read(1); if (len(b)==1): f.write(",") - + f.write("\n};\n\n\n"); pngf.close(); - -f.close(); +#Generate shaders block + +shaders = glob.glob("*.gsl") + +shaders.sort(); + +f.write("\n\n\n"); + +for x in shaders: + + var_str=x[:-4]+"_shader_code"; + + f.write("static const char *"+ var_str +"=\n"); + + sf=open(x,"rb"); + + + b=sf.readline(); + while(b!=""): + if (b.endswith("\r\n")): + b=b[:-2] + if (b.endswith("\n")): + b=b[:-1] + f.write(" \""+b) + b=sf.readline(); + if (b!=""): + f.write("\"\n") + + f.write("\";\n\n\n"); + sf.close(); + +f.close(); diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index e0b5736d994..4c440ab99a5 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -179,11 +179,21 @@ static const unsigned char hsplitter_png[]={ }; +static const unsigned char icon_add_png[]={ +0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x12,0x0,0x0,0xb,0x12,0x1,0xd2,0xdd,0x7e,0xfc,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x0,0xec,0x49,0x44,0x41,0x54,0x38,0x8d,0xdd,0x92,0x41,0x4a,0xc4,0x30,0x18,0x85,0xbf,0x67,0x93,0xc,0xd9,0x28,0xb9,0x41,0xcf,0x21,0x7a,0x28,0xdd,0xcd,0x5,0x14,0x57,0x73,0x28,0xe7,0x20,0xbd,0x41,0x70,0x5c,0x14,0x93,0xe,0xbf,0xb,0xdb,0x61,0x5a,0x5a,0x70,0xab,0xf,0x2,0x21,0xfc,0xf9,0xf2,0xde,0x23,0xf0,0xe7,0xa5,0xb5,0xc3,0x9c,0xf3,0xae,0x94,0xf2,0xda,0xf7,0xfd,0x13,0x40,0x8c,0xf1,0x10,0x42,0xd8,0xa7,0x94,0xbe,0x96,0xb3,0x6e,0x3,0x6c,0x92,0x4e,0x40,0x1,0x90,0xf4,0x1,0xd8,0xda,0xe0,0xc,0x90,0x73,0xde,0x1,0x66,0x66,0xc1,0xcc,0x9a,0xb,0xcd,0xcc,0x99,0x59,0xc8,0x39,0x3,0xe8,0xda,0xc9,0xc,0x50,0x4a,0x79,0x91,0xf4,0x69,0x66,0xcd,0x30,0xc,0xf,0x40,0x3,0x30,0xee,0x91,0x74,0x36,0xb3,0x5b,0xe0,0x79,0xb5,0x83,0xae,0xeb,0x6c,0xb2,0x3d,0x5e,0x9e,0x5c,0x9c,0xc7,0x5,0x10,0xda,0xb6,0xbd,0xdc,0xbb,0xd9,0xe8,0xe0,0xd7,0x9a,0x45,0x88,0x31,0x1e,0x24,0x9d,0xa6,0x8,0xb5,0xd6,0x47,0x0,0xef,0xfd,0xbb,0x73,0xee,0x78,0x15,0x61,0x1d,0x10,0x42,0xd8,0x33,0x96,0x8,0x50,0x6b,0xbd,0x7,0x70,0xce,0x1d,0xbd,0xf7,0x6f,0x92,0xa,0x8b,0xd8,0x33,0xc0,0xd4,0x6e,0xce,0x19,0x49,0x53,0x66,0x24,0xd,0x92,0x4a,0x4a,0xa9,0xb0,0xd0,0xd6,0x3f,0xd0,0x68,0x35,0xf0,0x63,0xe9,0x6e,0xf9,0xf2,0x3f,0xd2,0x37,0xb9,0xed,0x67,0x29,0x9e,0xb,0x7f,0x1a,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 +}; + + static const unsigned char icon_close_png[]={ 0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xd9,0xb,0x17,0x6,0x11,0xd,0x6a,0x1e,0x9a,0x6f,0x0,0x0,0x0,0x5e,0x49,0x44,0x41,0x54,0x38,0xcb,0xd5,0x53,0xcb,0xe,0xc0,0x30,0x8,0x12,0xb2,0xff,0xff,0x65,0x77,0x5a,0xb3,0x36,0xf8,0x48,0xcc,0xe,0xf3,0xd4,0x3,0xa2,0x40,0x85,0x9b,0xdb,0xa4,0x68,0xc3,0x1a,0x13,0x5c,0xcf,0x3,0x86,0xa5,0xc5,0xcd,0xa1,0xc0,0xa,0x43,0xd5,0xf4,0x6,0x56,0x3,0x36,0x9,0x11,0x49,0xb6,0x1d,0x54,0xa,0x6a,0x83,0x48,0x1a,0xbb,0xc0,0xc8,0x97,0x6f,0x62,0xac,0x4c,0x4c,0x9,0x4e,0xc3,0xaa,0x74,0xd8,0x89,0x2a,0x23,0x61,0xf7,0x23,0x85,0x11,0xff,0xff,0x98,0x6e,0x7,0x20,0x33,0x1a,0x5b,0xf5,0xcc,0xfe,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 }; +static const unsigned char icon_color_pick_png[]={ +0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x4,0x67,0x41,0x4d,0x41,0x0,0x0,0xb1,0x8f,0xb,0xfc,0x61,0x5,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x11,0x0,0x0,0xb,0x11,0x1,0x7f,0x64,0x5f,0x91,0x0,0x0,0x0,0x18,0x74,0x45,0x58,0x74,0x53,0x6f,0x66,0x74,0x77,0x61,0x72,0x65,0x0,0x70,0x61,0x69,0x6e,0x74,0x2e,0x6e,0x65,0x74,0x20,0x34,0x2e,0x30,0x2e,0x36,0xfc,0x8c,0x63,0xdf,0x0,0x0,0x1,0xf7,0x49,0x44,0x41,0x54,0x38,0x4f,0x8d,0x90,0xbd,0x6b,0x53,0x51,0x18,0xc6,0xaf,0x26,0xed,0x62,0x70,0x71,0xd0,0xc1,0x2f,0x70,0xa9,0xda,0x4d,0xc7,0x8e,0xd6,0x42,0xc5,0x52,0xa5,0x42,0xa1,0xa4,0xb6,0x20,0x75,0x50,0xf4,0x52,0x41,0x1d,0x6a,0x87,0x96,0xfe,0x1,0x42,0xa1,0x20,0x52,0x71,0x56,0x50,0xf3,0xd5,0x94,0x24,0xed,0x50,0x5d,0xc4,0x41,0xa9,0x70,0xd3,0xc4,0xe7,0x9c,0xa0,0xc5,0xf,0x1c,0x2,0x6,0x29,0x4d,0xe2,0x7d,0x7d,0x4e,0x72,0xc,0xe9,0x7,0xb5,0xf,0xfc,0x48,0xee,0xcd,0xf3,0x7b,0xcf,0x7b,0xe2,0xfc,0x2f,0xc5,0x62,0x31,0x98,0xc8,0xfd,0x8,0x5c,0x8c,0xa1,0xa5,0x3f,0x81,0xe0,0x8d,0x14,0x4e,0xdc,0xcd,0x60,0x6a,0x64,0x1e,0x3,0x3d,0x31,0x84,0x6c,0x6d,0x6b,0x6,0xe6,0x10,0x1c,0x4a,0xe2,0xc0,0xf3,0x8f,0xab,0x7b,0x87,0x53,0x2a,0x40,0xf9,0x24,0xe5,0xa7,0xf7,0x17,0xf0,0xe7,0x5e,0x6,0x55,0x3e,0x7f,0xee,0x8c,0xe0,0xa0,0xad,0x3b,0x8e,0x88,0x34,0x30,0x19,0x4c,0x22,0x70,0x2b,0x85,0xa3,0x7d,0x71,0x1c,0xb9,0x1c,0x47,0x68,0x34,0x8d,0x35,0xca,0xe2,0xa6,0x21,0xe1,0x39,0xf8,0x5d,0x11,0xac,0x9f,0x8b,0xe0,0x71,0xad,0x6c,0xd2,0x2c,0x9b,0xf4,0xc6,0x70,0xfc,0xda,0x3c,0xd6,0x2e,0xc5,0xf0,0x75,0x38,0x89,0x99,0xb1,0x5,0xf8,0x77,0xd2,0xf0,0xaf,0xc4,0x51,0x3d,0x1f,0x41,0x99,0xb2,0x22,0xa7,0x6d,0x7d,0xeb,0x0,0x9e,0x70,0xa6,0x27,0x8a,0x32,0xd7,0x14,0x6e,0x20,0xdc,0xc0,0xe7,0xea,0x3e,0x4f,0x2f,0x71,0xc0,0x7,0xca,0x61,0xd2,0x62,0xeb,0xf5,0x1,0xcd,0x59,0xfe,0xa4,0xdd,0x47,0x6f,0x21,0xdd,0x51,0xf8,0x1c,0xe2,0xf3,0x2a,0xc2,0x3f,0xce,0x6c,0xf0,0x8e,0xc3,0x7,0x29,0xef,0xb3,0xd5,0x7a,0x9a,0x7,0x14,0xa,0x85,0x3e,0x52,0xc9,0x2b,0x5d,0x19,0x5d,0xc4,0x2c,0xcb,0x25,0xb3,0x9,0x87,0xc9,0x85,0x28,0xbe,0xf3,0xfb,0x31,0xbe,0xdb,0x63,0xeb,0xf5,0xfc,0xbb,0x2,0xc5,0xe,0x52,0x22,0x42,0x6e,0xba,0x8b,0xd8,0x3f,0xf5,0x46,0xe5,0x79,0xaa,0x50,0x32,0x54,0x49,0xe7,0xb6,0x3,0x28,0xb4,0x91,0xa2,0x95,0x27,0x49,0x90,0x3c,0xcb,0x42,0xcb,0xf8,0x92,0xfa,0x6d,0x65,0x9f,0xbc,0x22,0xad,0x56,0xad,0x87,0xc5,0x10,0xf1,0x88,0x91,0x9f,0x90,0x9a,0x6c,0x9f,0x7f,0x26,0x96,0xf5,0x59,0x4a,0x2e,0x79,0x49,0x4e,0x91,0x8d,0x1b,0xb0,0xf4,0x42,0xe7,0xb5,0x60,0x36,0xb7,0x8a,0xeb,0x5e,0xb8,0x49,0x36,0xd7,0xe9,0x30,0x1b,0x1a,0x89,0xb4,0x6e,0x27,0xf7,0xea,0xf7,0x4a,0x30,0xb1,0x52,0x46,0xd8,0x2b,0xe3,0x41,0xf6,0xcb,0x66,0x79,0x33,0x1b,0xc2,0x92,0xa7,0x1e,0xe6,0x4,0x57,0xbd,0x75,0xb8,0xd9,0x5f,0x5a,0xeb,0x1d,0x65,0x43,0x23,0x2c,0xb5,0xab,0xc,0x4,0x23,0x9e,0xe0,0xb6,0x57,0xd1,0x2b,0x35,0xf9,0xdb,0x4e,0xb2,0xa1,0x11,0x16,0xf,0x61,0x3a,0x57,0x55,0xaf,0x61,0x44,0x43,0x8a,0x1c,0xb6,0x3f,0xef,0x2e,0x14,0xda,0xc9,0x98,0xf9,0xb4,0xaf,0x76,0x19,0xc7,0xf9,0xb,0x8e,0xb3,0xf3,0x95,0xda,0x15,0xd3,0x79,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 +}; + + static const unsigned char icon_folder_png[]={ 0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0x9,0xf,0x14,0x33,0x39,0x1,0xd2,0x43,0x4c,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x1,0x36,0x49,0x44,0x41,0x54,0x38,0x8d,0xc5,0x92,0xcd,0x4a,0xc3,0x40,0x14,0x85,0xbf,0x7b,0x67,0x12,0x48,0x3,0x12,0x62,0x45,0xfa,0x30,0x7d,0x5,0x5d,0xfa,0x8,0xbe,0x88,0x3e,0x45,0x5f,0xc1,0x9d,0x4b,0x77,0x3e,0x81,0x2e,0xa4,0x15,0xa5,0x10,0xb2,0xc8,0xa2,0x9b,0x41,0x2c,0x62,0x4c,0x66,0x5c,0x34,0x8a,0x3f,0x95,0x26,0x2b,0xf,0xc,0xcc,0x9d,0x3b,0xe7,0xce,0x39,0x87,0x81,0xff,0x86,0x14,0x45,0x11,0xb6,0x35,0xe2,0x38,0xbe,0x9c,0x4c,0x26,0x47,0xce,0xb9,0x78,0x4b,0x3b,0x64,0x59,0xf6,0x6,0x20,0x65,0x59,0x56,0xde,0xfb,0x43,0x40,0x80,0x0,0x34,0xdd,0xa5,0x28,0x49,0x92,0x73,0x11,0x79,0xf9,0x49,0x16,0x91,0xd5,0x78,0x3c,0x9e,0x1,0x58,0x63,0x4c,0xe9,0xbd,0x3f,0x0,0xc,0x20,0xa3,0xd1,0xe8,0x2c,0x84,0x10,0x1,0x88,0xc8,0x6b,0x37,0xf8,0x9b,0xea,0x10,0xc2,0xa7,0x2a,0xa9,0xaa,0xea,0xa2,0xae,0xeb,0x63,0x40,0xd3,0x34,0x3d,0x5d,0xaf,0xd7,0xb3,0xde,0xfe,0x45,0x9e,0xd4,0x18,0x53,0x0,0x1e,0xd0,0x10,0x42,0xda,0x97,0xc,0x78,0x55,0xad,0x54,0x44,0x96,0x80,0xfd,0xf0,0x37,0x64,0x80,0x31,0x66,0xa1,0xaa,0xfa,0x8,0x68,0x77,0xb8,0x7,0xd4,0x83,0x6,0x88,0xc8,0x3,0x80,0x31,0x66,0xde,0x34,0xcd,0x94,0x4d,0x98,0x7d,0x10,0xab,0xea,0xad,0xe6,0x79,0xbe,0x4,0x88,0xa2,0xe8,0xba,0xae,0xeb,0xe9,0x17,0x35,0x3b,0xa1,0xaa,0x37,0xf6,0x4b,0x71,0x7,0x24,0x7d,0xc9,0x0,0x79,0x9e,0xcf,0x2d,0x80,0x88,0x3c,0xf,0x79,0x99,0x4d,0xd8,0x1e,0xba,0xf4,0x55,0x75,0xd5,0xed,0xdb,0x6e,0xed,0x42,0x63,0xad,0xbd,0x7,0xb0,0xce,0x39,0x6d,0xdb,0xf6,0x44,0x55,0x17,0x49,0x92,0xec,0xff,0xf1,0xfb,0x7e,0x29,0x50,0xd5,0x2b,0xe7,0x9c,0x8,0x80,0x73,0xce,0x74,0x92,0xa2,0x1,0x36,0xda,0x2c,0xcb,0xda,0x77,0xe3,0x5,0x64,0xf1,0xba,0x53,0xe9,0x44,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 }; @@ -519,3 +529,42 @@ static const unsigned char vsplitter_png[]={ }; + + + +static const char *uv_editor_shader_code= + "vec3 nd1sl2=vec3(UV,0);" + "uniform float H=0;" + "float nd4sl0=H;" + "float nd7sl0=nd1sl2.x;" + "float nd7sl1=nd1sl2.y;" + "float nd7sl2=nd1sl2.z;" + "float nd2sl1def=-1;" + "float nd2sl0=nd7sl1*nd2sl1def;" + "float nd6sl1def=1;" + "float nd6sl0=nd2sl0+nd6sl1def;" + "vec3 nd3sl0=vec3(nd4sl0,nd7sl0,nd6sl0);" + "vec3 nd5sl0;" + "{" + " vec3 c = nd3sl0;" + " vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);" + " vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);" + " nd5sl0=c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);" + "}" + "COLOR.rgb=nd5sl0;"; + + +static const char *w_editor_shader_code= + "vec3 nd1sl2=vec3(UV,0);" + "float nd2sl1=1-nd1sl2.y;" + "vec3 nd3sl0=vec3(nd2sl1,1,1);" + "vec3 nd6sl0;" + "{" + " vec3 c = nd3sl0;" + " vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);" + " vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);" + " nd6sl0=c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);" + "}" + "COLOR.rgb=nd6sl0;"; + + diff --git a/scene/resources/default_theme/uv_editor.gsl b/scene/resources/default_theme/uv_editor.gsl new file mode 100644 index 00000000000..8c24e76dd5c --- /dev/null +++ b/scene/resources/default_theme/uv_editor.gsl @@ -0,0 +1,19 @@ +vec3 nd1sl2=vec3(UV,0); +uniform float H=0; +float nd4sl0=H; +float nd7sl0=nd1sl2.x; +float nd7sl1=nd1sl2.y; +float nd7sl2=nd1sl2.z; +float nd2sl1def=-1; +float nd2sl0=nd7sl1*nd2sl1def; +float nd6sl1def=1; +float nd6sl0=nd2sl0+nd6sl1def; +vec3 nd3sl0=vec3(nd4sl0,nd7sl0,nd6sl0); +vec3 nd5sl0; +{ + vec3 c = nd3sl0; + vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); + vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); + nd5sl0=c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); +} +COLOR.rgb=nd5sl0; \ No newline at end of file diff --git a/scene/resources/default_theme/w_editor.gsl b/scene/resources/default_theme/w_editor.gsl new file mode 100644 index 00000000000..6d2dd9a0bba --- /dev/null +++ b/scene/resources/default_theme/w_editor.gsl @@ -0,0 +1,11 @@ +vec3 nd1sl2=vec3(UV,0); +float nd2sl1=1-nd1sl2.y; +vec3 nd3sl0=vec3(nd2sl1,1,1); +vec3 nd6sl0; +{ + vec3 c = nd3sl0; + vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); + vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); + nd6sl0=c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); +} +COLOR.rgb=nd6sl0; \ No newline at end of file diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index e2413f7d84f..685b2e07e1b 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -266,7 +266,52 @@ void Theme::get_icon_list(StringName p_type, List *p_list) const { p_list->push_back(*key); } + +} +void Theme::set_shader(const StringName &p_name,const StringName &p_type,const Ref& p_shader) { + bool new_value=!shader_map.has(p_type) || !shader_map[p_type].has(p_name); + + shader_map[p_type][p_name]=p_shader; + + if (new_value) { + _change_notify(); + emit_changed();; + } +} + +Ref Theme::get_shader(const StringName &p_name, const StringName &p_type) const { + if (shader_map.has(p_type) && shader_map[p_type].has(p_name) && shader_map[p_type][p_name].is_valid()) { + return shader_map[p_type][p_name]; + } else { + return NULL; + } +} + +bool Theme::has_shader(const StringName &p_name, const StringName &p_type) const { + return (shader_map.has(p_type) && shader_map[p_type].has(p_name) && shader_map[p_type][p_name].is_valid()); +} + +void Theme::clear_shader(const StringName &p_name, const StringName &p_type) { + ERR_FAIL_COND(!shader_map.has(p_type)); + ERR_FAIL_COND(!shader_map[p_type].has(p_name)); + + shader_map[p_type].erase(p_name); + _change_notify(); + emit_changed();; +} + +void Theme::get_shader_list(const StringName &p_type, List *p_list) const { + if (!shader_map.has(p_type)) + return; + + const StringName *key=NULL; + + while((key=shader_map[p_type].next(key))) { + + p_list->push_back(*key); + } + } diff --git a/scene/resources/theme.h b/scene/resources/theme.h index f0747fb3c47..180f55381d6 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -33,6 +33,7 @@ #include "scene/resources/font.h" #include "scene/resources/style_box.h" #include "scene/resources/texture.h" +#include "scene/resources/shader.h" #include "io/resource_loader.h" /** @@ -48,6 +49,7 @@ class Theme : public Resource { HashMap,StringNameHasher >, StringNameHasher > icon_map; HashMap,StringNameHasher >,StringNameHasher > style_map; HashMap,StringNameHasher >,StringNameHasher > font_map; + HashMap,StringNameHasher >, StringNameHasher > shader_map; HashMap,StringNameHasher > color_map; HashMap,StringNameHasher > constant_map; protected: @@ -86,7 +88,13 @@ public: bool has_icon(const StringName& p_name,const StringName& p_type) const; void clear_icon(const StringName& p_name,const StringName& p_type); void get_icon_list(StringName p_type, List *p_list) const; - + + void set_shader(const StringName& p_name,const StringName& p_type,const Ref& p_shader); + Ref get_shader(const StringName& p_name,const StringName& p_type) const; + bool has_shader(const StringName& p_name,const StringName& p_type) const; + void clear_shader(const StringName& p_name,const StringName& p_type); + void get_shader_list(const StringName& p_name, List *p_list) const; + void set_stylebox(const StringName& p_name,const StringName& p_type,const Ref& p_style); Ref get_stylebox(const StringName& p_name,const StringName& p_type) const; bool has_stylebox(const StringName& p_name,const StringName& p_type) const; diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index cc7db571454..286a8f25b1d 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -595,7 +595,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty color_picker->show(); color_picker->set_edit_alpha(hint!=PROPERTY_HINT_COLOR_NO_ALPHA); color_picker->set_color(v); - set_size( Size2(350, color_picker->get_combined_minimum_size().height+10)); + set_size( Size2(300, color_picker->get_combined_minimum_size().height+10)); /* int ofs=80; int m=10;