New option, make any node the new scene root.
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512ffd489a
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@ -551,6 +551,32 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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reparent_dialog->set_current(nodeset);
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} break;
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case TOOL_MAKE_ROOT: {
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List<Node *> nodes = editor_selection->get_selected_node_list();
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ERR_FAIL_COND(nodes.size() != 1);
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Node *node = nodes.front()->get();
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Node *root = get_tree()->get_edited_scene_root();
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if (node == root)
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return;
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editor_data->get_undo_redo().create_action("Make node as Root");
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_node_replace_owner(root, node, node, MODE_DO);
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editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node);
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editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", node);
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editor_data->get_undo_redo().add_do_method(node, "set_filename", root->get_filename());
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editor_data->get_undo_redo().add_undo_method(node, "set_filename", String());
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editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", root);
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editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
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_node_replace_owner(root, node, root, MODE_UNDO);
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editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
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editor_data->get_undo_redo().add_undo_method(scene_tree, "update_tree");
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editor_data->get_undo_redo().add_undo_reference(root);
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editor_data->get_undo_redo().commit_action();
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} break;
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case TOOL_MULTI_EDIT: {
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Node *root = EditorNode::get_singleton()->get_edited_scene();
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@ -887,18 +913,31 @@ void SceneTreeDock::_notification(int p_what) {
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}
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}
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void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root) {
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void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root, ReplaceOwnerMode p_mode) {
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if (p_base != p_node) {
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if (p_node->get_owner() == p_base) {
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UndoRedo *undo_redo = &editor_data->get_undo_redo();
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undo_redo->add_do_method(p_node, "set_owner", p_root);
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undo_redo->add_undo_method(p_node, "set_owner", p_base);
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switch (p_mode) {
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case MODE_BIDI: {
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undo_redo->add_do_method(p_node, "set_owner", p_root);
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undo_redo->add_undo_method(p_node, "set_owner", p_base);
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} break;
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case MODE_DO: {
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undo_redo->add_do_method(p_node, "set_owner", p_root);
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} break;
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case MODE_UNDO: {
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undo_redo->add_undo_method(p_node, "set_owner", p_root);
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} break;
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}
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}
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}
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for (int i = 0; i < p_node->get_child_count(); i++) {
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_node_replace_owner(p_base, p_node->get_child(i), p_root);
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_node_replace_owner(p_base, p_node->get_child(i), p_root, p_mode);
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}
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}
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@ -1968,6 +2007,8 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
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menu->add_icon_shortcut(get_icon("Reparent", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/reparent"), TOOL_REPARENT);
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if (selection.size() == 1) {
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menu->add_icon_shortcut(get_icon("NewRoot", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/make_root"), TOOL_MAKE_ROOT);
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menu->add_separator();
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menu->add_icon_shortcut(get_icon("Blend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/merge_from_scene"), TOOL_MERGE_FROM_SCENE);
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menu->add_icon_shortcut(get_icon("CreateNewSceneFrom", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/save_branch_as_scene"), TOOL_NEW_SCENE_FROM);
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@ -2154,6 +2195,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN);
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ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KEY_MASK_CMD | KEY_D);
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ED_SHORTCUT("scene_tree/reparent", TTR("Reparent"));
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ED_SHORTCUT("scene_tree/make_root", TTR("Make Scene Root"));
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ED_SHORTCUT("scene_tree/merge_from_scene", TTR("Merge From Scene"));
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ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene"));
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ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KEY_MASK_CMD | KEY_C);
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@ -68,6 +68,7 @@ class SceneTreeDock : public VBoxContainer {
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TOOL_MOVE_DOWN,
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TOOL_DUPLICATE,
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TOOL_REPARENT,
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TOOL_MAKE_ROOT,
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TOOL_NEW_SCENE_FROM,
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TOOL_MERGE_FROM_SCENE,
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TOOL_MULTI_EDIT,
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@ -147,7 +148,14 @@ class SceneTreeDock : public VBoxContainer {
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void _do_reparent(Node *p_new_parent, int p_position_in_parent, Vector<Node *> p_nodes, bool p_keep_global_xform);
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void _set_owners(Node *p_owner, const Array &p_nodes);
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void _node_replace_owner(Node *p_base, Node *p_node, Node *p_root);
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enum ReplaceOwnerMode {
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MODE_BIDI,
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MODE_DO,
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MODE_UNDO
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};
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void _node_replace_owner(Node *p_base, Node *p_node, Node *p_root, ReplaceOwnerMode p_mode = MODE_BIDI);
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void _load_request(const String &p_path);
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void _script_open_request(const Ref<Script> &p_script);
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