From c11edbdcb3cde456b5aee865b094e86678273d55 Mon Sep 17 00:00:00 2001 From: Ryan Roden-Corrent Date: Sat, 19 Sep 2020 18:44:49 -0400 Subject: [PATCH] Fix hints on PhysicsMaterial bounce/friction. These values are only meaningful in the range 0 to 1. Make sure the editor enforces reasonable values. Fixes #42202. (cherry picked from commit 6c18baee9c28f1771e8859541f399cb892894ae8) --- scene/resources/physics_material.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp index 0db115ecc0d..e33947f56aa 100644 --- a/scene/resources/physics_material.cpp +++ b/scene/resources/physics_material.cpp @@ -44,9 +44,9 @@ void PhysicsMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent); ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction"), "set_friction", "get_friction"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce"), "set_bounce", "get_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent"); }