Fixed #8102, by renaming FixedSpatialMaterial to SpatialMaterial
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@ -146,7 +146,7 @@ void RayCast::_notification(int p_what) {
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_update_raycast_state();
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if (prev_collision_state != collided && get_tree()->is_debugging_collisions_hint()) {
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if (debug_material.is_valid()) {
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Ref<FixedSpatialMaterial> line_material = static_cast<Ref<FixedSpatialMaterial> >(debug_material);
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Ref<SpatialMaterial> line_material = static_cast<Ref<SpatialMaterial> >(debug_material);
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line_material->set_albedo(collided ? Color(1.0, 0, 0) : Color(1.0, 0.8, 0.6));
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}
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}
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@ -258,10 +258,10 @@ void RayCast::_bind_methods() {
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void RayCast::_create_debug_shape() {
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if (!debug_material.is_valid()) {
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debug_material = Ref<FixedSpatialMaterial>(memnew(FixedSpatialMaterial));
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debug_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
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Ref<FixedSpatialMaterial> line_material = static_cast<Ref<FixedSpatialMaterial> >(debug_material);
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line_material->set_flag(FixedSpatialMaterial::FLAG_UNSHADED, true);
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Ref<SpatialMaterial> line_material = static_cast<Ref<SpatialMaterial> >(debug_material);
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line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
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line_material->set_line_width(3.0);
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line_material->set_albedo(Color(1.0, 0.8, 0.6));
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}
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