Added functions to further improve music timing
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040b59c010
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c2027c8233
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@ -94,6 +94,7 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
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//set volume for next mix
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mix_volume_db = target_volume;
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time_mixed += double(buffer_size) / AudioServer::get_singleton()->get_mix_rate();
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_mix_to_bus(buffer,buffer_size);
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}
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@ -122,17 +123,23 @@ void AudioStreamPlayer::_mix_audio() {
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_mix_internal(true);
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stream_playback->stop();
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setstop=false;
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} else if (setseek >= 0.0) {
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}
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if (setseek >= 0.0 && !stop_has_priority) {
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if (stream_playback->is_playing()) {
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//fade out to avoid pops
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_mix_internal(true);
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} else {
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time_mixed=0;
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}
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stream_playback->start(setseek);
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setseek = -1.0; //reset seek
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mix_volume_db = volume_db; //reset ramp
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}
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stop_has_priority = false;
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_mix_internal(false);
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}
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@ -247,7 +254,7 @@ void AudioStreamPlayer::play(float p_from_pos) {
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if (stream_playback.is_valid()) {
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//mix_volume_db = volume_db; do not reset volume ramp here, can cause clicks
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setseek = p_from_pos;
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setstop = false;
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stop_has_priority=false;
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active = true;
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set_process_internal(true);
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}
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@ -264,6 +271,7 @@ void AudioStreamPlayer::stop() {
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if (stream_playback.is_valid() && active) {
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setstop=true;
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stop_has_priority=true;
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}
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}
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@ -285,6 +293,10 @@ float AudioStreamPlayer::get_playback_position() {
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return 0;
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}
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float AudioStreamPlayer::get_mix_time() const {
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return time_mixed;
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}
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void AudioStreamPlayer::set_bus(const StringName &p_bus) {
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//if audio is active, must lock this
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@ -388,6 +400,7 @@ void AudioStreamPlayer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer::is_playing);
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ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayer::get_playback_position);
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ClassDB::bind_method(D_METHOD("get_mix_time"), &AudioStreamPlayer::get_mix_time);
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ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer::set_bus);
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ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer::get_bus);
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@ -438,6 +451,7 @@ AudioStreamPlayer::AudioStreamPlayer() {
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fadeout_buffer.resize(512);
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setstop=false;
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use_fadeout=false;
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time_mixed = 0;
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AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
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}
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@ -52,11 +52,13 @@ private:
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Vector<AudioFrame> fadeout_buffer;
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bool use_fadeout;
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double time_mixed;
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volatile float setseek;
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volatile bool active;
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volatile bool setstop;
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volatile bool stop_has_priority;
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float mix_volume_db;
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float pitch_scale;
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@ -98,6 +100,7 @@ public:
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void stop();
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bool is_playing() const;
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float get_playback_position();
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float get_mix_time() const;
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void set_bus(const StringName &p_bus);
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StringName get_bus() const;
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@ -73,6 +73,11 @@ void AudioDriver::update_mix_time(int p_frames) {
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_last_mix_time = OS::get_singleton()->get_ticks_usec();
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}
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double AudioDriver::get_time_since_last_mix() const {
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return (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0;
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}
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double AudioDriver::get_time_to_next_mix() const {
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double total = (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0;
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@ -1110,6 +1115,11 @@ double AudioServer::get_time_to_next_mix() const {
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return AudioDriver::get_singleton()->get_time_to_next_mix();
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}
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double AudioServer::get_time_since_last_mix() const {
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return AudioDriver::get_singleton()->get_time_since_last_mix();
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}
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AudioServer *AudioServer::singleton = NULL;
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void *AudioServer::audio_data_alloc(uint32_t p_data_len, const uint8_t *p_from_data) {
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@ -1352,6 +1362,7 @@ void AudioServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_device", "device"), &AudioServer::set_device);
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ClassDB::bind_method(D_METHOD("get_time_to_next_mix"), &AudioServer::get_time_to_next_mix);
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ClassDB::bind_method(D_METHOD("get_time_since_last_mix"), &AudioServer::get_time_since_last_mix);
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ClassDB::bind_method(D_METHOD("get_output_latency"), &AudioServer::get_output_latency);
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ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list);
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@ -357,6 +357,7 @@ public:
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virtual double get_output_latency() const;
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virtual double get_time_to_next_mix() const;
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virtual double get_time_since_last_mix() const;
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void *audio_data_alloc(uint32_t p_data_len, const uint8_t *p_from_data = NULL);
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void audio_data_free(void *p_data);
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