fix crash in SamplePlayer, closes #5005
(cherry picked from commit ef9720c8f0
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d945dbdd0f
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@ -290,7 +290,7 @@ void SamplePlayer::stop_all() {
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#define _GET_VOICE\
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#define _GET_VOICE\
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uint32_t voice=p_voice&0xFFFF;\
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uint32_t voice=p_voice&0xFFFF;\
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ERR_FAIL_COND(voice > (uint32_t)voices.size());\
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ERR_FAIL_COND(voice >= (uint32_t)voices.size());\
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Voice &v=voices[voice];\
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Voice &v=voices[voice];\
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if (v.check!=uint32_t(p_voice>>16))\
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if (v.check!=uint32_t(p_voice>>16))\
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return;\
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return;\
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@ -381,7 +381,7 @@ void SamplePlayer::set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send
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#define _GET_VOICE_V(m_ret)\
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#define _GET_VOICE_V(m_ret)\
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uint32_t voice=p_voice&0xFFFF;\
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uint32_t voice=p_voice&0xFFFF;\
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ERR_FAIL_COND_V(voice > (uint32_t)voices.size(),m_ret);\
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ERR_FAIL_COND_V(voice >= (uint32_t)voices.size(),m_ret);\
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const Voice &v=voices[voice];\
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const Voice &v=voices[voice];\
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if (v.check!=(p_voice>>16))\
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if (v.check!=(p_voice>>16))\
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return m_ret;\
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return m_ret;\
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