From e2b013380d5dc746bafbc6b15b2b00ec54950dd6 Mon Sep 17 00:00:00 2001 From: Ricardo Buring Date: Tue, 6 Dec 2022 16:43:45 +0100 Subject: [PATCH] Fix typo in cylinder-cylinder SAT collision solver --- servers/physics_3d/godot_collision_solver_3d_sat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/servers/physics_3d/godot_collision_solver_3d_sat.cpp b/servers/physics_3d/godot_collision_solver_3d_sat.cpp index 96253cb4529..8c78957789b 100644 --- a/servers/physics_3d/godot_collision_solver_3d_sat.cpp +++ b/servers/physics_3d/godot_collision_solver_3d_sat.cpp @@ -1908,7 +1908,7 @@ static void _collision_cylinder_cylinder(const GodotShape3D *p_a, const Transfor } // Cylinder B end caps. - if (!separator.test_axis(cylinder_A_axis.normalized())) { + if (!separator.test_axis(cylinder_B_axis.normalized())) { return; }