diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp index c4e1ccc9b61..0ee9d76611f 100644 --- a/scene/audio/stream_player.cpp +++ b/scene/audio/stream_player.cpp @@ -67,7 +67,7 @@ bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { void StreamPlayer::sp_update() { - _THREAD_SAFE_METHOD_ + //_THREAD_SAFE_METHOD_ if (!paused && resampler.is_ready() && playback.is_valid()) { if (!playback->is_playing()) { @@ -144,7 +144,7 @@ void StreamPlayer::play(float p_from_offset) { if (playback->is_playing()) stop(); - _THREAD_SAFE_METHOD_ + //_THREAD_SAFE_METHOD_ playback->play(p_from_offset); //feed the ringbuffer as long as no update callback is going on sp_update(); @@ -162,7 +162,7 @@ void StreamPlayer::stop() { if (playback.is_null()) return; - _THREAD_SAFE_METHOD_ + //_THREAD_SAFE_METHOD_ AudioServer::get_singleton()->stream_set_active(stream_rid,false); playback->stop(); //set_idle_process(false); diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h index b5aa943067c..be090f50e14 100644 --- a/scene/audio/stream_player.h +++ b/scene/audio/stream_player.h @@ -37,7 +37,7 @@ class StreamPlayer : public Node { OBJ_TYPE(StreamPlayer,Node); - _THREAD_SAFE_CLASS_ + //_THREAD_SAFE_CLASS_ struct InternalStream : public AudioServer::AudioStream { StreamPlayer *player;