Fix recursive assignment of Textures and BitMapFont
Fixes #24213.
(cherry picked from commit 402cfa983d
)
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@ -486,6 +486,7 @@ Size2 Font::get_string_size(const String &p_string) const {
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}
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void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
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ERR_FAIL_COND(p_fallback == this);
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fallback = p_fallback;
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}
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@ -836,6 +836,7 @@ uint32_t AtlasTexture::get_flags() const {
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void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) {
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ERR_FAIL_COND(p_atlas == this);
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if (atlas == p_atlas)
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return;
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atlas = p_atlas;
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@ -1074,6 +1075,7 @@ void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
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void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) {
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ERR_FAIL_COND(p_texture == this);
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ERR_FAIL_INDEX(p_idx, pieces.size());
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pieces[p_idx].texture = p_texture;
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};
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@ -1619,6 +1621,7 @@ void ProxyTexture::_bind_methods() {
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void ProxyTexture::set_base(const Ref<Texture> &p_texture) {
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ERR_FAIL_COND(p_texture == this);
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base = p_texture;
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if (base.is_valid()) {
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VS::get_singleton()->texture_set_proxy(proxy, base->get_rid());
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