Merge pull request #59002 from MythTitans/fix-visible-seam-torus

Fix normals computation at the 'seam' of smoothed torus shape
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Rémi Verschelde 2022-03-11 07:56:40 +01:00 committed by GitHub
commit c291b48209
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@ -1530,6 +1530,9 @@ CSGBrush *CSGTorus3D::_build_brush() {
for (int i = 0; i < sides; i++) {
float inci = float(i) / sides;
float inci_n = float((i + 1)) / sides;
if (i == sides - 1) {
inci_n = 0;
}
float angi = inci * Math_TAU;
float angi_n = inci_n * Math_TAU;
@ -1540,6 +1543,9 @@ CSGBrush *CSGTorus3D::_build_brush() {
for (int j = 0; j < ring_sides; j++) {
float incj = float(j) / ring_sides;
float incj_n = float((j + 1)) / ring_sides;
if (j == ring_sides - 1) {
incj_n = 0;
}
float angj = incj * Math_TAU;
float angj_n = incj_n * Math_TAU;