Merge pull request #16772 from damarindra/tileset_editor_improvement
Tileset Editor Improvement
This commit is contained in:
commit
c291fc39ad
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@ -57,6 +57,8 @@ void TextureRegionEditor::_region_draw() {
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base_tex = obj_styleBox->get_texture();
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else if (atlas_tex.is_valid())
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base_tex = atlas_tex->get_atlas();
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else if (tile_set.is_valid() && selected_tile != -1)
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base_tex = tile_set->tile_get_texture(selected_tile);
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if (base_tex.is_null())
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return;
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@ -281,6 +283,8 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
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r = obj_styleBox->get_region_rect();
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else if (atlas_tex.is_valid())
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r = atlas_tex->get_region();
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else if (tile_set.is_valid() && selected_tile != -1)
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r = tile_set->tile_get_region(selected_tile);
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rect.expand_to(r.position);
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rect.expand_to(r.position + r.size);
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}
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@ -297,6 +301,9 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
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} else if (atlas_tex.is_valid()) {
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undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect);
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undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
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} else if (tile_set.is_valid() && selected_tile != -1) {
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undo_redo->add_do_method(tile_set.ptr(), "tile_set_region", selected_tile, rect);
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undo_redo->add_undo_method(tile_set.ptr(), "tile_set_region", selected_tile, tile_set->tile_get_region(selected_tile));
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}
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undo_redo->add_do_method(edit_draw, "update");
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undo_redo->add_undo_method(edit_draw, "update");
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@ -319,6 +326,8 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
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rect_prev = obj_styleBox->get_region_rect();
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else if (atlas_tex.is_valid())
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rect_prev = atlas_tex->get_region();
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else if (tile_set.is_valid() && selected_tile != -1)
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rect_prev = tile_set->tile_get_region(selected_tile);
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for (int i = 0; i < 8; i++) {
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Vector2 tuv = endpoints[i];
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@ -362,6 +371,9 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
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} else if (obj_styleBox.is_valid()) {
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undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
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undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev);
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} else if (tile_set.is_valid()) {
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undo_redo->add_do_method(tile_set.ptr(), "tile_set_region", selected_tile, tile_set->tile_get_region(selected_tile));
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undo_redo->add_undo_method(tile_set.ptr(), "tile_set_region", selected_tile, rect_prev);
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}
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drag_index = -1;
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}
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@ -582,6 +594,8 @@ void TextureRegionEditor::apply_rect(const Rect2 &rect) {
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obj_styleBox->set_region_rect(rect);
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else if (atlas_tex.is_valid())
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atlas_tex->set_region(rect);
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else if (tile_set.is_valid() && selected_tile != -1)
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tile_set->tile_set_region(selected_tile, rect);
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}
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void TextureRegionEditor::_notification(int p_what) {
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@ -596,11 +610,12 @@ void TextureRegionEditor::_notification(int p_what) {
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}
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void TextureRegionEditor::_node_removed(Object *p_obj) {
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if (p_obj == node_sprite || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) {
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if (p_obj == node_sprite || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr() || p_obj == tile_set.ptr()) {
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node_ninepatch = NULL;
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node_sprite = NULL;
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obj_styleBox = Ref<StyleBox>(NULL);
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atlas_tex = Ref<AtlasTexture>(NULL);
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tile_set = Ref<TileSet>(NULL);
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hide();
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}
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}
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@ -632,6 +647,8 @@ void TextureRegionEditor::edit(Object *p_obj) {
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obj_styleBox->remove_change_receptor(this);
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if (atlas_tex.is_valid())
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atlas_tex->remove_change_receptor(this);
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if (tile_set.is_valid())
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tile_set->remove_change_receptor(this);
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if (p_obj) {
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node_sprite = Object::cast_to<Sprite>(p_obj);
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node_ninepatch = Object::cast_to<NinePatchRect>(p_obj);
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@ -639,6 +656,8 @@ void TextureRegionEditor::edit(Object *p_obj) {
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obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj));
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if (Object::cast_to<AtlasTexture>(p_obj))
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atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj));
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if (Object::cast_to<TileSet>(p_obj))
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tile_set = Ref<TileSet>(Object::cast_to<TileSet>(p_obj));
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p_obj->add_change_receptor(this);
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_edit_region();
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} else {
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@ -646,6 +665,7 @@ void TextureRegionEditor::edit(Object *p_obj) {
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node_ninepatch = NULL;
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obj_styleBox = Ref<StyleBoxTexture>(NULL);
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atlas_tex = Ref<AtlasTexture>(NULL);
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tile_set = Ref<TileSet>(NULL);
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}
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edit_draw->update();
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}
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@ -668,6 +688,8 @@ void TextureRegionEditor::_edit_region() {
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texture = obj_styleBox->get_texture();
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else if (atlas_tex.is_valid())
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texture = atlas_tex->get_atlas();
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else if (tile_set.is_valid() && selected_tile != -1)
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texture = tile_set->tile_get_texture(selected_tile);
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if (texture.is_null()) {
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return;
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@ -735,6 +757,8 @@ void TextureRegionEditor::_edit_region() {
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rect = obj_styleBox->get_region_rect();
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else if (atlas_tex.is_valid())
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rect = atlas_tex->get_region();
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else if (tile_set.is_valid() && selected_tile != -1)
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rect = tile_set->tile_get_region(selected_tile);
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edit_draw->update();
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}
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@ -753,6 +777,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
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node_ninepatch = NULL;
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obj_styleBox = Ref<StyleBoxTexture>(NULL);
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atlas_tex = Ref<AtlasTexture>(NULL);
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tile_set = Ref<TileSet>(NULL);
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editor = p_editor;
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undo_redo = editor->get_undo_redo();
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@ -903,11 +928,11 @@ bool TextureRegionEditorPlugin::handles(Object *p_object) const {
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void TextureRegionEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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region_button->show();
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if (region_button->is_pressed())
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texture_region_button->show();
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if (texture_region_button->is_pressed())
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region_editor->show();
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} else {
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region_button->hide();
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texture_region_button->hide();
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region_editor->edit(NULL);
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region_editor->hide();
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}
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@ -961,10 +986,10 @@ TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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region_editor = memnew(TextureRegionEditor(p_node));
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region_button = p_node->add_bottom_panel_item(TTR("Texture Region"), region_editor);
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region_button->set_tooltip(TTR("Texture Region Editor"));
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texture_region_button = p_node->add_bottom_panel_item(TTR("Texture Region"), region_editor);
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texture_region_button->set_tooltip(TTR("Texture Region Editor"));
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region_editor->set_custom_minimum_size(Size2(0, 200));
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region_editor->hide();
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region_button->hide();
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texture_region_button->hide();
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}
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@ -38,6 +38,7 @@
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#include "scene/gui/nine_patch_rect.h"
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#include "scene/resources/style_box.h"
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#include "scene/resources/texture.h"
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#include "scene/resources/tile_set.h"
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/**
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@author Mariano Suligoy
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@ -55,6 +56,8 @@ class TextureRegionEditor : public Control {
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};
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friend class TextureRegionEditorPlugin;
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friend class TileSetEditor;
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friend class TileSetEditorPlugin;
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MenuButton *snap_mode_button;
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TextureRect *icon_zoom;
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ToolButton *zoom_in;
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@ -88,12 +91,14 @@ class TextureRegionEditor : public Control {
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Sprite *node_sprite;
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Ref<StyleBoxTexture> obj_styleBox;
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Ref<AtlasTexture> atlas_tex;
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Ref<TileSet> tile_set;
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Rect2 rect;
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Rect2 rect_prev;
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float prev_margin;
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int edited_margin;
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List<Rect2> autoslice_cache;
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int selected_tile;
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bool drag;
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bool creating;
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@ -134,7 +139,7 @@ public:
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class TextureRegionEditorPlugin : public EditorPlugin {
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GDCLASS(TextureRegionEditorPlugin, EditorPlugin);
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Button *region_button;
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Button *texture_region_button;
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TextureRegionEditor *region_editor;
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EditorNode *editor;
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@ -303,7 +303,7 @@ void TileMapEditor::_update_palette() {
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if (tex.is_valid()) {
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Rect2 region = tileset->tile_get_region(entries[i].id);
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if (tileset->tile_get_is_autotile(entries[i].id)) {
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if (tileset->tile_get_tile_mode(entries[i].id) == TileSet::AUTO_TILE) {
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int spacing = tileset->autotile_get_spacing(entries[i].id);
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region.size = tileset->autotile_get_size(entries[i].id);
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region.position += (region.size + Vector2(spacing, spacing)) * tileset->autotile_get_icon_coordinate(entries[i].id);
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@ -506,7 +506,7 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h
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Vector2 tile_ofs = node->get_tileset()->tile_get_texture_offset(p_cell);
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Rect2 r = node->get_tileset()->tile_get_region(p_cell);
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if (node->get_tileset()->tile_get_is_autotile(p_cell)) {
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if (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::AUTO_TILE) {
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int spacing = node->get_tileset()->autotile_get_spacing(p_cell);
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r.size = node->get_tileset()->autotile_get_size(p_cell);
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r.position += (r.size + Vector2(spacing, spacing)) * node->get_tileset()->autotile_get_icon_coordinate(p_cell);
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File diff suppressed because it is too large
Load Diff
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@ -33,35 +33,38 @@
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#include "editor/editor_name_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/plugins/texture_region_editor_plugin.h"
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#include "scene/2d/sprite.h"
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#include "scene/resources/convex_polygon_shape_2d.h"
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#include "scene/resources/tile_set.h"
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class AutotileEditorHelper;
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class AutotileEditor : public Control {
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class TileSetEditorHelper;
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class TileSetEditor : public Control {
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friend class TileSetEditorPlugin;
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friend class AutotileEditorHelper;
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GDCLASS(AutotileEditor, Control);
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friend class TextureRegionEditor;
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GDCLASS(TileSetEditor, Control);
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enum EditMode {
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EDITMODE_ICON,
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EDITMODE_BITMASK,
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EDITMODE_COLLISION,
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EDITMODE_OCCLUSION,
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EDITMODE_NAVIGATION,
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EDITMODE_BITMASK,
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EDITMODE_PRIORITY,
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EDITMODE_ICON,
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EDITMODE_MAX
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};
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enum AutotileToolbars {
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enum TileSetToolbar {
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TOOLBAR_DUMMY,
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TOOLBAR_BITMASK,
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TOOLBAR_SHAPE,
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TOOLBAR_MAX
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};
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enum AutotileTools {
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enum TileSetTools {
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TOOL_SELECT,
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BITMASK_COPY,
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BITMASK_PASTE,
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@ -78,13 +81,12 @@ class AutotileEditor : public Control {
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TOOL_MAX
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};
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Ref<TileSet> tile_set;
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Ref<TileSet> tileset;
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Ref<ConvexPolygonShape2D> edited_collision_shape;
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Ref<OccluderPolygon2D> edited_occlusion_shape;
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Ref<NavigationPolygon> edited_navigation_shape;
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EditorNode *editor;
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int current_item_index;
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Sprite *preview;
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ScrollContainer *scroll;
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@ -114,72 +116,14 @@ class AutotileEditor : public Control {
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PoolVector2Array current_shape;
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Map<Vector2, uint16_t> bitmask_map_copy;
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Control *side_panel;
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ItemList *autotile_list;
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PropertyEditor *property_editor;
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AutotileEditorHelper *helper;
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AutotileEditor(EditorNode *p_editor);
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~AutotileEditor();
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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virtual void _changed_callback(Object *p_changed, const char *p_prop);
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private:
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void _on_autotile_selected(int p_index);
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void _on_edit_mode_changed(int p_edit_mode);
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void _on_workspace_draw();
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void _on_workspace_input(const Ref<InputEvent> &p_ie);
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void _on_tool_clicked(int p_tool);
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void _on_priority_changed(float val);
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void _on_grid_snap_toggled(bool p_val);
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void _set_snap_step_x(float p_val);
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void _set_snap_step_y(float p_val);
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void _set_snap_off_x(float p_val);
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void _set_snap_off_y(float p_val);
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void _set_snap_sep_x(float p_val);
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void _set_snap_sep_y(float p_val);
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void draw_highlight_tile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
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void draw_grid_snap();
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void draw_polygon_shapes();
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void close_shape(const Vector2 &shape_anchor);
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void select_coord(const Vector2 &coord);
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Vector2 snap_point(const Vector2 &point);
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void edit(Object *p_node);
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int get_current_tile();
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};
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class AutotileEditorHelper : public Object {
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friend class AutotileEditor;
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GDCLASS(AutotileEditorHelper, Object);
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Ref<TileSet> tile_set;
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AutotileEditor *autotile_editor;
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public:
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void set_tileset(const Ref<TileSet> &p_tileset);
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protected:
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bool _set(const StringName &p_name, const Variant &p_value);
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bool _get(const StringName &p_name, Variant &r_ret) const;
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void _get_property_list(List<PropertyInfo> *p_list) const;
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AutotileEditorHelper(AutotileEditor *p_autotile_editor);
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};
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class TileSetEditor : public Control {
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friend class TileSetEditorPlugin;
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GDCLASS(TileSetEditor, Control);
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Ref<TileSet> tileset;
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EditorNode *editor;
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TextureRegionEditor *texture_region_editor;
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Control *bottom_panel;
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Control *side_panel;
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ItemList *tile_list;
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PropertyEditor *property_editor;
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TileSetEditorHelper *helper;
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MenuButton *menu;
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ConfirmationDialog *cd;
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EditorNameDialog *nd;
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@ -203,12 +147,62 @@ class TileSetEditor : public Control {
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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virtual void _changed_callback(Object *p_changed, const char *p_prop);
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public:
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void edit(const Ref<TileSet> &p_tileset);
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static Error update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge = true);
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TileSetEditor(EditorNode *p_editor);
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private:
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void _on_tile_list_selected(int p_index);
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void _on_edit_mode_changed(int p_edit_mode);
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void _on_workspace_draw();
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void _on_workspace_input(const Ref<InputEvent> &p_ie);
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void _on_tool_clicked(int p_tool);
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void _on_priority_changed(float val);
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void _on_grid_snap_toggled(bool p_val);
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void _set_snap_step_x(float p_val);
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void _set_snap_step_y(float p_val);
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void _set_snap_off_x(float p_val);
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void _set_snap_off_y(float p_val);
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void _set_snap_sep_x(float p_val);
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void _set_snap_sep_y(float p_val);
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void initialize_bottom_editor();
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void draw_highlight_tile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
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void draw_grid_snap();
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void draw_polygon_shapes();
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void close_shape(const Vector2 &shape_anchor);
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void select_coord(const Vector2 &coord);
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Vector2 snap_point(const Vector2 &point);
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void update_tile_list();
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void update_tile_list_icon();
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void update_workspace_tile_mode();
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int get_current_tile();
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};
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class TileSetEditorHelper : public Object {
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friend class TileSetEditor;
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GDCLASS(TileSetEditorHelper, Object);
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Ref<TileSet> tileset;
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TileSetEditor *tileset_editor;
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int selected_tile;
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public:
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void set_tileset(const Ref<TileSet> &p_tileset);
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protected:
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bool _set(const StringName &p_name, const Variant &p_value);
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bool _get(const StringName &p_name, Variant &r_ret) const;
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void _get_property_list(List<PropertyInfo> *p_list) const;
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|
||||
TileSetEditorHelper(TileSetEditor *p_tileset_editor);
|
||||
};
|
||||
|
||||
class TileSetEditorPlugin : public EditorPlugin {
|
||||
|
@ -216,10 +210,10 @@ class TileSetEditorPlugin : public EditorPlugin {
|
|||
GDCLASS(TileSetEditorPlugin, EditorPlugin);
|
||||
|
||||
TileSetEditor *tileset_editor;
|
||||
AutotileEditor *autotile_editor;
|
||||
EditorNode *editor;
|
||||
|
||||
ToolButton *autotile_button;
|
||||
ToolButton *tileset_editor_button;
|
||||
ToolButton *texture_region_button;
|
||||
|
||||
public:
|
||||
virtual String get_name() const { return "TileSet"; }
|
||||
|
|
|
@ -353,7 +353,7 @@ void TileMap::_update_dirty_quadrants() {
|
|||
}
|
||||
|
||||
Rect2 r = tile_set->tile_get_region(c.id);
|
||||
if (tile_set->tile_get_is_autotile(c.id)) {
|
||||
if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) {
|
||||
int spacing = tile_set->autotile_get_spacing(c.id);
|
||||
r.size = tile_set->autotile_get_size(c.id);
|
||||
r.position += (r.size + Vector2(spacing, spacing)) * Vector2(c.autotile_coord_x, c.autotile_coord_y);
|
||||
|
@ -447,7 +447,7 @@ void TileMap::_update_dirty_quadrants() {
|
|||
for (int i = 0; i < shapes.size(); i++) {
|
||||
Ref<Shape2D> shape = shapes[i].shape;
|
||||
if (shape.is_valid()) {
|
||||
if (!tile_set->tile_get_is_autotile(c.id) || (shapes[i].autotile_coord.x == c.autotile_coord_x && shapes[i].autotile_coord.y == c.autotile_coord_y)) {
|
||||
if (tile_set->tile_get_tile_mode(c.id) == TileSet::SINGLE_TILE || (shapes[i].autotile_coord.x == c.autotile_coord_x && shapes[i].autotile_coord.y == c.autotile_coord_y)) {
|
||||
Transform2D xform;
|
||||
xform.set_origin(offset.floor());
|
||||
|
||||
|
@ -474,7 +474,7 @@ void TileMap::_update_dirty_quadrants() {
|
|||
if (navigation) {
|
||||
Ref<NavigationPolygon> navpoly;
|
||||
Vector2 npoly_ofs;
|
||||
if (tile_set->tile_get_is_autotile(c.id)) {
|
||||
if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) {
|
||||
navpoly = tile_set->autotile_get_navigation_polygon(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
|
||||
npoly_ofs = Vector2();
|
||||
} else {
|
||||
|
@ -497,7 +497,7 @@ void TileMap::_update_dirty_quadrants() {
|
|||
}
|
||||
|
||||
Ref<OccluderPolygon2D> occluder;
|
||||
if (tile_set->tile_get_is_autotile(c.id)) {
|
||||
if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) {
|
||||
occluder = tile_set->autotile_get_light_occluder(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
|
||||
} else {
|
||||
occluder = tile_set->tile_get_light_occluder(c.id);
|
||||
|
@ -766,7 +766,7 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
|
|||
Map<PosKey, Cell>::Element *E = tile_map.find(p);
|
||||
if (E != NULL) {
|
||||
int id = get_cell(p_x, p_y);
|
||||
if (tile_set->tile_get_is_autotile(id)) {
|
||||
if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE) {
|
||||
uint16_t mask = 0;
|
||||
if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_2X2) {
|
||||
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
|
||||
|
|
|
@ -57,8 +57,8 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
|
|||
tile_set_modulate(id, p_value);
|
||||
else if (what == "region")
|
||||
tile_set_region(id, p_value);
|
||||
else if (what == "is_autotile")
|
||||
tile_set_is_autotile(id, p_value);
|
||||
else if (what == "tile_mode")
|
||||
tile_set_tile_mode(id, (TileMode)((int)p_value));
|
||||
else if (what.left(9) == "autotile/") {
|
||||
what = what.right(9);
|
||||
if (what == "bitmask_mode")
|
||||
|
@ -174,8 +174,8 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
|
|||
r_ret = tile_get_modulate(id);
|
||||
else if (what == "region")
|
||||
r_ret = tile_get_region(id);
|
||||
else if (what == "is_autotile")
|
||||
r_ret = tile_get_is_autotile(id);
|
||||
else if (what == "tile_mode")
|
||||
r_ret = tile_get_tile_mode(id);
|
||||
else if (what.left(9) == "autotile/") {
|
||||
what = what.right(9);
|
||||
if (what == "bitmask_mode")
|
||||
|
@ -258,13 +258,13 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
|
|||
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));
|
||||
p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate"));
|
||||
p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, pre + "is_autotile", PROPERTY_HINT_NONE, ""));
|
||||
if (tile_get_is_autotile(id)) {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE"));
|
||||
if (tile_get_tile_mode(id) == AUTO_TILE) {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
||||
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
||||
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
||||
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
||||
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
||||
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
||||
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
||||
|
@ -282,7 +282,6 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
|
|||
}
|
||||
|
||||
void TileSet::create_tile(int p_id) {
|
||||
|
||||
ERR_FAIL_COND(tile_map.has(p_id));
|
||||
tile_map[p_id] = TileData();
|
||||
tile_map[p_id].autotile_data = AutotileData();
|
||||
|
@ -291,7 +290,6 @@ void TileSet::create_tile(int p_id) {
|
|||
}
|
||||
|
||||
void TileSet::autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode) {
|
||||
|
||||
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||
tile_map[p_id].autotile_data.bitmask_mode = p_mode;
|
||||
_change_notify("");
|
||||
|
@ -375,6 +373,7 @@ void TileSet::tile_set_region(int p_id, const Rect2 &p_region) {
|
|||
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||
tile_map[p_id].region = p_region;
|
||||
emit_changed();
|
||||
_change_notify("region");
|
||||
}
|
||||
|
||||
Rect2 TileSet::tile_get_region(int p_id) const {
|
||||
|
@ -383,18 +382,17 @@ Rect2 TileSet::tile_get_region(int p_id) const {
|
|||
return tile_map[p_id].region;
|
||||
}
|
||||
|
||||
void TileSet::tile_set_is_autotile(int p_id, bool p_is_autotile) {
|
||||
|
||||
void TileSet::tile_set_tile_mode(int p_id, TileMode p_tile_mode) {
|
||||
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||
tile_map[p_id].is_autotile = p_is_autotile;
|
||||
tile_map[p_id].tile_mode = p_tile_mode;
|
||||
emit_changed();
|
||||
_change_notify("is_autotile");
|
||||
_change_notify("tile_mode");
|
||||
}
|
||||
|
||||
bool TileSet::tile_get_is_autotile(int p_id) const {
|
||||
TileSet::TileMode TileSet::tile_get_tile_mode(int p_id) const {
|
||||
|
||||
ERR_FAIL_COND_V(!tile_map.has(p_id), false);
|
||||
return tile_map[p_id].is_autotile;
|
||||
ERR_FAIL_COND_V(!tile_map.has(p_id), SINGLE_TILE);
|
||||
return tile_map[p_id].tile_mode;
|
||||
}
|
||||
|
||||
void TileSet::autotile_set_icon_coordinate(int p_id, Vector2 coord) {
|
||||
|
@ -534,6 +532,7 @@ void TileSet::tile_set_name(int p_id, const String &p_name) {
|
|||
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||
tile_map[p_id].name = p_name;
|
||||
emit_changed();
|
||||
_change_notify("name");
|
||||
}
|
||||
|
||||
String TileSet::tile_get_name(int p_id) const {
|
||||
|
|
|
@ -71,6 +71,12 @@ public:
|
|||
BIND_BOTTOMRIGHT = 256
|
||||
};
|
||||
|
||||
enum TileMode {
|
||||
SINGLE_TILE,
|
||||
AUTO_TILE,
|
||||
ANIMATED_TILE
|
||||
};
|
||||
|
||||
struct AutotileData {
|
||||
BitmaskMode bitmask_mode;
|
||||
int spacing;
|
||||
|
@ -84,6 +90,7 @@ public:
|
|||
// Default size to prevent invalid value
|
||||
explicit AutotileData() :
|
||||
size(64, 64),
|
||||
spacing(0),
|
||||
icon_coord(0, 0) {
|
||||
bitmask_mode = BITMASK_2X2;
|
||||
}
|
||||
|
@ -104,13 +111,13 @@ private:
|
|||
Ref<NavigationPolygon> navigation_polygon;
|
||||
Ref<ShaderMaterial> material;
|
||||
Color modulate;
|
||||
bool is_autotile;
|
||||
TileMode tile_mode;
|
||||
AutotileData autotile_data;
|
||||
|
||||
// Default modulate for back-compat
|
||||
explicit TileData() :
|
||||
modulate(1, 1, 1),
|
||||
is_autotile(false) {}
|
||||
tile_mode(SINGLE_TILE),
|
||||
modulate(1, 1, 1) {}
|
||||
};
|
||||
|
||||
Map<int, TileData> tile_map;
|
||||
|
@ -146,8 +153,8 @@ public:
|
|||
void tile_set_region(int p_id, const Rect2 &p_region);
|
||||
Rect2 tile_get_region(int p_id) const;
|
||||
|
||||
void tile_set_is_autotile(int p_id, bool p_is_autotile);
|
||||
bool tile_get_is_autotile(int p_id) const;
|
||||
void tile_set_tile_mode(int p_id, TileMode p_tile_mode);
|
||||
TileMode tile_get_tile_mode(int p_id) const;
|
||||
|
||||
void autotile_set_icon_coordinate(int p_id, Vector2 coord);
|
||||
Vector2 autotile_get_icon_coordinate(int p_id) const;
|
||||
|
|
Loading…
Reference in New Issue