Merge pull request #22582 from akien-mga/scons-clean-cpppath
SCons: Remove avoidable defines from main env's CPPPATH
This commit is contained in:
commit
c2abf1a4e9
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@ -157,7 +157,6 @@ opts.Add(BoolVariable('deprecated', "Enable deprecated features", True))
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opts.Add(BoolVariable('gdscript', "Enable GDScript support", True))
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opts.Add(BoolVariable('minizip', "Enable ZIP archive support using minizip", True))
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opts.Add(BoolVariable('xaudio2', "Enable the XAudio2 audio driver", False))
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opts.Add(BoolVariable('xml', "Enable XML format support for resources", True))
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# Advanced options
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opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for a smaller executable", False))
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@ -228,14 +227,14 @@ Help(opts.GenerateHelpText(env_base)) # generate help
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# add default include paths
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env_base.Append(CPPPATH=['#editor', '#drivers', '#'])
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env_base.Append(CPPPATH=['#editor', '#'])
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# configure ENV for platform
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env_base.platform_exporters = platform_exporters
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env_base.platform_apis = platform_apis
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if (env_base['target'] == 'debug'):
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env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC', 'SCI_NAMESPACE'])
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env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC'])
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if (env_base['no_editor_splash']):
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env_base.Append(CPPDEFINES=['NO_EDITOR_SPLASH'])
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@ -444,8 +443,6 @@ if selected_platform in platform_list:
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env.Append(CPPDEFINES=['ADVANCED_GUI_DISABLED'])
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if env['minizip']:
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env.Append(CPPDEFINES=['MINIZIP_ENABLED'])
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if env['xml']:
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env.Append(CPPDEFINES=['XML_ENABLED'])
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if not env['verbose']:
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methods.no_verbose(sys, env)
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@ -32,7 +32,7 @@
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#include "core/os/os.h"
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#include "core/project_settings.h"
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#include "gl_context/context_gl.h"
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#include "drivers/gl_context/context_gl.h"
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#define _EXT_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
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#define _EXT_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
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@ -32,7 +32,7 @@
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#include "core/os/os.h"
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#include "core/project_settings.h"
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#include "gl_context/context_gl.h"
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#include "drivers/gl_context/context_gl.h"
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RasterizerStorage *RasterizerGLES3::get_storage() {
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@ -27,6 +27,8 @@ if env['builtin_libpng']:
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_png.Append(CPPPATH=[thirdparty_dir])
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# Needed for drivers includes and in platform/javascript
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env.Append(CPPPATH=[thirdparty_dir])
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# Currently .ASM filter_neon.S does not compile on NT.
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import os
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@ -31,11 +31,11 @@
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#include "register_driver_types.h"
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#include "core/math/geometry.h"
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#include "png/image_loader_png.h"
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#include "png/resource_saver_png.h"
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#include "drivers/png/image_loader_png.h"
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#include "drivers/png/resource_saver_png.h"
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#ifdef TOOLS_ENABLED
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#include "convex_decomp/b2d_decompose.h"
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#include "drivers/convex_decomp/b2d_decompose.h"
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#endif
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#ifdef TOOLS_ENABLED
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@ -79,7 +79,9 @@ if env['tools']:
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env.CommandNoCache('#editor/builtin_fonts.gen.h', flist, run_in_subprocess(editor_builders.make_fonts_header))
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env.add_source_files(env.editor_sources, "*.cpp")
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env.add_source_files(env.editor_sources, ["#thirdparty/misc/clipper.cpp"])
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env_thirdparty = env.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.editor_sources, ["#thirdparty/misc/clipper.cpp"])
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SConscript('collada/SCsub')
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SConscript('doc/SCsub')
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@ -1,9 +1,11 @@
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#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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from compat import isbasestring
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# Not building in a separate env as scene needs it
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env_freetype = env_modules.Clone()
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# Thirdparty source files
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if env['builtin_freetype']:
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@ -54,28 +56,33 @@ if env['builtin_freetype']:
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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if env['platform'] == 'uwp':
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# Include header for UWP to fix build issues
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env_freetype.Append(CCFLAGS=['/FI', '"modules/freetype/uwpdef.h"'])
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sfnt = thirdparty_dir + 'src/sfnt/sfnt.c'
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if 'platform' in env:
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if env['platform'] == 'uwp':
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# Include header for UWP to fix build issues
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env.Append(CCFLAGS=['/FI', '"modules/freetype/uwpdef.h"'])
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elif env['platform'] == 'javascript':
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# Forcibly undefine this macro so SIMD is not used in this file,
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# since currently unsupported in WASM
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sfnt = env.Object(sfnt, CPPFLAGS=['-U__OPTIMIZE__'])
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if env['platform'] == 'javascript':
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# Forcibly undefine this macro so SIMD is not used in this file,
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# since currently unsupported in WASM
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sfnt = env_freetype.Object(sfnt, CPPFLAGS=['-U__OPTIMIZE__'])
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thirdparty_sources += [sfnt]
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env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include"])
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env_freetype.Append(CPPPATH=[thirdparty_dir + "/include"])
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# Also needed in main env for scene/
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env.Append(CPPPATH=[thirdparty_dir + "/include"])
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# also requires libpng headers
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env_freetype.Append(CCFLAGS=['-DFT2_BUILD_LIBRARY', '-DFT_CONFIG_OPTION_USE_PNG'])
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if (env['target'] != 'release'):
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env_freetype.Append(CCFLAGS=['-DZLIB_DEBUG'])
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# Also requires libpng headers
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if env['builtin_libpng']:
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env.Append(CPPPATH=["#thirdparty/libpng"])
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env_freetype.Append(CPPPATH=["#thirdparty/libpng"])
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env_thirdparty = env_freetype.Clone()
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env_thirdparty.disable_warnings()
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lib = env_thirdparty.add_library("freetype_builtin", thirdparty_sources)
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# FIXME: Find a way to build this in a separate env nevertheless
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# so that we can disable warnings on thirdparty code
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lib = env.add_library("freetype_builtin", thirdparty_sources)
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# Needs to be appended to arrive after libscene in the linker call,
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# but we don't want it to arrive *after* system libs, so manual hack
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# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
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@ -88,12 +95,8 @@ if env['builtin_freetype']:
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break
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if not inserted:
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env.Append(LIBS=[lib])
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env.Append(CCFLAGS=['-DFT2_BUILD_LIBRARY'])
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if (env['target'] != 'release'):
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env.Append(CCFLAGS=['-DZLIB_DEBUG'])
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# Godot source files
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env.add_source_files(env.modules_sources, "*.cpp")
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env.Append(CCFLAGS=['-DFREETYPE_ENABLED', '-DFT_CONFIG_OPTION_USE_PNG'])
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Export('env')
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env_freetype.add_source_files(env.modules_sources, "*.cpp")
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# Used in scene/, needs to be in main env
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env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
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@ -1,6 +1,9 @@
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#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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env_svg = env_modules.Clone()
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# Thirdparty source files
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thirdparty_dir = "#thirdparty/nanosvg/"
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@ -9,12 +12,15 @@ thirdparty_sources = [
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_svg.Append(CPPPATH=[thirdparty_dir])
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# FIXME: Needed in editor/editor_themes.cpp for now, but ideally there
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# shouldn't be a dependency on modules/ and its own 3rd party deps.
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env.Append(CPPPATH=[thirdparty_dir])
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env.Append(CCFLAGS=["-DSVG_ENABLED"])
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env_thirdparty = env.Clone()
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env_thirdparty = env_svg.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot's own source files
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env.add_source_files(env.modules_sources, "*.cpp")
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env_svg.add_source_files(env.modules_sources, "*.cpp")
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@ -148,7 +148,7 @@ def configure(env):
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## Flags
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env.Append(CPPPATH=['#platform/haiku'])
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env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL'])
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env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED'])
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env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED'])
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# env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
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env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
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@ -33,5 +33,5 @@
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// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
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#define _BSD_SOURCE 1
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#define GLES3_INCLUDE_H "glad/glad.h"
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#define GLES2_INCLUDE_H "glad/glad.h"
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#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
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#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
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@ -30,6 +30,6 @@
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#include <alloca.h>
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#define GLES3_INCLUDE_H "glad/glad.h"
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#define GLES2_INCLUDE_H "glad/glad.h"
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#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
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#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
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#define PTHREAD_RENAME_SELF
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@ -32,5 +32,5 @@
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//#else
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//#include <alloca.h>
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//#endif
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#define GLES3_INCLUDE_H "glad/glad.h"
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#define GLES2_INCLUDE_H "glad/glad.h"
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#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
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#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
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@ -250,7 +250,8 @@ def configure(env):
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if (os.system("pkg-config --exists alsa") == 0): # 0 means found
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print("Enabling ALSA")
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env.Append(CPPFLAGS=["-DALSA_ENABLED", "-DALSAMIDI_ENABLED"])
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env.ParseConfig('pkg-config alsa --cflags --libs')
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# Don't parse --cflags, we don't need to add /usr/include/alsa to include path
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env.ParseConfig('pkg-config alsa --libs')
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else:
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print("ALSA libraries not found, disabling driver")
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@ -278,7 +279,7 @@ def configure(env):
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env.ParseConfig('pkg-config zlib --cflags --libs')
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env.Append(CPPPATH=['#platform/x11'])
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env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL'])
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env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED'])
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env.Append(LIBS=['GL', 'pthread'])
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if (platform.system() == "Linux"):
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@ -36,5 +36,5 @@
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#define PTHREAD_BSD_SET_NAME
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#endif
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#define GLES3_INCLUDE_H "glad/glad.h"
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#define GLES2_INCLUDE_H "glad/glad.h"
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#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
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#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
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