wslay: Sync with upstream 0e7d106ff
0e7d106ff8
Just a couple style fixes. Updating only so we know we don't have to review changes since upstream development seems dormant. (cherry picked from commitadfc46db4d
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@ -568,7 +568,7 @@ folder.
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## wslay
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- Upstream: https://github.com/tatsuhiro-t/wslay
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- Version: 1.1.1+git (45d22583b488f79d5a4e598cc7675c191c5ab53f, 2021)
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- Version: 1.1.1+git (0e7d106ff89ad6638090fd811a9b2e4c5dda8d40, 2022)
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- License: MIT
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File extracted from upstream release tarball:
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@ -585,7 +585,7 @@ File extracted from upstream release tarball:
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## xatlas
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- Upstream: https://github.com/jpcy/xatlas
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- Version: git (16ace528acd2cf1f16a7c0dde99c42c486488dbe, 2022)
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- Version: git (f700c7790aaa030e794b52ba7791a05c085faf0c, 2022)
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- License: MIT
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Files extracted from upstream source:
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@ -1,10 +1,18 @@
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#ifndef CONFIG_H
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#define CONFIG_H
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// -- GODOT start --
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/* This configuration file is custom written for Godot.
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* When updating the library, generate it with CMake upstream and compare
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* the contents to see if new options should be backported here.
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*/
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// Those are handled in our SCsub.
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/* #undef HAVE_ARPA_INET_H */
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/* #undef HAVE_NETINET_IN_H */
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/* #undef HAVE_WINSOCK2_H */
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#ifdef BIG_ENDIAN_ENABLED
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#define WORDS_BIGENDIAN
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#endif
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// -- GODOT end --
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#endif /* CONFIG_H */
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@ -485,7 +485,7 @@ void wslay_event_config_set_max_recv_msg_length(wslay_event_context_ptr ctx,
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uint64_t val);
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/*
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* Sets callbacks to ctx. The callbacks previouly set by this function
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* Sets callbacks to ctx. The callbacks previously set by this function
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* or wslay_event_context_server_init() or
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* wslay_event_context_client_init() are replaced with callbacks.
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*/
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@ -109,7 +109,7 @@ ssize_t wslay_frame_send(wslay_frame_context_ptr ctx,
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int flags = 0;
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if (iocb->data_length > 0) {
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flags |= WSLAY_MSG_MORE;
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};
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}
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r = ctx->callbacks.send_callback(ctx->oheadermark, (size_t)len, flags,
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ctx->user_data);
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if (r > 0) {
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