diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml
index 076d0b9bc3d..e43e4dcc1b8 100644
--- a/doc/classes/Spatial.xml
+++ b/doc/classes/Spatial.xml
@@ -4,7 +4,7 @@
Most basic 3D game object, parent of all 3D related nodes.
- Most basic 3D game object, with a 3D [Transform] and visibility settings. All 3D physics nodes and sprites inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project.
+ Most basic 3D game object, with a 3D [Transform] and visibility settings. All other 3D game objects inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project.
@@ -15,35 +15,35 @@
- Return the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor.
+ Returns the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor.
- Return the global transform, relative to worldspace.
+ Returns the global transform, relative to worldspace.
- Return the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial].
+ Returns the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial].
- Return the rotation (in radians).
+ Returns the rotation (in radians).
- Return the rotation (in degrees).
+ Returns the rotation (in degrees).
@@ -56,7 +56,7 @@
- Return the local transform, relative to the bone parent.
+ Returns the local transform, relative to the bone parent.
@@ -69,7 +69,7 @@
- Return current [World] resource this Spatial node is registered to.
+ Returns the current [World] resource this Spatial node is registered to.
@@ -80,7 +80,7 @@
- Rotate current node along normal [Vector3] by angle in radians in Global space.
+ Rotates the current node along normal [Vector3] by angle in radians in Global space.
@@ -89,49 +89,49 @@
- Move current node by [Vector3] offset in Global space.
+ Moves the node by [Vector3] offset in Global space.
- Disable rendering of this node. Change Spatial Visible property to false.
+ Disables rendering of this node. Change Spatial Visible property to false.
- Returns whether node sends notification that its local transformation changed. Spatial will not propagate this by default.
+ Returns whether node notifies about its local transformation changes. Spatial will not propagate this by default.
- Returns whether this node is set as Toplevel, ignoring its parent node transformations.
+ Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations.
- Returns whether node sends notification that its transformation changed. Spatial will not propagate this by default.
+ Returns whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default.
- Returns whether this node is set to be visible.
+ Returns whether the node is set to be visible.
- Returns whether this node is visible, taking into consideration that its parents visibility.
+ Returns whether the node is visible, taking into consideration that its parents visibility.
@@ -155,14 +155,14 @@
- Moves itself to specified position and then rotates itself to point into direction of target position. Operations take place in global space.
+ Moves the node to specified position and then rotates itself to point into direction of target position. Operations take place in global space.
- Reset this node transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D].
+ Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D].
@@ -173,7 +173,7 @@
- Rotates node in local space on given normal [Vector3] by angle in radians.
+ Rotates the node in local space on given normal [Vector3] by angle in radians.
@@ -182,7 +182,7 @@
- Rotates node in local space on X axis by angle in radians.
+ Rotates the node in local space on X axis by angle in radians.
@@ -191,7 +191,7 @@
- Rotates node in local space on Y axis by angle in radians.
+ Rotates the node in local space on Y axis by angle in radians.
@@ -200,7 +200,7 @@
- Rotates node in local space on Z axis by angle in radians.
+ Rotates the node in local space on Z axis by angle in radians.
@@ -209,7 +209,7 @@
- Makes this node ignore its parents tranformations. Node tranformations are only in global space.
+ Makes the node ignore its parents tranformations. Node tranformations are only in global space.
@@ -243,7 +243,7 @@
- Set whether this node ignores notification that its transformation changed.
+ Set whether the node ignores notification that its transformation (global or local) changed.
@@ -252,7 +252,7 @@
- Set whether this node sends notification that its local transformation changed. Spatial will not propagate this by default.
+ Set whether the node notifies about its local transformation changes. Spatial will not propagate this by default.
@@ -261,7 +261,7 @@
- Set whether this node sends notification that its transformation changed. Spatial will not propagate this by default.
+ Set whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default.
@@ -320,7 +320,7 @@
- Enable rendering of this node. Change Spatial Visible property to false.
+ Enables rendering of this node. Change Spatial Visible property to "True".
@@ -329,7 +329,7 @@
- Tranform [Vector3] from this node local space to world space.
+ Tranforms [Vector3] "local_point" from this node's local space to world space.
@@ -338,7 +338,7 @@
- Tranform [Vector3] from world space to this node local space.
+ Tranforms [Vector3] "global_point" from world space to this node's local space.
@@ -347,14 +347,14 @@
- Change node position by given offset [Vector3].
+ Changes the node's position by given offset [Vector3].
- Update [SpatialGizmo] of this node.
+ Updates the [SpatialGizmo] of this node.
@@ -384,23 +384,23 @@
- Emitted when node visibility changed.
+ Emitted when node visibility changes.
- Spatial nodes receive this notification when their global transform changes. This means that either the current or a parent node changed its transform.
+ Spatial nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform.
In order for NOTIFICATION_TRANSFORM_CHANGED to work user first needs to ask for it, with set_notify_transform(true).
- Spatial nodes receive this notification when they are registered to new [World] resource.
+ Spatial nodes receives this notification when they are registered to new [World] resource.
- Spatial nodes receive this notification when they are unregistered from current [World] resource.
+ Spatial nodes receives this notification when they are unregistered from current [World] resource.
- Spatial nodes receive this notification when their visibility changes.
+ Spatial nodes receives this notification when their visibility changes.
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml
index d632eee70ad..6780de19432 100644
--- a/doc/classes/Transform.xml
+++ b/doc/classes/Transform.xml
@@ -23,7 +23,7 @@
- Construct the Transform from four [Vector3]. Each axis corresponds to local basis vectors (some of which may be scaled).
+ Constructs the Transform from four [Vector3]. Each axis corresponds to local basis vectors (some of which may be scaled).
@@ -34,7 +34,7 @@
- Construct the Transform from a [Basis] and [Vector3].
+ Constructs the Transform from a [Basis] and [Vector3].
@@ -43,7 +43,7 @@
- Construct the Transform from a [Transform2D].
+ Constructs the Transform from a [Transform2D].
@@ -52,7 +52,7 @@
- Construct the Transform from a [Quat]. The origin will be Vector3(0, 0, 0).
+ Constructs the Transform from a [Quat]. The origin will be Vector3(0, 0, 0).
@@ -61,7 +61,7 @@
- Construct the Transform from a [Basis]. The origin will be Vector3(0, 0, 0).
+ Constructs the Transform from a [Basis]. The origin will be Vector3(0, 0, 0).
@@ -79,7 +79,7 @@
- Interpolate to other Transform by weight amount (0-1).
+ Interpolates the transform to other Transform by weight amount (0-1).
@@ -104,7 +104,7 @@
- Returns a transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
+ Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
@@ -115,7 +115,7 @@
- Rotate the transform around given axis by phi. The axis must be a normalized vector.
+ Rotates the transform around given axis by phi. The axis must be a normalized vector.
@@ -124,7 +124,7 @@
- Scale the transform by the specified 3D scaling factors.
+ Scales the transform by the specified 3D scaling factors.
@@ -133,7 +133,7 @@
- Translate the transform by the specified offset.
+ Translates the transform by the specified offset.
@@ -151,7 +151,7 @@
- Inverse-transforms vector "v" by this transform.
+ Inverse-transforms the given vector "v" by this transform.
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index b3b752c1dae..4cbe9123f14 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -66,28 +66,28 @@
- Inverse-transforms vector "v" by this transform basis (no translation).
+ Inverse-transforms the given vector "v" by this transform basis (no translation).
- Return the origin [Vector2] (translation).
+ Returns the origin [Vector2] (translation).
- Return the rotation (in radians).
+ Returns the rotation (in radians).
- Return the scale.
+ Returns the scale.
@@ -98,7 +98,7 @@
- Interpolate to other Transform2D by weight amount (0-1).
+ Interpolates the transform to other Transform2D by weight amount (0-1).
@@ -112,7 +112,7 @@
- Returns a transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
+ Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
@@ -121,7 +121,7 @@
- Rotate the transform by phi.
+ Rotates the transform by phi.
@@ -130,7 +130,7 @@
- Scale the transform by the specified 2D scaling factors.
+ Scales the transform by the specified 2D scaling factors.
@@ -139,7 +139,7 @@
- Translate the transform by the specified offset.
+ Translates the transform by the specified offset.