Remove unused `is_wow64` method in `OS_Windows`
It was added inb4d369c88
for `get_processor_count`, but this was later changed to rely on `std::thread` in6bf02c016
.
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@ -1634,26 +1634,6 @@ String OS_Windows::get_locale() const {
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return "en";
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}
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// We need this because GetSystemInfo() is unreliable on WOW64
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// see https://msdn.microsoft.com/en-us/library/windows/desktop/ms724381(v=vs.85).aspx
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// Taken from MSDN
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typedef BOOL(WINAPI *LPFN_ISWOW64PROCESS)(HANDLE, PBOOL);
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LPFN_ISWOW64PROCESS fnIsWow64Process;
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BOOL is_wow64() {
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BOOL wow64 = FALSE;
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fnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "IsWow64Process");
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if (fnIsWow64Process) {
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if (!fnIsWow64Process(GetCurrentProcess(), &wow64)) {
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wow64 = FALSE;
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}
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}
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return wow64;
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}
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String OS_Windows::get_processor_name() const {
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const String id = "Hardware\\Description\\System\\CentralProcessor\\0";
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