Remove unused `is_wow64` method in `OS_Windows`

It was added in b4d369c88 for `get_processor_count`, but this was later
changed to rely on `std::thread` in 6bf02c016.
This commit is contained in:
Rémi Verschelde 2024-07-11 00:19:47 +02:00
parent 26d1577f39
commit c349f0d6a7
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1 changed files with 0 additions and 20 deletions

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@ -1634,26 +1634,6 @@ String OS_Windows::get_locale() const {
return "en";
}
// We need this because GetSystemInfo() is unreliable on WOW64
// see https://msdn.microsoft.com/en-us/library/windows/desktop/ms724381(v=vs.85).aspx
// Taken from MSDN
typedef BOOL(WINAPI *LPFN_ISWOW64PROCESS)(HANDLE, PBOOL);
LPFN_ISWOW64PROCESS fnIsWow64Process;
BOOL is_wow64() {
BOOL wow64 = FALSE;
fnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "IsWow64Process");
if (fnIsWow64Process) {
if (!fnIsWow64Process(GetCurrentProcess(), &wow64)) {
wow64 = FALSE;
}
}
return wow64;
}
String OS_Windows::get_processor_name() const {
const String id = "Hardware\\Description\\System\\CentralProcessor\\0";