Fix error emitting when called new shader dialog from resource dialog

This commit is contained in:
Yuri Roubinsky 2021-12-07 13:26:23 +03:00
parent 3ed2bd13ad
commit c34e806426
1 changed files with 3 additions and 1 deletions

View File

@ -339,8 +339,10 @@ void CreateDialog::_confirmed() {
memdelete(f);
}
emit_signal(SNAME("create"));
// To prevent, emitting an error from the transient window (shader dialog for example) hide this dialog before emitting the "create" signal.
hide();
emit_signal(SNAME("create"));
_cleanup();
}