GDScript: Fix accessing static function as `Callable` in static context

(cherry picked from commit 10dcb21d8b)
This commit is contained in:
Danil Alexeev 2023-12-12 22:15:16 +03:00 committed by Yuri Sizov
parent beadc92e4f
commit c35e05e7b1
3 changed files with 15 additions and 3 deletions

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@ -322,9 +322,13 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
// Get like it was a property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
gen->write_get_named(temp, identifier, self);
GDScriptCodeGenerator::Address base(GDScriptCodeGenerator::Address::SELF);
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION && member.function->is_static) {
base = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS);
}
gen->write_get_named(temp, identifier, base);
return temp;
}
}

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@ -1,12 +1,18 @@
# GH-79521
# GH-79521, GH-86032
class_name TestStaticMethodAsCallable
static func static_func() -> String:
return "Test"
static func another_static_func():
prints("another_static_func:", static_func.call(), static_func.is_valid())
func test():
var a: Callable = TestStaticMethodAsCallable.static_func
var b: Callable = static_func
prints(a.call(), a.is_valid())
prints(b.call(), b.is_valid())
@warning_ignore("static_called_on_instance")
another_static_func()
TestStaticMethodAsCallable.another_static_func()

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@ -1,3 +1,5 @@
GDTEST_OK
Test true
Test true
another_static_func: Test true
another_static_func: Test true