Increase RemoteDebuggerPeerTCP poll to 6.9ms
Fix high CPU usage on MacOS by reverting the polling for Network debugging to match 144hz refresh rate.
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@ -190,7 +190,8 @@ Error RemoteDebuggerPeerTCP::connect_to_host(const String &p_host, uint16_t p_po
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void RemoteDebuggerPeerTCP::_thread_func(void *p_ud) {
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void RemoteDebuggerPeerTCP::_thread_func(void *p_ud) {
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const uint64_t min_tick = 100;
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// Update in time for 144hz monitors
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const uint64_t min_tick = 6900;
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RemoteDebuggerPeerTCP *peer = (RemoteDebuggerPeerTCP *)p_ud;
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RemoteDebuggerPeerTCP *peer = (RemoteDebuggerPeerTCP *)p_ud;
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while (peer->running && peer->is_peer_connected()) {
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while (peer->running && peer->is_peer_connected()) {
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uint64_t ticks_usec = OS::get_singleton()->get_ticks_usec();
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uint64_t ticks_usec = OS::get_singleton()->get_ticks_usec();
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