Make unstore AnimationLibrary if AnimationTree is assigned Player

This commit is contained in:
Silc Lizard (Tokage) Renew 2023-12-01 04:50:58 +09:00
parent a0d7649192
commit c380b1296a
1 changed files with 3 additions and 0 deletions

View File

@ -799,6 +799,9 @@ void AnimationTree::_validate_property(PropertyInfo &p_property) const {
if (p_property.name == "root_node" || p_property.name.begins_with("libraries")) { if (p_property.name == "root_node" || p_property.name.begins_with("libraries")) {
p_property.usage |= PROPERTY_USAGE_READ_ONLY; p_property.usage |= PROPERTY_USAGE_READ_ONLY;
} }
if (p_property.name.begins_with("libraries")) {
p_property.usage &= ~PROPERTY_USAGE_STORAGE;
}
} }
} }