Merge pull request #74885 from vmedea/toutf8-docfix

Change to_utf8 to to_utf8_buffer in remaining docs
This commit is contained in:
Yuri Sizov 2023-04-10 21:57:04 +02:00 committed by GitHub
commit c3ed7af123
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 38 additions and 38 deletions

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@ -15,27 +15,27 @@
var key = "My secret key!!!" # Key must be either 16 or 32 bytes.
var data = "My secret text!!" # Data size must be multiple of 16 bytes, apply padding if needed.
# Encrypt ECB
aes.start(AESContext.MODE_ECB_ENCRYPT, key.to_utf8())
var encrypted = aes.update(data.to_utf8())
aes.start(AESContext.MODE_ECB_ENCRYPT, key.to_utf8_buffer())
var encrypted = aes.update(data.to_utf8_buffer())
aes.finish()
# Decrypt ECB
aes.start(AESContext.MODE_ECB_DECRYPT, key.to_utf8())
aes.start(AESContext.MODE_ECB_DECRYPT, key.to_utf8_buffer())
var decrypted = aes.update(encrypted)
aes.finish()
# Check ECB
assert(decrypted == data.to_utf8())
assert(decrypted == data.to_utf8_buffer())
var iv = "My secret iv!!!!" # IV must be of exactly 16 bytes.
# Encrypt CBC
aes.start(AESContext.MODE_CBC_ENCRYPT, key.to_utf8(), iv.to_utf8())
encrypted = aes.update(data.to_utf8())
aes.start(AESContext.MODE_CBC_ENCRYPT, key.to_utf8_buffer(), iv.to_utf8_buffer())
encrypted = aes.update(data.to_utf8_buffer())
aes.finish()
# Decrypt CBC
aes.start(AESContext.MODE_CBC_DECRYPT, key.to_utf8(), iv.to_utf8())
aes.start(AESContext.MODE_CBC_DECRYPT, key.to_utf8_buffer(), iv.to_utf8_buffer())
decrypted = aes.update(encrypted)
aes.finish()
# Check CBC
assert(decrypted == data.to_utf8())
assert(decrypted == data.to_utf8_buffer())
[/gdscript]
[csharp]
using Godot;
@ -50,27 +50,27 @@
string key = "My secret key!!!"; // Key must be either 16 or 32 bytes.
string data = "My secret text!!"; // Data size must be multiple of 16 bytes, apply padding if needed.
// Encrypt ECB
_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8());
byte[] encrypted = _aes.Update(data.ToUtf8());
_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8Buffer());
byte[] encrypted = _aes.Update(data.ToUtf8Buffer());
_aes.Finish();
// Decrypt ECB
_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8());
_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8Buffer());
byte[] decrypted = _aes.Update(encrypted);
_aes.Finish();
// Check ECB
Debug.Assert(decrypted == data.ToUtf8());
Debug.Assert(decrypted == data.ToUtf8Buffer());
string iv = "My secret iv!!!!"; // IV must be of exactly 16 bytes.
// Encrypt CBC
_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8(), iv.ToUtf8());
encrypted = _aes.Update(data.ToUtf8());
_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8Buffer(), iv.ToUtf8Buffer());
encrypted = _aes.Update(data.ToUtf8Buffer());
_aes.Finish();
// Decrypt CBC
_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8(), iv.ToUtf8());
_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8Buffer(), iv.ToUtf8Buffer());
decrypted = _aes.Update(encrypted);
_aes.Finish();
// Check CBC
Debug.Assert(decrypted == data.ToUtf8());
Debug.Assert(decrypted == data.ToUtf8Buffer());
}
}
[/csharp]

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@ -24,7 +24,7 @@
cert.save("user://generated.crt")
# Encryption
var data = "Some data"
var encrypted = crypto.encrypt(key, data.to_utf8())
var encrypted = crypto.encrypt(key, data.to_utf8_buffer())
# Decryption
var decrypted = crypto.decrypt(key, encrypted)
# Signing
@ -33,7 +33,7 @@
var verified = crypto.verify(HashingContext.HASH_SHA256, data.sha256_buffer(), signature, key)
# Checks
assert(verified)
assert(data.to_utf8() == decrypted)
assert(data.to_utf8_buffer() == decrypted)
[/gdscript]
[csharp]
using Godot;
@ -56,7 +56,7 @@
_cert.Save("user://generated.crt");
// Encryption
string data = "Some data";
byte[] encrypted = _crypto.Encrypt(_key, data.ToUtf8());
byte[] encrypted = _crypto.Encrypt(_key, data.ToUtf8Buffer());
// Decryption
byte[] decrypted = _crypto.Decrypt(_key, encrypted);
// Signing
@ -65,7 +65,7 @@
bool verified = _crypto.Verify(HashingContext.HashType.Sha256, Data.Sha256Buffer(), signature, _key);
// Checks
Debug.Assert(verified);
Debug.Assert(data.ToUtf8() == decrypted);
Debug.Assert(data.ToUtf8Buffer() == decrypted);
}
}
[/csharp]

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@ -35,7 +35,7 @@
if p.get_status() == PacketPeerDTLS.STATUS_CONNECTED:
while p.get_available_packet_count() > 0:
print("Received message from client: %s" % p.get_packet().get_string_from_utf8())
p.put_packet("Hello DTLS client".to_utf8())
p.put_packet("Hello DTLS client".to_utf8_buffer())
[/gdscript]
[csharp]
// ServerNode.cs
@ -77,7 +77,7 @@
while (p.GetAvailablePacketCount() > 0)
{
GD.Print($"Received Message From Client: {p.GetPacket().GetStringFromUtf8()}");
p.PutPacket("Hello DTLS Client".ToUtf8());
p.PutPacket("Hello DTLS Client".ToUtf8Buffer());
}
}
}
@ -103,7 +103,7 @@
if dtls.get_status() == PacketPeerDTLS.STATUS_CONNECTED:
if !connected:
# Try to contact server
dtls.put_packet("The answer is... 42!".to_utf8())
dtls.put_packet("The answer is... 42!".to_utf8_buffer())
while dtls.get_available_packet_count() > 0:
print("Connected: %s" % dtls.get_packet().get_string_from_utf8())
connected = true
@ -133,7 +133,7 @@
if (!_connected)
{
// Try to contact server
_dtls.PutPacket("The Answer Is..42!".ToUtf8());
_dtls.PutPacket("The Answer Is..42!".ToUtf8Buffer());
}
while (_dtls.GetAvailablePacketCount() > 0)
{

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@ -11,11 +11,11 @@
var ctx = HMACContext.new()
func _ready():
var key = "supersecret".to_utf8()
var key = "supersecret".to_utf8_buffer()
var err = ctx.start(HashingContext.HASH_SHA256, key)
assert(err == OK)
var msg1 = "this is ".to_utf8()
var msg2 = "super duper secret".to_utf8()
var msg1 = "this is ".to_utf8_buffer()
var msg2 = "super duper secret".to_utf8_buffer()
err = ctx.update(msg1)
assert(err == OK)
err = ctx.update(msg2)
@ -34,11 +34,11 @@
public override void _Ready()
{
byte[] key = "supersecret".ToUtf8();
byte[] key = "supersecret".ToUtf8Buffer();
Error err = _ctx.Start(HashingContext.HashType.Sha256, key);
Debug.Assert(err == Error.Ok);
byte[] msg1 = "this is ".ToUtf8();
byte[] msg2 = "super duper secret".ToUtf8();
byte[] msg1 = "this is ".ToUtf8Buffer();
byte[] msg2 = "super duper secret".ToUtf8Buffer();
err = _ctx.Update(msg1);
Debug.Assert(err == Error.Ok);
err = _ctx.Update(msg2);

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@ -112,7 +112,7 @@
socket = PacketPeerUDP.new()
# Server
socket.set_dest_address("127.0.0.1", 789)
socket.put_packet("Time to stop".to_ascii())
socket.put_packet("Time to stop".to_ascii_buffer())
# Client
while socket.wait() == OK:
@ -124,7 +124,7 @@
var socket = new PacketPeerUDP();
// Server
socket.SetDestAddress("127.0.0.1", 789);
socket.PutPacket("Time to stop".ToAscii());
socket.PutPacket("Time to stop".ToAsciiBuffer());
// Client
while (socket.Wait() == OK)

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@ -177,10 +177,10 @@
[b]Note:[/b] To put an ASCII string without prepending its size, you can use [method put_data]:
[codeblocks]
[gdscript]
put_data("Hello world".to_ascii())
put_data("Hello world".to_ascii_buffer())
[/gdscript]
[csharp]
PutData("Hello World".ToAscii());
PutData("Hello World".ToAsciiBuffer());
[/csharp]
[/codeblocks]
</description>
@ -221,10 +221,10 @@
[b]Note:[/b] To put an UTF-8 string without prepending its size, you can use [method put_data]:
[codeblocks]
[gdscript]
put_data("Hello world".to_utf8())
put_data("Hello world".to_utf8_buffer())
[/gdscript]
[csharp]
PutData("Hello World".ToUtf8());
PutData("Hello World".ToUtf8Buffer());
[/csharp]
[/codeblocks]
</description>

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@ -86,7 +86,7 @@
func _process(delta):
if !connected:
# Try to contact server
udp.put_packet("The answer is... 42!".to_utf8())
udp.put_packet("The answer is... 42!".to_utf8_buffer())
if udp.get_available_packet_count() &gt; 0:
print("Connected: %s" % udp.get_packet().get_string_from_utf8())
connected = true
@ -110,7 +110,7 @@
if (!_connected)
{
// Try to contact server
_udp.PutPacket("The Answer Is..42!".ToUtf8());
_udp.PutPacket("The Answer Is..42!".ToUtf8Buffer());
}
if (_udp.GetAvailablePacketCount() &gt; 0)
{