Fix iOS safe area insets to use pixels and not points

(cherry picked from commit 230510d628)
This commit is contained in:
Ruslan Mustakov 2018-12-04 15:33:39 +07:00 committed by Rémi Verschelde
parent fc38c87030
commit c42cacfc3d
1 changed files with 2 additions and 1 deletions

View File

@ -85,7 +85,8 @@ Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height) {
}
ERR_FAIL_COND_V(insets.left < 0 || insets.top < 0 || insets.right < 0 || insets.bottom < 0,
Rect2(0, 0, p_window_width, p_window_height));
return Rect2(insets.left, insets.top, p_window_width - insets.right - insets.left, p_window_height - insets.bottom - insets.top);
UIEdgeInsets window_insets = UIEdgeInsetsMake(_points_to_pixels(insets.top), _points_to_pixels(insets.left), _points_to_pixels(insets.bottom), _points_to_pixels(insets.right));
return Rect2(window_insets.left, window_insets.top, p_window_width - window_insets.right - window_insets.left, p_window_height - window_insets.bottom - window_insets.top);
}
bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {