Fix message queue issues
- Missing flush in resource loading. - Wrong checks about message queue instance.
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7951252e42
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@ -309,6 +309,9 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
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// --
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Ref<Resource> res = _load(load_task.remapped_path, load_task.remapped_path != load_task.local_path ? load_task.local_path : String(), load_task.type_hint, load_task.cache_mode, &load_task.error, load_task.use_sub_threads, &load_task.progress);
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if (mq_override) {
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mq_override->flush();
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}
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thread_load_mutex.lock();
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@ -354,7 +357,6 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
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if (load_nesting == 0 && mq_override) {
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memdelete(mq_override);
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MessageQueue::set_thread_singleton_override(nullptr);
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}
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}
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@ -35,10 +35,22 @@
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#include "core/object/class_db.h"
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#include "core/object/script_language.h"
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#ifdef DEV_ENABLED
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// Includes sanity checks to ensure that a queue set as a thread singleton override
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// is only ever called from the thread it was set for.
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#define LOCK_MUTEX \
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if (this != MessageQueue::thread_singleton) { \
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DEV_ASSERT(!this->is_current_thread_override); \
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mutex.lock(); \
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} else { \
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DEV_ASSERT(this->is_current_thread_override); \
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}
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#else
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#define LOCK_MUTEX \
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if (this != MessageQueue::thread_singleton) { \
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mutex.lock(); \
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}
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#endif
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#define UNLOCK_MUTEX \
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if (this != MessageQueue::thread_singleton) { \
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@ -213,8 +225,8 @@ void CallQueue::_call_function(const Callable &p_callable, const Variant *p_args
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Error CallQueue::flush() {
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LOCK_MUTEX;
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// Non-main threads are not meant to be flushed, but appended to the main one.
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if (this != MessageQueue::main_singleton) {
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// Thread overrides are not meant to be flushed, but appended to the main one.
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if (this == MessageQueue::thread_singleton) {
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if (pages.size() == 0) {
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return OK;
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}
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@ -237,6 +249,7 @@ Error CallQueue::flush() {
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uint32_t dst_offset = mq->page_bytes[dst_page];
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if (dst_offset + page_bytes[0] < uint32_t(PAGE_SIZE_BYTES)) {
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memcpy(mq->pages[dst_page]->data + dst_offset, pages[0]->data, page_bytes[0]);
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mq->page_bytes[dst_page] += page_bytes[0];
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src_page++;
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}
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}
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@ -520,6 +533,10 @@ CallQueue::~CallQueue() {
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if (!allocator_is_custom) {
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memdelete(allocator);
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}
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// This is done here to avoid a circular dependency between the sanity checks and the thread singleton pointer.
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if (this == MessageQueue::thread_singleton) {
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MessageQueue::thread_singleton = nullptr;
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}
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}
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//////////////////////
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@ -528,7 +545,18 @@ CallQueue *MessageQueue::main_singleton = nullptr;
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thread_local CallQueue *MessageQueue::thread_singleton = nullptr;
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void MessageQueue::set_thread_singleton_override(CallQueue *p_thread_singleton) {
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DEV_ASSERT(p_thread_singleton); // To unset the thread singleton, don't call this with nullptr, but just memfree() it.
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#ifdef DEV_ENABLED
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if (thread_singleton) {
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thread_singleton->is_current_thread_override = false;
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}
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#endif
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thread_singleton = p_thread_singleton;
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#ifdef DEV_ENABLED
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if (thread_singleton) {
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thread_singleton->is_current_thread_override = true;
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}
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#endif
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}
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MessageQueue::MessageQueue() :
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@ -40,6 +40,8 @@
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class Object;
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class CallQueue {
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friend class MessageQueue;
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public:
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enum {
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PAGE_SIZE_BYTES = 4096
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@ -75,6 +77,10 @@ private:
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uint32_t pages_used = 0;
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bool flushing = false;
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#ifdef DEV_ENABLED
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bool is_current_thread_override = false;
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#endif
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struct Message {
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Callable callable;
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int16_t type;
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