Add '$' to token names
It was missing from this array and would cause godot to crash or report bad errors. Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
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@ -117,6 +117,7 @@ const char *GDTokenizer::token_names[TK_MAX] = {
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"'.'",
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"'.'",
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"'?'",
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"'?'",
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"':'",
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"':'",
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"'$'",
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"'\\n'",
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"'\\n'",
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"PI",
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"PI",
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"_",
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"_",
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