From 218b1c223d0183c930df8d8a1e352ffa9f113962 Mon Sep 17 00:00:00 2001 From: Jakub Grzesik Date: Wed, 19 Jul 2017 19:47:43 +0200 Subject: [PATCH] EditorPlugin methods and signals rename --- editor/editor_plugin.cpp | 4 ++-- editor/editor_plugin.h | 2 +- editor/plugins/script_editor_plugin.cpp | 12 ++++++------ editor/plugins/script_editor_plugin.h | 4 ++-- 4 files changed, 11 insertions(+), 11 deletions(-) diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 968be43946f..c65065db438 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -175,7 +175,7 @@ Node *EditorPlugin::get_edited_scene_root() { return EditorNode::get_singleton()->get_edited_scene(); } -Array EditorPlugin::get_opened_scenes_list() const { +Array EditorPlugin::get_open_scenes() const { Array ret; Vector scenes = EditorNode::get_singleton()->get_editor_data().get_edited_scenes(); @@ -440,7 +440,7 @@ void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("add_import_plugin", "importer:EditorImportPlugin"), &EditorPlugin::add_import_plugin); ClassDB::bind_method(D_METHOD("remove_import_plugin", "importer:EditorImportPlugin"), &EditorPlugin::remove_import_plugin); ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled); - ClassDB::bind_method(D_METHOD("get_opened_scenes_list"), &EditorPlugin::get_opened_scenes_list); + ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorPlugin::get_open_scenes); ClassDB::bind_method(D_METHOD("get_edited_scene_root:Node"), &EditorPlugin::get_edited_scene_root); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 2c920323a1d..a0f64fb1ea5 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -118,7 +118,7 @@ public: bool is_input_event_forwarding_always_enabled() { return input_event_forwarding_always_enabled; } Node *get_edited_scene_root(); - Array get_opened_scenes_list() const; + Array get_open_scenes() const; ScriptEditor *get_script_editor(); void notify_main_screen_changed(const String &screen_name); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index f7952e77f20..9837317d1eb 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -793,10 +793,10 @@ Ref