[3.x] Remove unused struct in GradientTexture1D
This commit is contained in:
parent
2b1544b4f4
commit
c4eb1ca969
|
@ -608,15 +608,6 @@ public:
|
|||
class GradientTexture : public Texture {
|
||||
GDCLASS(GradientTexture, Texture);
|
||||
|
||||
public:
|
||||
struct Point {
|
||||
float offset;
|
||||
Color color;
|
||||
bool operator<(const Point &p_ponit) const {
|
||||
return offset < p_ponit.offset;
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
Ref<Gradient> gradient;
|
||||
bool update_pending;
|
||||
|
|
Loading…
Reference in New Issue