diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index b02e55cf9d5..63c351cbf45 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -47,16 +47,14 @@ void GDScriptLanguage::get_string_delimiters(List *p_delimiters) const { String GDScriptLanguage::get_template(const String& p_class_name, const String& p_base_class_name) const { String _template = String()+ - "\nextends %BASE%\n\n"+ - "# member variables here, example:\n"+ - "# var a=2\n"+ - "# var b=\"textvar\"\n\n"+ + "extends %BASE%\n\n"+ + "# class member variables go here, for example:\n"+ + "# var a = 2\n"+ + "# var b = \"textvar\"\n\n"+ "func _ready():\n"+ "\t# Called every time the node is added to the scene.\n"+ "\t# Initialization here\n"+ - "\tpass\n"+ - "\n"+ - "\n"; + "\tpass\n"; return _template.replace("%BASE%",p_base_class_name); }