Remove image property of ImageTexture
This commit is contained in:
parent
e24e4935ff
commit
c519a667ad
|
@ -106,7 +106,8 @@
|
|||
<method name="get_image" qualifiers="const">
|
||||
<return type="Image" />
|
||||
<description>
|
||||
Returns an [Image] that is a copy of data from this [Texture2D]. [Image]s can be accessed and manipulated directly.
|
||||
Returns an [Image] that is a copy of data from this [Texture2D] (a new [Image] is created each time). [Image]s can be accessed and manipulated directly.
|
||||
[b]Note:[/b] This will fetch the texture data from the GPU, which might cause performance problems when overused.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_size" qualifiers="const">
|
||||
|
|
|
@ -147,38 +147,6 @@ void ImageTexture::reload_from_file() {
|
|||
}
|
||||
}
|
||||
|
||||
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
|
||||
if (p_name == "image") {
|
||||
create_from_image(p_value);
|
||||
} else if (p_name == "size") {
|
||||
Size2 s = p_value;
|
||||
w = s.width;
|
||||
h = s.height;
|
||||
RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
|
||||
if (p_name == "image") {
|
||||
r_ret = get_image();
|
||||
} else if (p_name == "size") {
|
||||
r_ret = Size2(w, h);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||
p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("image"), PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("size"), PROPERTY_HINT_NONE, ""));
|
||||
}
|
||||
|
||||
void ImageTexture::create_from_image(const Ref<Image> &p_image) {
|
||||
ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image");
|
||||
w = p_image->get_width();
|
||||
|
|
|
@ -102,11 +102,6 @@ class ImageTexture : public Texture2D {
|
|||
|
||||
protected:
|
||||
virtual void reload_from_file() override;
|
||||
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
|
|
Loading…
Reference in New Issue