Remove image property of ImageTexture

This commit is contained in:
kobewi 2022-05-22 17:44:19 +02:00
parent e24e4935ff
commit c519a667ad
3 changed files with 2 additions and 38 deletions

View File

@ -106,7 +106,8 @@
<method name="get_image" qualifiers="const">
<return type="Image" />
<description>
Returns an [Image] that is a copy of data from this [Texture2D]. [Image]s can be accessed and manipulated directly.
Returns an [Image] that is a copy of data from this [Texture2D] (a new [Image] is created each time). [Image]s can be accessed and manipulated directly.
[b]Note:[/b] This will fetch the texture data from the GPU, which might cause performance problems when overused.
</description>
</method>
<method name="get_size" qualifiers="const">

View File

@ -147,38 +147,6 @@ void ImageTexture::reload_from_file() {
}
}
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "image") {
create_from_image(p_value);
} else if (p_name == "size") {
Size2 s = p_value;
w = s.width;
h = s.height;
RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
} else {
return false;
}
return true;
}
bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "image") {
r_ret = get_image();
} else if (p_name == "size") {
r_ret = Size2(w, h);
} else {
return false;
}
return true;
}
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("image"), PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("size"), PROPERTY_HINT_NONE, ""));
}
void ImageTexture::create_from_image(const Ref<Image> &p_image) {
ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image");
w = p_image->get_width();

View File

@ -102,11 +102,6 @@ class ImageTexture : public Texture2D {
protected:
virtual void reload_from_file() override;
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
static void _bind_methods();
public: