Documented many Physics2D* classes

(cherry picked from commit 471ab4e6ff)
This commit is contained in:
Ovnuniarchos 2016-06-12 20:03:24 +02:00 committed by Rémi Verschelde
parent acc552c447
commit c54744ce4d
2 changed files with 275 additions and 28 deletions

File diff suppressed because it is too large Load Diff

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@ -645,6 +645,14 @@ void Physics2DServer::_bind_methods() {
// ObjectTypeDB::bind_method(_MD("sync"),&Physics2DServer::sync); // ObjectTypeDB::bind_method(_MD("sync"),&Physics2DServer::sync);
//ObjectTypeDB::bind_method(_MD("flush_queries"),&Physics2DServer::flush_queries); //ObjectTypeDB::bind_method(_MD("flush_queries"),&Physics2DServer::flush_queries);
BIND_CONSTANT( SPACE_PARAM_CONTACT_RECYCLE_RADIUS );
BIND_CONSTANT( SPACE_PARAM_CONTACT_MAX_SEPARATION );
BIND_CONSTANT( SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION );
BIND_CONSTANT( SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD );
BIND_CONSTANT( SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD );
BIND_CONSTANT( SPACE_PARAM_BODY_TIME_TO_SLEEP );
BIND_CONSTANT( SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS );
BIND_CONSTANT( SHAPE_LINE ); BIND_CONSTANT( SHAPE_LINE );
BIND_CONSTANT( SHAPE_SEGMENT ); BIND_CONSTANT( SHAPE_SEGMENT );
BIND_CONSTANT( SHAPE_CIRCLE ); BIND_CONSTANT( SHAPE_CIRCLE );