Fix various -Wmaybe-uninitialized (#37352).
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64470ef639
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c554677c95
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@ -741,7 +741,7 @@ CSGBrush *CSGMesh::_build_brush() {
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const Vector3 *vr = avertices.ptr();
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Vector<Vector3> anormals = arrays[Mesh::ARRAY_NORMAL];
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const Vector3 *nr;
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const Vector3 *nr = NULL;
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bool nr_used = false;
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if (anormals.size()) {
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nr = anormals.ptr();
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@ -749,7 +749,7 @@ CSGBrush *CSGMesh::_build_brush() {
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}
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Vector<Vector2> auvs = arrays[Mesh::ARRAY_TEX_UV];
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const Vector2 *uvr;
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const Vector2 *uvr = NULL;
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bool uvr_used = false;
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if (auvs.size()) {
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uvr = auvs.ptr();
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@ -372,7 +372,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
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ERR_FAIL_COND_V(arrays.size() != ARRAY_MAX, Ref<ArrayMesh>());
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{
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int *ir;
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int *ir = NULL;
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Vector<int> indices = arrays[ARRAY_INDEX];
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bool has_indices = false;
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Vector<Vector3> vertices = arrays[ARRAY_VERTEX];
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@ -58,30 +58,30 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf
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const Vector3 *vr = varray.ptr();
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const Vector3 *nr;
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const Vector3 *nr = NULL;
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if (arrays[Mesh::ARRAY_NORMAL].get_type() != Variant::NIL)
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nr = arrays[Mesh::ARRAY_NORMAL].operator Vector<Vector3>().ptr();
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const real_t *ta;
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const real_t *ta = NULL;
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if (arrays[Mesh::ARRAY_TANGENT].get_type() != Variant::NIL)
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ta = arrays[Mesh::ARRAY_TANGENT].operator Vector<real_t>().ptr();
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const Vector2 *uv;
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const Vector2 *uv = NULL;
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if (arrays[Mesh::ARRAY_TEX_UV].get_type() != Variant::NIL)
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uv = arrays[Mesh::ARRAY_TEX_UV].operator Vector<Vector2>().ptr();
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const Vector2 *uv2;
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const Vector2 *uv2 = NULL;
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if (arrays[Mesh::ARRAY_TEX_UV2].get_type() != Variant::NIL)
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uv2 = arrays[Mesh::ARRAY_TEX_UV2].operator Vector<Vector2>().ptr();
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const Color *col;
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const Color *col = NULL;
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if (arrays[Mesh::ARRAY_COLOR].get_type() != Variant::NIL)
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col = arrays[Mesh::ARRAY_COLOR].operator Vector<Color>().ptr();
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const int *bo;
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const int *bo = NULL;
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if (arrays[Mesh::ARRAY_BONES].get_type() != Variant::NIL)
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bo = arrays[Mesh::ARRAY_BONES].operator Vector<int>().ptr();
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const real_t *we;
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const real_t *we = NULL;
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if (arrays[Mesh::ARRAY_WEIGHTS].get_type() != Variant::NIL)
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we = arrays[Mesh::ARRAY_WEIGHTS].operator Vector<real_t>().ptr();
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@ -202,43 +202,43 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
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v.resize(vcount);
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Vector3 *vr = v.ptrw();
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Vector3 *nr;
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Vector3 *nr = NULL;
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if (format & Mesh::ARRAY_FORMAT_NORMAL) {
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n.resize(vcount);
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nr = n.ptrw();
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}
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real_t *ta;
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real_t *ta = NULL;
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if (format & Mesh::ARRAY_FORMAT_TANGENT) {
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t.resize(vcount * 4);
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ta = t.ptrw();
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}
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Vector2 *uv;
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Vector2 *uv = NULL;
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if (format & Mesh::ARRAY_FORMAT_TEX_UV) {
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u.resize(vcount);
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uv = u.ptrw();
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}
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Vector2 *uv2;
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Vector2 *uv2 = NULL;
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if (format & Mesh::ARRAY_FORMAT_TEX_UV2) {
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u2.resize(vcount);
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uv2 = u2.ptrw();
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}
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Color *col;
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Color *col = NULL;
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if (format & Mesh::ARRAY_FORMAT_COLOR) {
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c.resize(vcount);
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col = c.ptrw();
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}
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int *bo;
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int *bo = NULL;
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if (format & Mesh::ARRAY_FORMAT_BONES) {
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b.resize(vcount * 4);
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bo = b.ptrw();
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}
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real_t *we;
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real_t *we = NULL;
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if (format & Mesh::ARRAY_FORMAT_WEIGHTS) {
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w.resize(vcount * 4);
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we = w.ptrw();
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@ -809,7 +809,7 @@ void RasterizerSceneHighEndRD::_render_list(RenderingDevice::DrawListID p_draw_l
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}
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}
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ShaderVersion shader_version;
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ShaderVersion shader_version = SHADER_VERSION_MAX;
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switch (p_pass_mode) {
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case PASS_MODE_COLOR:
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@ -855,7 +855,7 @@ void RasterizerSceneHighEndRD::_render_list(RenderingDevice::DrawListID p_draw_l
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pipeline = &shader->pipelines[cull_variant][primitive][shader_version];
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RD::VertexFormatID vertex_format;
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RD::VertexFormatID vertex_format = -1;
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RID vertex_array_rd;
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RID index_array_rd;
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@ -333,7 +333,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
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uint8_t *vw = r_vertex_array.ptrw();
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uint8_t *iw;
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uint8_t *iw = NULL;
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if (r_index_array.size()) {
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iw = r_index_array.ptrw();
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}
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