Prevent crashes on exported project relating to Skin resource

This commit is contained in:
laws65 2021-12-24 17:32:51 +10:30
parent 1906b59675
commit c559bef1c7

View File

@ -67,23 +67,17 @@ public:
void set_bind_name(int p_index, const StringName &p_name);
inline int get_bind_bone(int p_index) const {
#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(p_index, bind_count, -1);
#endif
return binds_ptr[p_index].bone;
}
inline StringName get_bind_name(int p_index) const {
#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(p_index, bind_count, StringName());
#endif
return binds_ptr[p_index].name;
}
inline Transform3D get_bind_pose(int p_index) const {
#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(p_index, bind_count, Transform3D());
#endif
return binds_ptr[p_index].pose;
}