Travis: Make dependencies follow the matrix requirements
Also make the coverity addon only applied to the static checks build job.
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.travis.yml
72
.travis.yml
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@ -20,69 +20,63 @@ matrix:
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- env: STATIC_CHECKS=yes
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- env: STATIC_CHECKS=yes
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os: linux
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os: linux
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compiler: gcc
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compiler: gcc
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addons:
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apt:
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sources:
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- llvm-toolchain-trusty-5.0
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packages:
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- clang-format-5.0
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coverity_scan:
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project:
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name: "godotengine/godot"
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description: "Godot Engine Coverity scans"
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notification_email: coverity@godotengine.org
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build_command_prepend: ""
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build_command: "scons p=x11 -j2 $OPTIONS"
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branch_pattern: coverity_scan
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- env: GODOT_TARGET=x11 TOOLS=yes CACHE_NAME=${GODOT_TARGET}-tools-gcc
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- env: GODOT_TARGET=x11 TOOLS=yes CACHE_NAME=${GODOT_TARGET}-tools-gcc
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os: linux
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os: linux
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compiler: gcc
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compiler: gcc
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addons:
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apt:
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packages:
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- &linux_deps [libasound2-dev, libfreetype6-dev, libgl1-mesa-dev, libglu1-mesa-dev, libx11-dev, libxcursor-dev, libxi-dev, libxinerama-dev, libxrandr-dev]
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- env: GODOT_TARGET=x11 TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
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- env: GODOT_TARGET=x11 TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
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os: linux
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os: linux
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compiler: clang
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compiler: clang
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addons:
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apt:
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packages:
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- *linux_deps
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- env: GODOT_TARGET=android TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
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- env: GODOT_TARGET=android TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
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os: linux
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os: linux
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compiler: clang
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compiler: clang
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- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-tools-clang
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- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-tools-clang
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os: osx
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os: osx
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osx_image: xcode9.3
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osx_image: xcode9.3
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compiler: clang
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compiler: clang
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- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
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- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
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os: osx
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os: osx
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osx_image: xcode9.3
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osx_image: xcode9.3
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compiler: clang
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compiler: clang
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- env: GODOT_TARGET=server TOOLS=yes CACHE_NAME=${GODOT_TARGET}-tools-gcc
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- env: GODOT_TARGET=server TOOLS=yes CACHE_NAME=${GODOT_TARGET}-tools-gcc
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os: linux
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os: linux
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compiler: gcc
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compiler: gcc
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addons:
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addons:
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apt:
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apt:
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packages:
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sources:
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- *linux_deps
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- ubuntu-toolchain-r-test
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- llvm-toolchain-trusty-5.0
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packages:
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# General build deps
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- build-essential
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- scons
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- pkg-config
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# Linux/X11 build deps
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- libx11-dev
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- libxcursor-dev
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- libxi-dev
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- libxinerama-dev
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- libxrandr-dev
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- libgl1-mesa-dev
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- libglu1-mesa-dev
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- libasound2-dev
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- libfreetype6-dev
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# For style checks.
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- clang-format-5.0
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coverity_scan:
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project:
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name: "godotengine/godot"
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description: "Godot Engine Coverity scans"
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notification_email: coverity@godotengine.org
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build_command_prepend: ""
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build_command: "scons p=x11 -j2 $OPTIONS"
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branch_pattern: coverity_scan
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before_install:
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before_install:
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- if [ "$STATIC_CHECKS" = "yes" ]; then
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- if [ "$STATIC_CHECKS" = "yes" ]; then
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unset SCONS_CACHE;
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unset SCONS_CACHE;
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else
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if [ "$TRAVIS_BRANCH" = "coverity_scan" ]; then
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echo "This job runs in the Coverity Scan branch and is not the STATIC_CHECKS job meant for it, so aborting with exit code 0.";
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travis_terminate 0;
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fi;
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fi
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fi
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install:
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install:
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