diff --git a/editor/plugins/mesh_instance_editor_plugin.cpp b/editor/plugins/mesh_instance_editor_plugin.cpp index cb5f7ba76c8..7ea2b27744c 100644 --- a/editor/plugins/mesh_instance_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_editor_plugin.cpp @@ -344,6 +344,10 @@ void MeshInstanceEditor::_create_outline_mesh() { err_dialog->set_text(TTR("Mesh has not surface to create outlines from!")); err_dialog->popup_centered_minsize(); return; + } else if (mesh->get_surface_count() == 1 && mesh->surface_get_primitive_type(0) != Mesh::PRIMITIVE_TRIANGLES) { + err_dialog->set_text(TTR("Mesh primitive type is not PRIMITIVE_TRIANGLES!")); + err_dialog->popup_centered_minsize(); + return; } Ref mesho = mesh->create_outline(outline_size->get_value()); diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 949ba12a4c7..b832ea12397 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -315,6 +315,8 @@ Ref Mesh::create_outline(float p_margin) const { } } + ERR_FAIL_COND_V(arrays.size() != ARRAY_MAX, Ref()); + { PoolVector::Write ir; PoolVector indices = arrays[ARRAY_INDEX];