Fix texture region editor not selecting restored snap mode
(cherry picked from commit 64fb22e17b
)
This commit is contained in:
parent
b3b9342bf1
commit
c5e94ad9de
|
@ -1099,7 +1099,7 @@ TextureRegionEditor::TextureRegionEditor() {
|
|||
snap_mode_button->add_item(TTR("Pixel Snap"), 1);
|
||||
snap_mode_button->add_item(TTR("Grid Snap"), 2);
|
||||
snap_mode_button->add_item(TTR("Auto Slice"), 3);
|
||||
snap_mode_button->select(0);
|
||||
snap_mode_button->select(snap_mode);
|
||||
snap_mode_button->connect("item_selected", callable_mp(this, &TextureRegionEditor::_set_snap_mode));
|
||||
|
||||
hb_grid = memnew(HBoxContainer);
|
||||
|
|
Loading…
Reference in New Issue