Fix crash when scene has LineEdit and run from editor
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c5f0717053
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@ -534,7 +534,7 @@ void LineEdit::_notification(int p_what) {
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switch (p_what) {
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#ifdef TOOLS_ENABLED
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case NOTIFICATION_ENTER_TREE: {
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if (!get_tree()->is_node_being_edited(this)) {
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if (Engine::get_singleton()->is_editor_hint() && !get_tree()->is_node_being_edited(this)) {
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cursor_set_blink_enabled(EDITOR_DEF("text_editor/cursor/caret_blink", false));
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cursor_set_blink_speed(EDITOR_DEF("text_editor/cursor/caret_blink_speed", 0.65));
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