doc: Sync classref with current source
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@ -13,20 +13,14 @@
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<constants>
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<constants>
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</constants>
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</constants>
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<theme_items>
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<theme_items>
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<theme_item name="focus" type="StyleBox">
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</theme_item>
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<theme_item name="grabber" type="Texture">
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<theme_item name="grabber" type="Texture">
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</theme_item>
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</theme_item>
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<theme_item name="grabber_area" type="StyleBox">
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<theme_item name="grabber_area" type="StyleBox">
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</theme_item>
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</theme_item>
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<theme_item name="grabber_disabled" type="Texture">
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<theme_item name="grabber_disabled" type="Texture">
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</theme_item>
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</theme_item>
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<theme_item name="grabber_disabled" type="StyleBox">
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</theme_item>
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<theme_item name="grabber_highlight" type="Texture">
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<theme_item name="grabber_highlight" type="Texture">
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</theme_item>
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</theme_item>
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<theme_item name="grabber_highlight" type="StyleBox">
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</theme_item>
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<theme_item name="slider" type="StyleBox">
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<theme_item name="slider" type="StyleBox">
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</theme_item>
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</theme_item>
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<theme_item name="tick" type="Texture">
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<theme_item name="tick" type="Texture">
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@ -7,6 +7,24 @@
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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<methods>
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<methods>
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<method name="apply_central_impulse">
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<return type="void">
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</return>
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<argument index="0" name="impulse" type="Vector3">
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</argument>
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<description>
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</description>
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</method>
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<method name="apply_impulse">
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<return type="void">
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</return>
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<argument index="0" name="position" type="Vector3">
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</argument>
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<argument index="1" name="impulse" type="Vector3">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_bone_id" qualifiers="const">
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<method name="get_bone_id" qualifiers="const">
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<return type="int">
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<return type="int">
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</return>
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</return>
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@ -401,6 +401,9 @@
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<member name="display/window/handheld/orientation" type="String" setter="" getter="" default=""landscape"">
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<member name="display/window/handheld/orientation" type="String" setter="" getter="" default=""landscape"">
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Default orientation on mobile devices.
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Default orientation on mobile devices.
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</member>
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</member>
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<member name="display/window/ios/hide_home_indicator" type="bool" setter="" getter="" default="true">
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If [code]true[/code], the home indicator is hidden automatically. This only affects iOS devices without a physical home button.
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</member>
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<member name="display/window/per_pixel_transparency/allowed" type="bool" setter="" getter="" default="false">
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<member name="display/window/per_pixel_transparency/allowed" type="bool" setter="" getter="" default="false">
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If [code]true[/code], allows per-pixel transparency in a desktop window. This affects performance, so leave it on [code]false[/code] unless you need it.
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If [code]true[/code], allows per-pixel transparency in a desktop window. This affects performance, so leave it on [code]false[/code] unless you need it.
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</member>
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</member>
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@ -437,9 +440,6 @@
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<member name="display/window/vsync/vsync_via_compositor" type="bool" setter="" getter="" default="false">
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<member name="display/window/vsync/vsync_via_compositor" type="bool" setter="" getter="" default="false">
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If [code]Use Vsync[/code] is enabled and this setting is [code]true[/code], enables vertical synchronization via the operating system's window compositor when in windowed mode and the compositor is enabled. This will prevent stutter in certain situations. (Windows only.)
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If [code]Use Vsync[/code] is enabled and this setting is [code]true[/code], enables vertical synchronization via the operating system's window compositor when in windowed mode and the compositor is enabled. This will prevent stutter in certain situations. (Windows only.)
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</member>
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</member>
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<member name="display/window/ios/hide_home_indicator" type="bool" setter="" getter="" default="true">
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If [code]true[/code], the home indicator is hidden automatically. This only affects iOS devices without a physical home button.
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</member>
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<member name="editor/script_templates_search_path" type="String" setter="" getter="" default=""res://script_templates"">
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<member name="editor/script_templates_search_path" type="String" setter="" getter="" default=""res://script_templates"">
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</member>
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</member>
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<member name="editor/search_in_file_extensions" type="PoolStringArray" setter="" getter="" default="PoolStringArray( "gd", "shader" )">
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<member name="editor/search_in_file_extensions" type="PoolStringArray" setter="" getter="" default="PoolStringArray( "gd", "shader" )">
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@ -17,20 +17,14 @@
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<constants>
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<constants>
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</constants>
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</constants>
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<theme_items>
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<theme_items>
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<theme_item name="focus" type="StyleBox">
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</theme_item>
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<theme_item name="grabber" type="Texture">
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<theme_item name="grabber" type="Texture">
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</theme_item>
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</theme_item>
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<theme_item name="grabber_area" type="StyleBox">
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<theme_item name="grabber_area" type="StyleBox">
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</theme_item>
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</theme_item>
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<theme_item name="grabber_disabled" type="Texture">
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<theme_item name="grabber_disabled" type="Texture">
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</theme_item>
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</theme_item>
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<theme_item name="grabber_disabled" type="StyleBox">
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</theme_item>
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<theme_item name="grabber_highlight" type="Texture">
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<theme_item name="grabber_highlight" type="Texture">
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</theme_item>
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</theme_item>
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<theme_item name="grabber_highlight" type="StyleBox">
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</theme_item>
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<theme_item name="slider" type="StyleBox">
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<theme_item name="slider" type="StyleBox">
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</theme_item>
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</theme_item>
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<theme_item name="tick" type="Texture">
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<theme_item name="tick" type="Texture">
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@ -305,18 +305,18 @@
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</member>
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</member>
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</members>
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</members>
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<signals>
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<signals>
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<signal name="size_changed">
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<description>
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Emitted when the size of the viewport is changed, whether by [method set_size_override], resize of window, or some other means.
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</description>
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</signal>
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<signal name="gui_focus_changed">
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<signal name="gui_focus_changed">
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<argument index="0" name="control" type="Control">
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<argument index="0" name="node" type="Control">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a Control node grabs keyboard focus.
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Emitted when a Control node grabs keyboard focus.
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</description>
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</description>
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</signal>
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</signal>
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<signal name="size_changed">
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<description>
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Emitted when the size of the viewport is changed, whether by [method set_size_override], resize of window, or some other means.
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</description>
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</signal>
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</signals>
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</signals>
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<constants>
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<constants>
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<constant name="UPDATE_DISABLED" value="0" enum="UpdateMode">
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<constant name="UPDATE_DISABLED" value="0" enum="UpdateMode">
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